add misc ram labels

This commit is contained in:
scawful
2024-07-06 15:07:59 -04:00
parent 8d06c6d19b
commit bddc3af2a6

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@@ -456,3 +456,17 @@ ThrownSprite_TileAndSpriteInteraction_long = $06DFF2
; =========================================================
; Local functions which may be useful for sprites
; Sprite_AttemptZapDamage - 06EC02
; =========================================================
; Misc RAM
FrameCounter = $1A ; value that is increasing every frame and loop forever
Indoor = $1B ; 0: outside, 1: indoor
UpdPalFlag = $15 ; Update all palettes from values in $7EC500-$7EC700 if non-zero
RoomIndex = $A0 ; Return the current room ID
AreaIndex = $8A ; Return the current overworld area ID
; set the mosaic setting ($2106) XXXXDCBA
; [ABCD BG1/BG2/BG3/BG4][X size of the mosaic pixels 0-16]
Mosaic = $95