Refactor ROM class; introduce snes.h for address conversion utilities, enhancing code organization and maintainability.
This commit is contained in:
450
src/app/rom.cc
450
src/app/rom.cc
@@ -223,6 +223,231 @@ absl::Status Rom::LoadFromData(const std::vector<uint8_t> &data, bool z3_load) {
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return absl::OkStatus();
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}
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absl::Status Rom::LoadZelda3() {
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// Check if the ROM has a header
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constexpr size_t kBaseRomSize = 1048576; // 1MB
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constexpr size_t kHeaderSize = 0x200; // 512 bytes
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if (size_ % kBaseRomSize == kHeaderSize) {
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auto header = std::vector<uint8_t>(rom_data_.begin(),
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rom_data_.begin() + kHeaderSize);
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rom_data_.erase(rom_data_.begin(), rom_data_.begin() + kHeaderSize);
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size_ -= 0x200;
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}
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// Copy ROM title
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constexpr uint32_t kTitleStringOffset = 0x7FC0;
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constexpr uint32_t kTitleStringLength = 20;
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title_.resize(kTitleStringLength);
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std::copy(rom_data_.begin() + kTitleStringOffset,
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rom_data_.begin() + kTitleStringOffset + kTitleStringLength,
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title_.begin());
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if (rom_data_[kTitleStringOffset + 0x19] == 0) {
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version_ = zelda3_version::JP;
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} else {
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version_ = zelda3_version::US;
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}
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// Load additional resources
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RETURN_IF_ERROR(gfx::LoadAllPalettes(rom_data_, palette_groups_));
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// TODO Load gfx groups or expanded ZS values
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RETURN_IF_ERROR(LoadGfxGroups());
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// Expand the ROM data to 2MB without changing the data in the first 1MB
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rom_data_.resize(kBaseRomSize * 2);
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size_ = kBaseRomSize * 2;
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return absl::OkStatus();
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}
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absl::Status Rom::LoadGfxGroups() {
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ASSIGN_OR_RETURN(auto main_blockset_ptr, ReadWord(kGfxGroupsPointer));
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main_blockset_ptr = SnesToPc(main_blockset_ptr);
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for (uint32_t i = 0; i < kNumMainBlocksets; i++) {
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for (int j = 0; j < 8; j++) {
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main_blockset_ids[i][j] = rom_data_[main_blockset_ptr + (i * 8) + j];
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}
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}
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for (uint32_t i = 0; i < kNumRoomBlocksets; i++) {
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for (int j = 0; j < 4; j++) {
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room_blockset_ids[i][j] = rom_data_[kEntranceGfxGroup + (i * 4) + j];
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}
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}
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for (uint32_t i = 0; i < kNumSpritesets; i++) {
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for (int j = 0; j < 4; j++) {
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spriteset_ids[i][j] =
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rom_data_[version_constants().kSpriteBlocksetPointer + (i * 4) + j];
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}
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}
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for (uint32_t i = 0; i < kNumPalettesets; i++) {
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for (int j = 0; j < 4; j++) {
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paletteset_ids[i][j] =
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rom_data_[version_constants().kDungeonPalettesGroups + (i * 4) + j];
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}
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}
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return absl::OkStatus();
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}
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absl::Status Rom::SaveGfxGroups() {
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ASSIGN_OR_RETURN(auto main_blockset_ptr, ReadWord(kGfxGroupsPointer));
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main_blockset_ptr = SnesToPc(main_blockset_ptr);
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for (uint32_t i = 0; i < kNumMainBlocksets; i++) {
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for (int j = 0; j < 8; j++) {
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rom_data_[main_blockset_ptr + (i * 8) + j] = main_blockset_ids[i][j];
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}
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}
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for (uint32_t i = 0; i < kNumRoomBlocksets; i++) {
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for (int j = 0; j < 4; j++) {
