Refactor CommandManager::ShowWhichKey to initialize defaults if commands are empty

This commit is contained in:
scawful
2024-10-09 02:00:08 -04:00
parent e8e6ab00bf
commit 5e3f326fb2
3 changed files with 84 additions and 32 deletions

View File

@@ -9,19 +9,76 @@ namespace editor {
// When the player presses Space, a popup will appear fixed to the bottom of the
// ImGui window with a list of the available key commands which can be used.
void CommandManager::ShowWhichKey() {
if (commands_.empty()) {
InitializeDefaults();
}
if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_Space))) {
ImGui::OpenPopup("WhichKey");
}
ImGui::SetNextWindowPos(ImVec2(0, ImGui::GetIO().DisplaySize.y - 100),
ImGuiCond_Always);
ImGui::SetNextWindowSize(ImVec2(ImGui::GetIO().DisplaySize.x, 100),
ImGuiCond_Always);
if (ImGui::BeginPopup("WhichKey")) {
for (const auto& [shortcut, command] : commands_) {
ImGui::Text("%s: %s", shortcut.c_str(),
command->GetDescription().c_str());
// ESC to close the popup
if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_Escape))) {
ImGui::CloseCurrentPopup();
}
const ImVec4 colors[] = {
ImVec4(0.8f, 0.2f, 0.2f, 1.0f), // Soft Red
ImVec4(0.2f, 0.8f, 0.2f, 1.0f), // Soft Green
ImVec4(0.2f, 0.2f, 0.8f, 1.0f), // Soft Blue
ImVec4(0.8f, 0.8f, 0.2f, 1.0f), // Soft Yellow
ImVec4(0.8f, 0.2f, 0.8f, 1.0f), // Soft Magenta
ImVec4(0.2f, 0.8f, 0.8f, 1.0f) // Soft Cyan
};
const int numColors = sizeof(colors) / sizeof(colors[0]);
int colorIndex = 0;
if (ImGui::BeginTable("CommandsTable", commands_.size(),
ImGuiTableFlags_SizingStretchProp)) {
for (const auto& [shortcut, info] : commands_) {
ImGui::TableNextColumn();
ImGui::TextColored(colors[colorIndex], "%c: %s", info.mnemonic,
info.name.c_str());
colorIndex = (colorIndex + 1) % numColors;
}
ImGui::EndTable();
}
ImGui::EndPopup();
}
}
void CommandManager::InitializeDefaults() {
commands_ = {
{"O",
{[]() { /* Open ROM logic */ }, 'O', "Open ROM",
"Open a ROM file for editing"}},
{"S",
{[]() { /* Save ROM logic */ }, 'S', "Save ROM",
"Save the current ROM"}},
{"I",
{[]() { /* Import Data logic */ }, 'I', "Import Data",
"Import data into the ROM"}},
{"E",
{[]() { /* Export Data logic */ }, 'E', "Export Data",
"Export data from the ROM"}},
{"P",
{[]() { /* Patch ROM logic */ }, 'P', "Patch ROM",
"Apply a patch to the ROM"}},
{"U", {[]() { /* Undo logic */ }, 'U', "Undo", "Undo the last action"}},
{"R",
{[]() { /* Redo logic */ }, 'R', "Redo", "Redo the last undone action"}},
{"F", {[]() { /* Find logic */ }, 'F', "Find", "Find data in the ROM"}},
{"G",
{[]() { /* Goto logic */ }, 'G', "Goto",
"Go to a specific address in the ROM"}},
{"H", {[]() { /* Help logic */ }, 'H', "Help", "Show help information"}}};
}
} // namespace editor
} // namespace app
} // namespace yaze

View File

@@ -9,47 +9,42 @@ namespace yaze {
namespace app {
namespace editor {
class Command {
public:
virtual ~Command() = default;
virtual void Execute() = 0;
virtual std::string GetDescription() const = 0;
};
class CommandManager {
public:
void ShowWhichKey();
using Command = std::function<void()>;
void RegisterCommand(const std::string& shortcut, Command* command) {
commands_[shortcut] = command;
struct CommandInfo {
Command command;
char mnemonic;
std::string name;
std::string desc;
CommandInfo(Command command, char mnemonic, const std::string& name,
const std::string& desc)
: command(std::move(command)),
mnemonic(mnemonic),
name(name),
desc(desc) {}
CommandInfo() = default;
};
void RegisterCommand(const std::string& shortcut, Command command,
char mnemonic, const std::string& name,
const std::string& desc) {
commands_[shortcut] = {std::move(command), mnemonic, name, desc};
}
void ExecuteCommand(const std::string& shortcut) {
if (commands_.find(shortcut) != commands_.end()) {
commands_[shortcut]->Execute();
commands_[shortcut].command();
}
}
void Undo() {
if (!undo_stack_.empty()) {
undo_stack_.top()->Execute();
redo_stack_.push(undo_stack_.top());
undo_stack_.pop();
}
}
void ShowWhichKey();
void Redo() {
if (!redo_stack_.empty()) {
redo_stack_.top()->Execute();
undo_stack_.push(redo_stack_.top());
redo_stack_.pop();
}
}
void InitializeDefaults();
private:
std::stack<Command*> undo_stack_;
std::stack<Command*> redo_stack_;
std::unordered_map<std::string, Command*> commands_;
std::unordered_map<std::string, CommandInfo> commands_;
};
} // namespace editor