Add enemy damage overrides

This commit is contained in:
scawful
2023-08-29 08:48:06 -04:00
parent 3437e5e23c
commit 93ea622df6

34
Dungeons/enemy_damage.asm Normal file
View File

@@ -0,0 +1,34 @@
; Change Enemy Damage
; tzpd bbbb
; t - TODO
; z - High priority target for bees to give hints
; p - Powder interaction (0: normal | 1: ignore)
; d - Behavior when a boss spawns (0: die | 1: live)
; b - bump damage class
; Bump damage classes are read from a table at $06F42D
; Each table entry has 3 values, for green, blue, and red mails
; class g b r
; 0x00 2 1 1
; 0x01 4 4 4
; 0x02 0 0 0
; 0x03 8 4 2
; 0x04 8 8 8
; 0x05 16 8 4
; 0x06 32 16 8
; 0x07 32 24 16
; 0x08 24 16 8
; 0x09 64 48 24
; Moblin
org $0DB266+$12
db $01
; Hopping Bulb Plant
org $0DB266+$22
db $04
; Stalfos Knight
org $0DB266+$91
db $04