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rom_data_[kEntranceGfxGroup + (i * 4) + j] = room_blockset_ids[i][j];
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}
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}
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for (uint32_t i = 0; i < kNumSpritesets; i++) {
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for (int j = 0; j < 4; j++) {
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rom_data_[version_constants().kSpriteBlocksetPointer + (i * 4) + j] =
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spriteset_ids[i][j];
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}
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}
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for (uint32_t i = 0; i < kNumPalettesets; i++) {
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for (int j = 0; j < 4; j++) {
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rom_data_[version_constants().kDungeonPalettesGroups + (i * 4) + j] =
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paletteset_ids[i][j];
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}
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}
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return absl::OkStatus();
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}
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absl::Status Rom::SaveToFile(bool backup, bool save_new, std::string filename) {
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absl::Status non_firing_status;
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if (rom_data_.empty()) {
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return absl::InternalError("ROM data is empty.");
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}
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// Check if filename is empty
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if (filename == "") {
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filename = filename_;
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}
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// Check if backup is enabled
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if (backup) {
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// Create a backup file with timestamp in its name
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auto now = std::chrono::system_clock::now();
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auto now_c = std::chrono::system_clock::to_time_t(now);
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std::string backup_filename =
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absl::StrCat(filename, "_backup_", std::ctime(&now_c));
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// Remove newline character from ctime()
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backup_filename.erase(
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std::remove(backup_filename.begin(), backup_filename.end(), '\n'),
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backup_filename.end());
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// Replace spaces with underscores
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std::replace(backup_filename.begin(), backup_filename.end(), ' ', '_');
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// Now, copy the original file to the backup file
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try {
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std::filesystem::copy(filename_, backup_filename,
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std::filesystem::copy_options::overwrite_existing);
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} catch (const std::filesystem::filesystem_error &e) {
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non_firing_status = absl::InternalError(absl::StrCat(
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"Could not create backup file: ", backup_filename, " - ", e.what()));
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}
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}
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// Run the other save functions
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if (core::FeatureFlags::get().kSaveAllPalettes)
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RETURN_IF_ERROR(SaveAllPalettes());
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if (core::FeatureFlags::get().kSaveGfxGroups)
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RETURN_IF_ERROR(SaveGfxGroups());
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if (save_new) {
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// Create a file of the same name and append the date between the filename
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// and file extension
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auto now = std::chrono::system_clock::now();
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auto now_c = std::chrono::system_clock::to_time_t(now);
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auto filename_no_ext = filename.substr(0, filename.find_last_of("."));
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std::cout << filename_no_ext << std::endl;
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filename = absl::StrCat(filename_no_ext, "_", std::ctime(&now_c));
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// Remove spaces from new_filename and replace with _
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filename.erase(std::remove(filename.begin(), filename.end(), ' '),
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filename.end());
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// Remove newline character from ctime()
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filename.erase(std::remove(filename.begin(), filename.end(), '\n'),
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filename.end());
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// Add the file extension back to the new_filename
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filename = filename + ".sfc";
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std::cout << filename << std::endl;
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}
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// Open the file that we know exists for writing
