set collectibles to sprite id 0x52

This commit is contained in:
scawful
2024-08-22 18:22:34 -04:00
parent 7b24d677f8
commit e75101a68c

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@@ -2,7 +2,7 @@
; Sprite Properties ; Sprite Properties
; ========================================================= ; =========================================================
!SPRID = $2D ; The sprite ID you are overwriting (HEX) !SPRID = $52 ; The sprite ID you are overwriting (HEX)
!NbrTiles = 03 ; Number of tiles used in a frame !NbrTiles = 03 ; Number of tiles used in a frame
!Harmless = 01 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless !Harmless = 01 ; 00 = Sprite is Harmful, 01 = Sprite is Harmless
!HVelocity = 00 ; Is your sprite going super fast? put 01 if it is !HVelocity = 00 ; Is your sprite going super fast? put 01 if it is