Update CMake configuration and CI/CD workflows

- Upgraded CMake minimum version requirement to 3.16 and updated project version to 0.3.0.
- Introduced new CMake presets for build configurations, including default, debug, and release options.
- Added CI/CD workflows for continuous integration and release management, enhancing automated testing and deployment processes.
- Integrated Asar assembler support with new wrapper classes and CLI commands for patching ROMs.
- Implemented comprehensive tests for Asar integration, ensuring robust functionality and error handling.
- Enhanced packaging configuration for cross-platform support, including Windows, macOS, and Linux.
- Updated documentation and added test assets for improved clarity and usability.
This commit is contained in:
scawful
2025-09-25 08:59:59 -04:00
parent a01200dd29
commit 6bdcfe95ec
37 changed files with 4406 additions and 135 deletions

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@@ -18,6 +18,7 @@ add_executable(
rom_test.cc
test_editor.cc
hex_test.cc
core/asar_wrapper_test.cc
gfx/snes_tile_test.cc
gfx/compression_test.cc
gfx/snes_palette_test.cc
@@ -37,6 +38,8 @@ add_executable(
emu/audio/apu_test.cc
emu/audio/ipl_handshake_test.cc
integration/dungeon_editor_test.cc
integration/asar_integration_test.cc
integration/asar_rom_test.cc
zelda3/object_parser_test.cc
zelda3/object_parser_structs_test.cc
zelda3/test_dungeon_objects.cc
@@ -82,9 +85,10 @@ target_include_directories(
app/
lib/
${CMAKE_SOURCE_DIR}/incl/
${CMAKE_SOURCE_DIR}
${CMAKE_SOURCE_DIR}/src/
${CMAKE_SOURCE_DIR}/test/
${CMAKE_SOURCE_DIR}/src/lib/imgui_test_engine
${ASAR_INCLUDE_DIR}
${ASAR_INCLUDE_DIRS}
${SDL2_INCLUDE_DIR}
${PNG_INCLUDE_DIRS}
${PROJECT_BINARY_DIR}
@@ -106,9 +110,51 @@ target_link_libraries(
gtest_main
gtest
)
target_compile_definitions(yaze_test PRIVATE "linux")
target_compile_definitions(yaze_test PRIVATE "stricmp=strcasecmp")
# ROM Testing Configuration
if(YAZE_ENABLE_ROM_TESTS)
target_compile_definitions(yaze_test PRIVATE
YAZE_ENABLE_ROM_TESTS=1
YAZE_TEST_ROM_PATH="${YAZE_TEST_ROM_PATH}"
)
endif()
target_compile_definitions(yaze_test PRIVATE "IMGUI_ENABLE_TEST_ENGINE")
# Platform-specific definitions
if(UNIX AND NOT APPLE)
target_compile_definitions(yaze_test PRIVATE "linux" "stricmp=strcasecmp")
elseif(APPLE)
target_compile_definitions(yaze_test PRIVATE "MACOS" "stricmp=strcasecmp")
elseif(WIN32)
target_compile_definitions(yaze_test PRIVATE "WINDOWS")
endif()
include(GoogleTest)
gtest_discover_tests(yaze_test)
# Configure test discovery with labels
gtest_discover_tests(yaze_test
PROPERTIES
LABELS "UNIT_TEST"
)
# Add labels for ROM-dependent tests
if(YAZE_ENABLE_ROM_TESTS)
gtest_discover_tests(yaze_test
TEST_FILTER "*AsarRomIntegrationTest*"
PROPERTIES
LABELS "ROM_DEPENDENT;INTEGRATION_TEST"
)
endif()
# Add labels for other integration tests
gtest_discover_tests(yaze_test
TEST_FILTER "*AsarIntegrationTest*"
PROPERTIES
LABELS "INTEGRATION_TEST"
)
gtest_discover_tests(yaze_test
TEST_FILTER "*AsarWrapperTest*"
PROPERTIES
LABELS "UNIT_TEST"
)

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@@ -0,0 +1,82 @@
; Yaze Test Patch for Zelda3 ROM
; This patch demonstrates Asar integration with a real ROM
; Test constants
!test_ram_addr = $7E2000
; Simple code modification
org $008000
yaze_test_hook:
; Save original context
pha
phx
phy
; Set up processor state
rep #$30 ; 16-bit A and X/Y
; Write test signature to RAM
lda #$CAFE
sta !test_ram_addr
lda #$BEEF
sta !test_ram_addr+2
lda #$DEAD
sta !test_ram_addr+4
lda #$BABE
sta !test_ram_addr+6
; Call test subroutine
jsr yaze_test_function
; Restore context
ply
plx
pla
; Continue with original code
; (In a real patch, this would jump to the original code)
rts
; Test function to verify Asar compilation
yaze_test_function:
pha
; Test arithmetic operations
lda #$1000
clc
adc #$0234
sta !test_ram_addr+8
; Test conditional logic
cmp #$1234
bne +
lda #$600D
sta !test_ram_addr+10
+
pla
rts
; Test data section
yaze_test_data:
db "YAZE", $00
dw $1234, $5678, $9ABC, $DEF0
yaze_test_string:
db "ASAR INTEGRATION TEST", $00
; Test lookup table
yaze_test_table:
dw yaze_test_hook
dw yaze_test_function
dw yaze_test_data
dw yaze_test_string
; More advanced test - interrupt vector modification
; org $00FFE4
; dw yaze_test_hook ; COP vector (for testing)
print "Yaze Asar integration test patch compiled successfully!"
print "Test hook at: ", hex(yaze_test_hook)
print "Test function at: ", hex(yaze_test_function)
print "Test data at: ", hex(yaze_test_data)