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std::ofstream file(filename.data(), std::ios::binary | std::ios::app);
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if (!file) {
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// Create the file if it does not exist
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file.open(filename.data(), std::ios::binary);
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if (!file) {
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return absl::InternalError(
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absl::StrCat("Could not open or create ROM file: ", filename));
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}
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}
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// Save the data to the file
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try {
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file.write(
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static_cast<const char *>(static_cast<const void *>(rom_data_.data())),
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rom_data_.size());
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} catch (const std::ofstream::failure &e) {
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return absl::InternalError(absl::StrCat(
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"Error while writing to ROM file: ", filename, " - ", e.what()));
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}
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// Check for write errors
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if (!file) {
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return absl::InternalError(
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absl::StrCat("Error while writing to ROM file: ", filename));
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}
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if (!non_firing_status.ok()) {
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return non_firing_status;
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}
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return absl::OkStatus();
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}
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absl::Status Rom::SavePalette(int index, const std::string &group_name,
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gfx::SnesPalette &palette) {
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for (size_t j = 0; j < palette.size(); ++j) {
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gfx::SnesColor color = palette[j];
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// If the color is modified, save the color to the ROM
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if (color.is_modified()) {
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RETURN_IF_ERROR(
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WriteColor(gfx::GetPaletteAddress(group_name, index, j), color));
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color.set_modified(false); // Reset the modified flag after saving
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}
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}
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return absl::OkStatus();
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}
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absl::Status Rom::SaveAllPalettes() {
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RETURN_IF_ERROR(
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palette_groups_.for_each([&](gfx::PaletteGroup &group) -> absl::Status {
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for (size_t i = 0; i < group.size(); ++i) {
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RETURN_IF_ERROR(
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SavePalette(i, group.name(), *group.mutable_palette(i)));
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}
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return absl::OkStatus();
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}));
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return absl::OkStatus();
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}
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absl::StatusOr<uint8_t> Rom::ReadByte(int offset) {
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if (offset >= static_cast<int>(rom_data_.size())) {
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return absl::FailedPreconditionError("Offset out of range");
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@@ -360,231 +585,6 @@ absl::Status Rom::WriteColor(uint32_t address, const gfx::SnesColor &color) {
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return WriteShort(address, bgr);
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}
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absl::Status Rom::LoadZelda3() {
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// Check if the ROM has a header
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constexpr size_t kBaseRomSize = 1048576; // 1MB
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constexpr size_t kHeaderSize = 0x200; // 512 bytes
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if (size_ % kBaseRomSize == kHeaderSize) {
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auto header = std::vector<uint8_t>(rom_data_.begin(),
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rom_data_.begin() + kHeaderSize);
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rom_data_.erase(rom_data_.begin(), rom_data_.begin() + kHeaderSize);
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size_ -= 0x200;
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}
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// Copy ROM title
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constexpr uint32_t kTitleStringOffset = 0x7FC0;
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constexpr uint32_t kTitleStringLength = 20;
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title_.resize(kTitleStringLength);
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std::copy(rom_data_.begin() + kTitleStringOffset,
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rom_data_.begin() + kTitleStringOffset + kTitleStringLength,
