fix LoadTransAuxGFX dungeon bug, add labels to ZS OW V2
This commit is contained in:
@@ -1028,6 +1028,7 @@ warnpc $02856A ; $01056A
|
|||||||
; ==============================================================================
|
; ==============================================================================
|
||||||
|
|
||||||
; Changes a function that loads animated tiles under certain conditions.
|
; Changes a function that loads animated tiles under certain conditions.
|
||||||
|
; Credits_LoadScene_Overworld_PrepGFX
|
||||||
org $028632 ; $010632
|
org $028632 ; $010632
|
||||||
Func028632:
|
Func028632:
|
||||||
{
|
{
|
||||||
@@ -1087,6 +1088,7 @@ warnpc $028697
|
|||||||
|
|
||||||
; Changes part of a function that changes the sub mask color when leaving
|
; Changes part of a function that changes the sub mask color when leaving
|
||||||
; dungeons.
|
; dungeons.
|
||||||
|
; Spotlight_ConfigureTableAndControl_dont_restore_y_coord
|
||||||
org $029AA6 ; $011AA6
|
org $029AA6 ; $011AA6
|
||||||
Func029AA6:
|
Func029AA6:
|
||||||
{
|
{
|
||||||
@@ -1704,6 +1706,7 @@ warnpc $02A52D ; $01252D
|
|||||||
|
|
||||||
; Main Mosaic Hook. Changes it to use a table instead of hardcoded to the woods
|
; Main Mosaic Hook. Changes it to use a table instead of hardcoded to the woods
|
||||||
; areas.
|
; areas.
|
||||||
|
; OverworldHandleTransitions.shift
|
||||||
org $02AADB ; $012ADB
|
org $02AADB ; $012ADB
|
||||||
JML MosaicAreaCheck
|
JML MosaicAreaCheck
|
||||||
|
|
||||||
@@ -1742,11 +1745,12 @@ pushpc
|
|||||||
; ==============================================================================
|
; ==============================================================================
|
||||||
|
|
||||||
; Repairs an old ZS call.
|
; Repairs an old ZS call.
|
||||||
|
; Module09_LoadAuxGFX
|
||||||
org $02ABB8 ; $012BB8
|
org $02ABB8 ; $012BB8
|
||||||
db $A9, $09, $80, $02
|
db $A9, $09, $80, $02
|
||||||
|
|
||||||
|
|
||||||
|
; Module09_TriggerTilemapUpdate
|
||||||
org $02ABBE ; $012BBE
|
org $02ABBE ; $012BBE
|
||||||
JSL NewOverworld_FinishTransGfx
|
JSL NewOverworld_FinishTransGfx
|
||||||
NOP : NOP : NOP
|
NOP : NOP : NOP
|
||||||
@@ -2180,7 +2184,7 @@ pushpc
|
|||||||
; ==============================================================================
|
; ==============================================================================
|
||||||
|
|
||||||
|
|
||||||
|
; WorldMap_ExitMap
|
||||||
org $0ABC5A ; $053C5A
|
org $0ABC5A ; $053C5A
|
||||||
JSL CheckForChangeGraphicsNormalLoad
|
JSL CheckForChangeGraphicsNormalLoad
|
||||||
|
|
||||||
@@ -2215,6 +2219,7 @@ pushpc
|
|||||||
|
|
||||||
|
|
||||||
; Loads different animated tiles when returning from bird travel.
|
; Loads different animated tiles when returning from bird travel.
|
||||||
|
; FluteMenu_LoadSelectedScreen
|
||||||
org $0AB8F5 ; $0538F5
|
org $0AB8F5 ; $0538F5
|
||||||
Func0AB8F5:
|
Func0AB8F5:
|
||||||
{
|
{
|
||||||
@@ -2619,7 +2624,9 @@ NewLoadTransAuxGFX:
|
|||||||
{
|
{
|
||||||
PHB : PHK : PLB
|
PHB : PHK : PLB
|
||||||
|
|
||||||
|
LDA $1B : BNE .normal_load
|
||||||
LDA.w Pool_EnableTransitionGFXGroupLoad : BNE .notNormalLoad
|
LDA.w Pool_EnableTransitionGFXGroupLoad : BNE .notNormalLoad
|
||||||
|
.normal_load
|
||||||
; Replaced code:
|
; Replaced code:
|
||||||
LDA.b #$60 : STA.b $01
|
LDA.b #$60 : STA.b $01
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user