add SprSlot and SprFreeze to sprite_hooks

This commit is contained in:
scawful
2024-06-27 20:17:10 -04:00
parent e10d933a79
commit c3017570bb

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@@ -33,6 +33,8 @@ SprTimerD = $0EE0 ; decreased by 1 each frame
SprTimerE = $0F10 ; decreased by 1 each frame SprTimerE = $0F10 ; decreased by 1 each frame
SprTimerF = $0F80 ; Gravity, decreased by 2 each frame SprTimerF = $0F80 ; Gravity, decreased by 2 each frame
SprSlot = $0FA0 ; Current sprite slot being executed
SprStunTimer = $0B58 ; counts down from 0xFF SprStunTimer = $0B58 ; counts down from 0xFF
SprPause = $0F00 ; Inactive if nonzero SprPause = $0F00 ; Inactive if nonzero
@@ -110,11 +112,11 @@ SprProps = $0F50
SprHitbox = $0F60 SprHitbox = $0F60
SprHeight = $0F70 ; Distance from the shadow SprHeight = $0F70 ; Distance from the shadow
SprHeightS = $0F90 ; Distance from the shadow subpixel SprHeightS = $0F90 ; Distance from the shadow subpixel
SprFreeze = $0FC1 ; Seems to freeze sprites
OAMPtr = $90 OAMPtr = $90
OAMPtrH = $92 OAMPtrH = $92
DungeonMainCheck = $021B DungeonMainCheck = $021B
SpriteRanCheck = $8E SpriteRanCheck = $8E