house tag is sensitive to game progress in srm
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@@ -18,9 +18,9 @@ HouseTag:
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{
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{
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PHX
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PHX
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; -------------------------------
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; -------------------------------
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LDA $7EF3C6 : BNE .game_has_begun
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JSR HouseTag_Main
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JSR HouseTag_Main
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.game_has_begun
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; -------------------------------
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; -------------------------------
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PLX
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PLX
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JML HouseTag_Return
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JML HouseTag_Return
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@@ -93,6 +93,13 @@ HouseTag_WakeUpPlayer:
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; Make it so Link's uncle never respawns in the house again.
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; Make it so Link's uncle never respawns in the house again.
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LDA $7EF3C6 : ORA.b #$10 : STA $7EF3C6
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LDA $7EF3C6 : ORA.b #$10 : STA $7EF3C6
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; Set the game mode to part 2
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LDA #$02
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STA $7ef3C5 ; store "part 2"
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LDA #$00
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STA $7ef3CC ; disable telepathic message
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JSL $00FC41 ; fix monsters
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RTS
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RTS
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}
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}
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