- Added context-aware options in the EditorManager for refreshing overworld and dungeon data, improving user interaction. - Streamlined the OverworldEditor by removing redundant menu bars and integrating refresh options directly into the context menu. - Improved the Tile16Editor by scaling tile displays for better visibility and enhancing the blockset canvas functionality. - Introduced new bitmap property dialogs in the Canvas class, allowing users to view and edit bitmap and palette properties directly from the context menu. - Refactored various UI elements for consistency and clarity, enhancing overall user experience.
38 KiB
38 KiB