add shadow to deku scrub enemy

This commit is contained in:
scawful
2024-07-02 22:04:03 -04:00
parent b7d1b531e1
commit d9ca14fb41

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@@ -2,7 +2,7 @@
; Deku Scrub Bro Enemy
!SPRID = $14 ; The sprite ID you are overwriting (HEX)
!NbrTiles = 03 ; Number of tiles used in a frame
!NbrTiles = 04 ; Number of tiles used in a frame
!Harmless = 01 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless
!HVelocity = 00 ; Is your sprite going super fast? put 01 if it is
!Health = 08 ; Number of Health the sprite have
@@ -36,6 +36,7 @@ Sprite_DekuScrubEnemy_Long:
PHB : PHK : PLB
JSR Sprite_DekuScrubEnemy_Draw ; Call the draw code
JSL Sprite_DrawShadow
JSL Sprite_CheckActive ; Check if game is not paused
BCC .SpriteIsNotActive ; Skip Main code is sprite is innactive