Reduce HelmetChuchu health
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@@ -53,25 +53,22 @@ Sprite_HelmetChuchu_Long:
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Sprite_HelmetChuchu_Prep:
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{
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PHB : PHK : PLB
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LDA.l SWORD : DEC A : TAY
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LDA.w .health, Y : STA.w SprHealth, X
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JSL GetRandomInt : AND.b #$02 : STA.w SprAction, X
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STZ.w SprMiscB, X
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STZ.w SprMiscD, X
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LDA.w SprAction, X : BNE +
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LDA.b #$04 : STA.w SprFrame, X
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+
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CMP.b #$02 : BNE +
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LDA.b #$02 : STA.w SprFrame, X
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+
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PLB
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RTL
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.health
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db $0C, $10, $80, $C0
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db $08, $0C, $40, $C0
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}
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; =========================================================
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@@ -167,11 +164,8 @@ HelmetChuchu_SpawnHookshotDrag:
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{
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; Based on the subtype either spawn the helmet or the mask
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PHX
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LDA.w SprAction, X
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CMP.b #$01
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BEQ .spawn_helmet
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CMP.b #$03
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BEQ .spawn_mask
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LDA.w SprAction, X : CMP.b #$01 : BEQ .spawn_helmet
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CMP.b #$03 : BEQ .spawn_mask
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.spawn_helmet
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LDA.b #$05
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