Add Overworld accessors and enhance testing framework

- Introduced new methods in `Controller`, `EditorManager`, and `OverworldEditor` to access the `Overworld` instance, improving modularity and interaction with the overworld data.
- Added `GetTile` method in `Overworld` to retrieve tile data based on coordinates, enhancing functionality for tile manipulation.
- Implemented a new testing framework with automated GUI tests, including `CanvasSelectionTest` and `FrameworkSmokeTest`, to validate user interactions and ensure robustness.
- Updated `CMakeLists.txt` to include new test files and dependencies, streamlining the build process for testing.
- Refactored logging behavior to ensure proper file handling during logging operations, improving reliability in logging outputs.
This commit is contained in:
scawful
2025-09-30 19:32:34 -04:00
parent dcfdcf71d3
commit 5cc5c08122
14 changed files with 374 additions and 9 deletions

View File

@@ -74,6 +74,7 @@ if(YAZE_BUILD_TESTS AND NOT YAZE_BUILD_TESTS STREQUAL "OFF")
test_editor.h
testing.h
test_utils.h
test_utils.cc
# Unit Tests
unit/core/asar_wrapper_test.cc
@@ -101,6 +102,8 @@ if(YAZE_BUILD_TESTS AND NOT YAZE_BUILD_TESTS STREQUAL "OFF")
integration/editor/editor_integration_test.h
# E2E Tests (included in development builds)
e2e/canvas_selection_test.cc
e2e/framework_smoke_test.cc
e2e/rom_dependent/e2e_rom_test.cc
e2e/zscustomoverworld/zscustomoverworld_upgrade_test.cc
@@ -212,7 +215,6 @@ endif()
${PNG_LIBRARIES}
${OPENGL_LIBRARIES}
${CMAKE_DL_LIBS}
ImGui
gmock_main
gmock
gtest_main