Files
oracle-of-secrets/Core/patches.asm

160 lines
3.8 KiB
NASM

; This file contains all direct patches to the original ROM.
; It is included from Oracle_main.asm.
; UnderworldTransition_ScrollRoom
org $02BE5E : JSL Graphics_Transfer
; Whirlpool
org $1EEEE4 : JSL DontTeleportWithoutFlippers
; SpriteDraw_Roller
org $058EE6 : JSL PutRollerBeneathLink
; =========================================================
; Sprite Recoil and Death
; TODO: Sprite_AttemptKillingOfKin
; Kydreeok Head die like Sidenexx
org $06F003 : CMP.b #$CF
; Remove sidenexx death from booki
org $06EFFF : NOP #4
; Make Dark Link die like sidenexx
org $06F003 : CMP.b #$C1
; Make Helmet ChuChu recoil link
org $06F37D : CMP.b #$05
; Make Kydreeok head recoil Link
org $06F381 : CMP.b #$CF
; =========================================================
InCutScene = $7EF303
; Player2JoypadReturn
org $0083F8
LDA InCutScene : BEQ .notInCutscene
STZ $F0
STZ $F2
STZ $F4
STZ $F6
STZ $F8
STZ $FA ; kill all input
.notInCutscene
RTS
assert pc() <= $00841E
; =========================================================
org $1EF27D
ShopItem_Banana:
{
JSR $F4CE ; SpriteDraw_ShopItem
JSR $FE78 ; Sprite_CheckIfActive_Bank1E
JSL $1EF4F3 ; Sprite_BehaveAsBarrier
JSR $F391 ; ShopItem_CheckForAPress
BCC .exit
LDA.l Bananas : CMP.b #$0A : BCS .error
LDA.b #$1E : LDY.b #$00
JSR $F39E ; ShopItem_HandleCost
BCC $F1A1 ; ShopItem_GiveFailureMessage
STZ.w SprState,X
INC.b Bananas
LDY.b #$42 : JSR $F366 ; ShopItem_HandleReceipt
.exit
RTS
.error
JSR $F38A ; ShopItem_PlayBeep
}
assert pc() <= $1EF2AB
; =========================================================
; Shop item heart OAM
; SpriteDraw_ShopItem
org $1EF42E
dw -4, 16 : db $03, $02, $00, $00 ; 3
dw -4, 16 : db $03, $02, $00, $00 ; 3
dw 4, 16 : db $30, $02, $00, $00 ; 0
dw 0, 0 : db $E5, $03, $00, $02 ; item
dw 4, 11 : db $38, $03, $00, $00 ; shadow
; =========================================================
; Octoballoon_FormBabby
; Reduce by half the number of babies spawned
org $06D814 : LDA.b #$02
; SpritePrep_HauntedGroveOstritch
org $068BB2 : NOP #11
; HauntedGroveRabbit_Idle
org $1E9A8F : NOP #5
; MedallionTablet (Goron)
org $05F274 : LDA.l $7EF378 ; Unused SRAM
org $08C2E3 : dw $006F ; BUTTER SWORD DIALOGUE
; Fix the capital 'B' debug item cheat.
org $0CDC26 : db $80 ; replace a $F0 (BEQ) with a $80 (BRA).
; Update Catfish Item Get to Bottle
org $1DE184 : LDA.b #$16 : STA.w $0D90, X
; Follower_Disable
; Don't disable Kiki so we can switch maps with him.
org $09ACF3 : LDA.l $7EF3CC : CMP.b #$0E
; Kiki, don't care if we're not in dark world
org $099FEB : LDA.b $8A : AND.b #$FF
org $1EE48E : NOP #6
; Kiki activate cutscene 3 (tail palace)
org $1EE630 : LDA.b #$03 : STA.w $04C6
; Kid at ranch checks for flute
org $05FF7D : LDA.l $7EF34C : CMP.b #$01
; Raven Damage (LW/DW)
org $068963 : db $81, $84
; Running Man draw palette
org $05E9CD
SpriteDraw_RunningBoy:
#_05E9CD: dw 0, -8 : db $2C, $00, $00, $02
#_05E9D5: dw 0, 0 : db $EE, $0E, $00, $02
#_05E9DD: dw 0, -7 : db $2C, $00, $00, $02
#_05E9E5: dw 0, 1 : db $EE, $4E, $00, $02
#_05E9ED: dw 0, -8 : db $2A, $00, $00, $02
#_05E9F5: dw 0, 0 : db $CA, $0E, $00, $02
#_05E9FD: dw 0, -7 : db $2A, $00, $00, $02
#_05EA05: dw 0, 1 : db $CA, $4E, $00, $02
#_05EA0D: dw 0, -8 : db $2E, $00, $00, $02
#_05EA15: dw 0, 0 : db $CC, $0E, $00, $02
#_05EA1D: dw 0, -7 : db $2E, $00, $00, $02
#_05EA25: dw 0, 1 : db $CE, $0E, $00, $02
#_05EA2D: dw 0, -8 : db $2E, $40, $00, $02
#_05EA35: dw 0, 0 : db $CC, $4E, $00, $02
#_05EA3D: dw 0, -7 : db $2E, $40, $00, $02
#_05EA45: dw 0, 1 : db $CE, $4E, $00, $02
; Sword Barrier Sprite Prep
; Skip overworld flag check, sprite is indoors now
org $06891B : NOP #12