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title_.begin());
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if (rom_data_[kTitleStringOffset + 0x19] == 0) {
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version_ = zelda3_version::JP;
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} else {
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version_ = zelda3_version::US;
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}
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// Load additional resources
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RETURN_IF_ERROR(gfx::LoadAllPalettes(rom_data_, palette_groups_));
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// TODO Load gfx groups or expanded ZS values
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RETURN_IF_ERROR(LoadGfxGroups());
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// Expand the ROM data to 2MB without changing the data in the first 1MB
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rom_data_.resize(kBaseRomSize * 2);
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size_ = kBaseRomSize * 2;
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return absl::OkStatus();
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}
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absl::Status Rom::SaveToFile(bool backup, bool save_new, std::string filename) {
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absl::Status non_firing_status;
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if (rom_data_.empty()) {
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return absl::InternalError("ROM data is empty.");
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}
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// Check if filename is empty
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if (filename == "") {
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filename = filename_;
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}
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// Check if backup is enabled
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if (backup) {
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// Create a backup file with timestamp in its name
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auto now = std::chrono::system_clock::now();
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auto now_c = std::chrono::system_clock::to_time_t(now);
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std::string backup_filename =
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absl::StrCat(filename, "_backup_", std::ctime(&now_c));
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// Remove newline character from ctime()
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backup_filename.erase(
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std::remove(backup_filename.begin(), backup_filename.end(), '\n'),
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backup_filename.end());
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// Replace spaces with underscores
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std::replace(backup_filename.begin(), backup_filename.end(), ' ', '_');
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// Now, copy the original file to the backup file
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try {
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std::filesystem::copy(filename_, backup_filename,
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std::filesystem::copy_options::overwrite_existing);
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} catch (const std::filesystem::filesystem_error &e) {
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non_firing_status = absl::InternalError(absl::StrCat(
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"Could not create backup file: ", backup_filename, " - ", e.what()));
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}
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}
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// Run the other save functions
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if (core::FeatureFlags::get().kSaveAllPalettes)
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RETURN_IF_ERROR(SaveAllPalettes());
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if (core::FeatureFlags::get().kSaveGfxGroups)
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RETURN_IF_ERROR(SaveGfxGroups());
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if (save_new) {
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// Create a file of the same name and append the date between the filename
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// and file extension
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auto now = std::chrono::system_clock::now();
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auto now_c = std::chrono::system_clock::to_time_t(now);
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auto filename_no_ext = filename.substr(0, filename.find_last_of("."));
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std::cout << filename_no_ext << std::endl;
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filename = absl::StrCat(filename_no_ext, "_", std::ctime(&now_c));
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// Remove spaces from new_filename and replace with _
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filename.erase(std::remove(filename.begin(), filename.end(), ' '),
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filename.end());
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// Remove newline character from ctime()
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filename.erase(std::remove(filename.begin(), filename.end(), '\n'),
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filename.end());
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// Add the file extension back to the new_filename
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filename = filename + ".sfc";
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std::cout << filename << std::endl;
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}
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// Open the file that we know exists for writing
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std::ofstream file(filename.data(), std::ios::binary | std::ios::app);