View File

@@ -0,0 +1,322 @@
#include "app/core/asar_wrapper.h"
#include "test_utils.h"
#include <gtest/gtest.h>
#include <gmock/gmock.h>
#include <fstream>
#include <filesystem>
namespace yaze {
namespace app {
namespace core {
namespace {
class AsarWrapperTest : public ::testing::Test {
protected:
void SetUp() override {
wrapper_ = std::make_unique<AsarWrapper>();
CreateTestFiles();
}
void TearDown() override {
CleanupTestFiles();
}
void CreateTestFiles() {
// Create test directory
test_dir_ = std::filesystem::temp_directory_path() / "yaze_asar_test";
std::filesystem::create_directories(test_dir_);
// Create a simple test assembly file
test_asm_path_ = test_dir_ / "test_patch.asm";
std::ofstream asm_file(test_asm_path_);
asm_file << R"(
; Test assembly patch for yaze
org $008000
testlabel:
LDA #$42
STA $7E0000
RTS
anotherlabel:
LDA #$FF
STA $7E0001
RTL
)";
asm_file.close();
// Create invalid assembly file for error testing
invalid_asm_path_ = test_dir_ / "invalid_patch.asm";
std::ofstream invalid_file(invalid_asm_path_);
invalid_file << R"(
; Invalid assembly that should cause errors
org $008000
invalid_instruction_here
LDA unknown_operand
)";
invalid_file.close();
// Create test ROM data using utility
test_rom_ = yaze::test::TestRomManager::CreateMinimalTestRom(1024 * 1024);
}
void CleanupTestFiles() {
try {
if (std::filesystem::exists(test_dir_)) {
std::filesystem::remove_all(test_dir_);
}
} catch (const std::exception& e) {
// Ignore cleanup errors in tests
}
}
std::unique_ptr<AsarWrapper> wrapper_;
std::filesystem::path test_dir_;
std::filesystem::path test_asm_path_;
std::filesystem::path invalid_asm_path_;
std::vector<uint8_t> test_rom_;
};
TEST_F(AsarWrapperTest, InitializationAndShutdown) {
// Test initialization
ASSERT_FALSE(wrapper_->IsInitialized());
auto status = wrapper_->Initialize();
EXPECT_TRUE(status.ok()) << status.message();
EXPECT_TRUE(wrapper_->IsInitialized());
// Test version info
std::string version = wrapper_->GetVersion();
EXPECT_FALSE(version.empty());
EXPECT_NE(version, "Not initialized");
int api_version = wrapper_->GetApiVersion();
EXPECT_GT(api_version, 0);
// Test shutdown
wrapper_->Shutdown();
EXPECT_FALSE(wrapper_->IsInitialized());
}
TEST_F(AsarWrapperTest, DoubleInitialization) {
auto status1 = wrapper_->Initialize();
EXPECT_TRUE(status1.ok());
auto status2 = wrapper_->Initialize();
EXPECT_TRUE(status2.ok()); // Should not fail on double init
EXPECT_TRUE(wrapper_->IsInitialized());
}
TEST_F(AsarWrapperTest, OperationsWithoutInitialization) {
// Operations should fail when not initialized
ASSERT_FALSE(wrapper_->IsInitialized());
std::vector<uint8_t> rom_copy = test_rom_;
auto patch_result = wrapper_->ApplyPatch(test_asm_path_.string(), rom_copy);
EXPECT_FALSE(patch_result.ok());
EXPECT_THAT(patch_result.status().message(),
testing::HasSubstr("not initialized"));
auto symbols_result = wrapper_->ExtractSymbols(test_asm_path_.string());
EXPECT_FALSE(symbols_result.ok());
EXPECT_THAT(symbols_result.status().message(),
testing::HasSubstr("not initialized"));
}
TEST_F(AsarWrapperTest, ValidPatchApplication) {
ASSERT_TRUE(wrapper_->Initialize().ok());
std::vector<uint8_t> rom_copy = test_rom_;
size_t original_size = rom_copy.size();
auto patch_result = wrapper_->ApplyPatch(test_asm_path_.string(), rom_copy);
ASSERT_TRUE(patch_result.ok()) << patch_result.status().message();
const auto& result = patch_result.value();
EXPECT_TRUE(result.success) << "Patch failed: "
<< testing::PrintToString(result.errors);
EXPECT_GT(result.rom_size, 0);
EXPECT_EQ(rom_copy.size(), result.rom_size);
// Check that ROM was actually modified
