scawful 6ba634caa4 Add comprehensive documentation for sprites and systems
- Introduced detailed analysis for the Minecart system, highlighting its state machine, track system, and areas for improvement.
- Created an NPCs analysis document, summarizing various NPC sprites and their functionalities.
- Added an Objects analysis document, covering interactive elements like collectibles, ice blocks, and minecarts.
- Documented the Overlord sprite system, detailing its role in spawning other sprites and managing events.
- Compiled a Dungeons & Indoor Areas document, outlining custom room tags, enhanced mechanics, and advanced collision systems.
- Developed an Overworld Systems Analysis, focusing on the ZSCustomOverworld architecture and its core features.
- Added a Time System document, explaining the in-game clock and day/night cycle management.
- Documented the ZScream Custom Overworld, detailing its data-driven approach and key features.
2025-10-02 12:44:30 -04:00
2025-01-11 21:10:30 -05:00
2025-01-19 22:13:13 -05:00
2024-11-19 20:38:49 -05:00
2024-03-29 00:34:42 -04:00

The Legend of Zelda: Oracle of Secrets

Source code for all assembly level hacks in the game. Learn more about the project at halext.org

Build using Asar with build.bat


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Custom Menu and HUD

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Custom Sprites

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New Areas

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Description
Custom Code for the Legend of Zelda: Oracle of Secrets ROM hack
Readme 3.6 MiB
Languages
Assembly 99.9%
Makefile 0.1%