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if (!file) {
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// Create the file if it does not exist
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file.open(filename.data(), std::ios::binary);
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if (!file) {
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return absl::InternalError(
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absl::StrCat("Could not open or create ROM file: ", filename));
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}
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}
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// Save the data to the file
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try {
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file.write(
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static_cast<const char *>(static_cast<const void *>(rom_data_.data())),
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rom_data_.size());
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} catch (const std::ofstream::failure &e) {
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return absl::InternalError(absl::StrCat(
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"Error while writing to ROM file: ", filename, " - ", e.what()));
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}
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// Check for write errors
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if (!file) {
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return absl::InternalError(
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absl::StrCat("Error while writing to ROM file: ", filename));
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}
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if (!non_firing_status.ok()) {
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return non_firing_status;
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}
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return absl::OkStatus();
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}
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absl::Status Rom::SavePalette(int index, const std::string &group_name,
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gfx::SnesPalette &palette) {
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for (size_t j = 0; j < palette.size(); ++j) {
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gfx::SnesColor color = palette[j];
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// If the color is modified, save the color to the ROM
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if (color.is_modified()) {
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RETURN_IF_ERROR(
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WriteColor(gfx::GetPaletteAddress(group_name, index, j), color));
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color.set_modified(false); // Reset the modified flag after saving
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}
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}
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return absl::OkStatus();
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}
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absl::Status Rom::SaveAllPalettes() {
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RETURN_IF_ERROR(
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palette_groups_.for_each([&](gfx::PaletteGroup &group) -> absl::Status {
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for (size_t i = 0; i < group.size(); ++i) {
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RETURN_IF_ERROR(
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SavePalette(i, group.name(), *group.mutable_palette(i)));
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}
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return absl::OkStatus();
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}));
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return absl::OkStatus();
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}
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absl::Status Rom::LoadGfxGroups() {
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ASSIGN_OR_RETURN(auto main_blockset_ptr, ReadWord(kGfxGroupsPointer));
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main_blockset_ptr = SnesToPc(main_blockset_ptr);
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for (uint32_t i = 0; i < kNumMainBlocksets; i++) {
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for (int j = 0; j < 8; j++) {
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main_blockset_ids[i][j] = rom_data_[main_blockset_ptr + (i * 8) + j];
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}
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}
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for (uint32_t i = 0; i < kNumRoomBlocksets; i++) {
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for (int j = 0; j < 4; j++) {
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room_blockset_ids[i][j] = rom_data_[kEntranceGfxGroup + (i * 4) + j];
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}
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}
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for (uint32_t i = 0; i < kNumSpritesets; i++) {
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for (int j = 0; j < 4; j++) {
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spriteset_ids[i][j] =
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rom_data_[version_constants().kSpriteBlocksetPointer + (i * 4) + j];
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}
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}
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for (uint32_t i = 0; i < kNumPalettesets; i++) {
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for (int j = 0; j < 4; j++) {
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paletteset_ids[i][j] =
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rom_data_[version_constants().kDungeonPalettesGroups + (i * 4) + j];
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}
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}
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return absl::OkStatus();
