Add structs.asm with Sprite struct

This commit is contained in:
scawful
2024-12-22 20:43:30 -05:00
parent 1406cca079
commit 3711641e5d

63
Core/structs.asm Normal file
View File

@@ -0,0 +1,63 @@
struct Sprite $7E0BA0
{
.BulletProof: skip 16
.AncillaId: skip 16
.Slot: skip 16
.OwDeath: skip 32
.Prize: skip 16
; 7E0BF0
; 7E0C9A
.OwScreen: skip 16
.Deflect: skip 16
.ForceDrop: skip 16
.OverlordRoom: skip 8
.BumpDamage: skip 16
.CurrDamage: skip 16
; 0CF2
; 0CFF
.yl: skip 16
.xl: skip 16
.yh: skip 16
.xh: skip 16
.vy: skip 16
.vx: skip 16
.sub_vy: skip 16
.sub_vx: skip 16
.action: skip 16
.frame: skip 16
.misc_a: skip 16
.misc_b: skip 16
.gfx: skip 16
.state: skip 16
.misc_c: skip 16
.TimerA: skip 16
.TimerB: skip 16
.TimerC: skip 16
.type: skip 16
.subtype: skip 16
.nbr_oam: skip 16
.hp: skip 16
.props: skip 16
.collide: skip 16
.delay: skip 16
.misc_d: skip 16
.recoil: skip 16
.misc_e: skip 16
.misc_f: skip 16
.misc_g: skip 16
.timer_d: skip 16
.death_timer: skip 16
.pause: skip 16
.timer_e: skip 16
.floor: skip 16
.recoil_y: skip 16
.recoil_x: skip 16
.oam_prop: skip 16
.collision_prop: skip 16
.z: skip 16
.vz: skip 16
.sub_vz: skip 16
}
endstruct