house tag is sensitive to game progress in srm

This commit is contained in:
Justin Scofield
2022-12-16 11:50:29 -06:00
parent e286f5b187
commit 71f4e1ead3

View File

@@ -18,9 +18,9 @@ HouseTag:
{
PHX
; -------------------------------
LDA $7EF3C6 : BNE .game_has_begun
JSR HouseTag_Main
.game_has_begun
; -------------------------------
PLX
JML HouseTag_Return
@@ -93,6 +93,13 @@ HouseTag_WakeUpPlayer:
; Make it so Link's uncle never respawns in the house again.
LDA $7EF3C6 : ORA.b #$10 : STA $7EF3C6
; Set the game mode to part 2
LDA #$02
STA $7ef3C5 ; store "part 2"
LDA #$00
STA $7ef3CC ; disable telepathic message
JSL $00FC41 ; fix monsters
RTS
}