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}
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absl::Status Rom::SaveGfxGroups() {
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ASSIGN_OR_RETURN(auto main_blockset_ptr, ReadWord(kGfxGroupsPointer));
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main_blockset_ptr = SnesToPc(main_blockset_ptr);
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for (uint32_t i = 0; i < kNumMainBlocksets; i++) {
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for (int j = 0; j < 8; j++) {
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rom_data_[main_blockset_ptr + (i * 8) + j] = main_blockset_ids[i][j];
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}
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}
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for (uint32_t i = 0; i < kNumRoomBlocksets; i++) {
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for (int j = 0; j < 4; j++) {
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rom_data_[kEntranceGfxGroup + (i * 4) + j] = room_blockset_ids[i][j];
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}
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}
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||||
|
||||
for (uint32_t i = 0; i < kNumSpritesets; i++) {
|
||||
for (int j = 0; j < 4; j++) {
|
||||
rom_data_[version_constants().kSpriteBlocksetPointer + (i * 4) + j] =
|
||||
spriteset_ids[i][j];
|
||||
}
|
||||
}
|
||||
|
||||
for (uint32_t i = 0; i < kNumPalettesets; i++) {
|
||||
for (int j = 0; j < 4; j++) {
|
||||
rom_data_[version_constants().kDungeonPalettesGroups + (i * 4) + j] =
|
||||
paletteset_ids[i][j];
|
||||
}
|
||||
}
|
||||
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
std::shared_ptr<Rom> SharedRom::shared_rom_ = nullptr;
|
||||
|
||||
} // namespace yaze
|
||||
|
||||
123
src/app/rom.h
123
src/app/rom.h
@@ -22,6 +22,7 @@
|
||||
#include "app/gfx/bitmap.h"
|
||||
#include "app/gfx/snes_palette.h"
|
||||
#include "app/gfx/snes_tile.h"
|
||||
#include "app/snes.h"
|
||||
#include "util/macro.h"
|
||||
|
||||
namespace yaze {
|
||||
@@ -116,50 +117,14 @@ class Rom {
|
||||
return status;
|
||||
}
|
||||
|
||||
uint8_t& operator[](unsigned long i) {
|
||||
if (i >= size_) throw std::out_of_range("Rom index out of range");
|
||||
return rom_data_[i];
|
||||
}
|
||||
|
||||
bool is_loaded() const { return !rom_data_.empty(); }
|
||||
auto title() const { return title_; }
|
||||
auto size() const { return size_; }
|
||||
auto data() const { return rom_data_.data(); }
|
||||
auto mutable_data() { return rom_data_.data(); }
|
||||
auto begin() { return rom_data_.begin(); }
|
||||
auto end() { return rom_data_.end(); }
|
||||
|
||||
auto vector() const { return rom_data_; }
|
||||
auto filename() const { return filename_; }
|
||||
auto set_filename(std::string name) { filename_ = name; }
|
||||
auto short_name() const { return short_name_; }
|
||||
auto graphics_buffer() const { return graphics_buffer_; }
|
||||
auto mutable_graphics_buffer() { return &graphics_buffer_; }
|
||||
auto palette_group() const { return palette_groups_; }
|
||||
auto mutable_palette_group() { return &palette_groups_; }
|
||||
auto dungeon_palette(int i) { return palette_groups_.dungeon_main[i]; }
|
||||
auto mutable_dungeon_palette(int i) {
|
||||
return palette_groups_.dungeon_main.mutable_palette(i);
|
||||
}
|
||||
|
||||
ResourceLabelManager* resource_label() { return &resource_label_manager_; }
|
||||
zelda3_version_pointers version_constants() const {
|
||||
return kVersionConstantsMap.at(version_);
|
||||
}
|
||||
|
||||
std::array<std::array<uint8_t, 8>, kNumMainBlocksets> main_blockset_ids;
|
||||
std::array<std::array<uint8_t, 4>, kNumRoomBlocksets> room_blockset_ids;
|
||||
std::array<std::array<uint8_t, 4>, kNumSpritesets> spriteset_ids;
|
||||
std::array<std::array<uint8_t, 4>, kNumPalettesets> paletteset_ids;
|
||||
|
||||
struct WriteAction {
|
||||
using ValueType =
|
||||
std::variant<int, uint8_t, uint16_t, short, std::vector<uint8_t>,
|
||||
gfx::SnesColor, std::vector<gfx::SnesColor>>;
|
||||
int address;
|
||||
std::variant<int, uint8_t, uint16_t, short, std::vector<uint8_t>,
|
||||
gfx::SnesColor, std::vector<gfx::SnesColor>>
|
||||
value;
|
||||
ValueType value;
|
||||
};
|
||||
|
||||
private:
|
||||
virtual absl::Status WriteHelper(const WriteAction& action) {
|
||||
if (std::holds_alternative<uint8_t>(action.value)) {
|
||||
return WriteByte(action.address, std::get<uint8_t>(action.value));
|
||||
@@ -196,6 +161,42 @@ class Rom {
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
uint8_t& operator[](unsigned long i) {
|
||||
if (i >= size_) throw std::out_of_range("Rom index out of range");
|
||||
return rom_data_[i];
|
||||
}
|
||||
|
||||
bool is_loaded() const { return !rom_data_.empty(); }
|
||||
auto title() const { return title_; }
|
||||
auto size() const { return size_; }
|
||||
auto data() const { return rom_data_.data(); }
|
||||
auto mutable_data() { return rom_data_.data(); }
|
||||
auto begin() { return rom_data_.begin(); }
|
||||
auto end() { return rom_data_.end(); }
|
||||
auto vector() const { return rom_data_; }
|
||||
auto filename() const { return filename_; }
|
||||
auto set_filename(std::string name) { filename_ = name; }
|
||||
auto short_name() const { return short_name_; }
|
||||
auto graphics_buffer() const { return graphics_buffer_; }
|
||||
auto mutable_graphics_buffer() { return &graphics_buffer_; }
|
||||
auto palette_group() const { return palette_groups_; }
|
||||
auto mutable_palette_group() { return &palette_groups_; }
|
||||
auto dungeon_palette(int i) { return palette_groups_.dungeon_main[i]; }
|
||||
auto mutable_dungeon_palette(int i) {
|
||||
return palette_groups_.dungeon_main.mutable_palette(i);
|
||||
}
|
||||
|
||||
ResourceLabelManager* resource_label() { return &resource_label_manager_; }
|
||||
zelda3_version_pointers version_constants() const {
|
||||
return kVersionConstantsMap.at(version_);
|
||||
}
|
||||
|
||||
std::array<std::array<uint8_t, 8>, kNumMainBlocksets> main_blockset_ids;
|
||||
std::array<std::array<uint8_t, 4>, kNumRoomBlocksets> room_blockset_ids;
|
||||
std::array<std::array<uint8_t, 4>, kNumSpritesets> spriteset_ids;
|
||||
std::array<std::array<uint8_t, 4>, kNumPalettesets> paletteset_ids;
|
||||
|
||||
private:
|
||||
// Size of the ROM data.
|
||||
unsigned long size_ = 0;
|
||||
|
||||
@@ -281,48 +282,6 @@ absl::StatusOr<std::vector<uint8_t>> Load2BppGraphics(const Rom& rom);
|
||||
absl::StatusOr<std::array<gfx::Bitmap, kNumLinkSheets>> LoadLinkGraphics(
|
||||
const Rom& rom);
|
||||
|
||||
constexpr uint32_t kFastRomRegion = 0x808000;
|
||||
|
||||
inline uint32_t SnesToPc(uint32_t addr) noexcept {
|
||||
if (addr >= kFastRomRegion) {
|
||||
addr -= kFastRomRegion;
|
||||
}
|
||||
uint32_t temp = (addr & 0x7FFF) + ((addr / 2) & 0xFF8000);
|
||||
return (temp + 0x0);
|
||||
}
|
||||
|
||||
inline uint32_t PcToSnes(uint32_t addr) {
|
||||
uint8_t* b = reinterpret_cast<uint8_t*>(&addr);
|
||||
b[2] = static_cast<uint8_t>(b[2] * 2);
|
||||
|
||||
if (b[1] >= 0x80) {
|
||||
b[2] += 1;
|
||||
} else {
|
||||
b[1] += 0x80;
|
||||
}
|
||||
|
||||
return addr;
|
||||
}
|
||||
|
||||
inline uint32_t Get24LocalFromPC(uint8_t* data, int addr, bool pc = true) {
|
||||
uint32_t ret =
|
||||
(PcToSnes(addr) & 0xFF0000) | (data[addr + 1] << 8) | data[addr];
|
||||
if (pc) {
|
||||
return SnesToPc(ret);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
inline int AddressFromBytes(uint8_t bank, uint8_t high, uint8_t low) noexcept {
|
||||
return (bank << 16) | (high << 8) | low;
|
||||
}
|
||||
|
||||
inline uint32_t MapBankToWordAddress(uint8_t bank, uint16_t addr) noexcept {
|
||||
uint32_t result = 0;
|
||||
result = (bank << 16) | addr;
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief A class to hold a shared pointer to a Rom object.
|
||||
*/
|
||||
|
||||
51
src/app/snes.h
Normal file
51
src/app/snes.h
Normal file
@@ -0,0 +1,51 @@
|
||||
#ifndef YAZE_SNES_H_
|
||||
#define YAZE_SNES_H_
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace yaze {
|
||||
|
||||
inline uint32_t SnesToPc(uint32_t addr) noexcept {
|
||||
constexpr uint32_t kFastRomRegion = 0x808000;
|
||||
if (addr >= kFastRomRegion) {
|
||||
addr -= kFastRomRegion;
|
||||
}
|
||||
uint32_t temp = (addr & 0x7FFF) + ((addr / 2) & 0xFF8000);
|
||||
return (temp + 0x0);
|
||||
}
|
||||
|
||||
inline uint32_t PcToSnes(uint32_t addr) {
|
||||
uint8_t* b = reinterpret_cast<uint8_t*>(&addr);
|
||||
b[2] = static_cast<uint8_t>(b[2] * 2);
|
||||
|
||||
if (b[1] >= 0x80) {
|
||||
b[2] += 1;
|
||||
} else {
|
||||
b[1] += 0x80;
|
||||
}
|
||||
|
||||
return addr;
|
||||
}
|
||||
|
||||
inline uint32_t Get24LocalFromPC(uint8_t* data, int addr, bool pc = true) {
|
||||
uint32_t ret =
|
||||
(PcToSnes(addr) & 0xFF0000) | (data[addr + 1] << 8) | data[addr];
|
||||
if (pc) {
|
||||
return SnesToPc(ret);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
inline int AddressFromBytes(uint8_t bank, uint8_t high, uint8_t low) noexcept {
|
||||
return (bank << 16) | (high << 8) | low;
|
||||
}
|
||||
|
||||
inline uint32_t MapBankToWordAddress(uint8_t bank, uint16_t addr) noexcept {
|
||||
uint32_t result = 0;
|
||||
result = (bank << 16) | addr;
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace yaze
|
||||
|
||||
#endif // YAZE_SNES_H_
|
||||
Reference in New Issue
Block a user