EXPECT_NE(rom_copy, test_rom_); // Should be different after patching
}
TEST_F(AsarWrapperTest, InvalidPatchHandling) {
ASSERT_TRUE(wrapper_->Initialize().ok());
std::vector<uint8_t> rom_copy = test_rom_;
auto patch_result = wrapper_->ApplyPatch(invalid_asm_path_.string(), rom_copy);
EXPECT_FALSE(patch_result.ok());
EXPECT_THAT(patch_result.status().message(),
testing::HasSubstr("Patch failed"));
}
TEST_F(AsarWrapperTest, NonexistentPatchFile) {
ASSERT_TRUE(wrapper_->Initialize().ok());
std::vector<uint8_t> rom_copy = test_rom_;
std::string nonexistent_path = test_dir_.string() + "/nonexistent.asm";
auto patch_result = wrapper_->ApplyPatch(nonexistent_path, rom_copy);
EXPECT_FALSE(patch_result.ok());
}
TEST_F(AsarWrapperTest, SymbolExtraction) {
ASSERT_TRUE(wrapper_->Initialize().ok());
auto symbols_result = wrapper_->ExtractSymbols(test_asm_path_.string());
ASSERT_TRUE(symbols_result.ok()) << symbols_result.status().message();
const auto& symbols = symbols_result.value();
EXPECT_GT(symbols.size(), 0);
// Check for expected symbols from our test assembly
bool found_testlabel = false;
bool found_anotherlabel = false;
for (const auto& symbol : symbols) {
EXPECT_FALSE(symbol.name.empty());
EXPECT_GT(symbol.address, 0);
if (symbol.name == "testlabel") {
found_testlabel = true;
EXPECT_EQ(symbol.address, 0x008000); // Expected address from org directive
} else if (symbol.name == "anotherlabel") {
found_anotherlabel = true;
}
}
EXPECT_TRUE(found_testlabel) << "Expected 'testlabel' symbol not found";
EXPECT_TRUE(found_anotherlabel) << "Expected 'anotherlabel' symbol not found";
}
TEST_F(AsarWrapperTest, SymbolTableOperations) {
ASSERT_TRUE(wrapper_->Initialize().ok());
std::vector<uint8_t> rom_copy = test_rom_;
auto patch_result = wrapper_->ApplyPatch(test_asm_path_.string(), rom_copy);
ASSERT_TRUE(patch_result.ok());
// Test symbol table retrieval
auto symbol_table = wrapper_->GetSymbolTable();
EXPECT_GT(symbol_table.size(), 0);
// Test symbol lookup by name
auto testlabel_symbol = wrapper_->FindSymbol("testlabel");
EXPECT_TRUE(testlabel_symbol.has_value());
if (testlabel_symbol) {
EXPECT_EQ(testlabel_symbol->name, "testlabel");
EXPECT_GT(testlabel_symbol->address, 0);
}
// Test lookup of non-existent symbol
auto nonexistent_symbol = wrapper_->FindSymbol("nonexistent_symbol");
EXPECT_FALSE(nonexistent_symbol.has_value());
// Test symbols at address lookup
if (testlabel_symbol) {
auto symbols_at_addr = wrapper_->GetSymbolsAtAddress(testlabel_symbol->address);
EXPECT_GT(symbols_at_addr.size(), 0);
bool found = false;
for (const auto& symbol : symbols_at_addr) {
if (symbol.name == "testlabel") {
found = true;
break;
}
}
EXPECT_TRUE(found);
}
}
TEST_F(AsarWrapperTest, PatchFromString) {
ASSERT_TRUE(wrapper_->Initialize().ok());
std::string patch_content = R"(
org $009000
stringpatchlabel:
LDA #$55
STA $7E0002
RTS
)";
std::vector<uint8_t> rom_copy = test_rom_;
auto patch_result = wrapper_->ApplyPatchFromString(
patch_content, rom_copy, test_dir_.string());
ASSERT_TRUE(patch_result.ok()) << patch_result.status().message();
const auto& result = patch_result.value();
EXPECT_TRUE(result.success);
EXPECT_GT(result.symbols.size(), 0);
// Check for the symbol we defined
bool found_symbol = false;
for (const auto& symbol : result.symbols) {
if (symbol.name == "stringpatchlabel") {
found_symbol = true;
EXPECT_EQ(symbol.address, 0x009000);
break;
}
}
EXPECT_TRUE(found_symbol);
}
TEST_F(AsarWrapperTest, AssemblyValidation) {
ASSERT_TRUE(wrapper_->Initialize().ok());
// Test valid assembly
auto valid_status = wrapper_->ValidateAssembly(test_asm_path_.string());
EXPECT_TRUE(valid_status.ok()) << valid_status.message();
// Test invalid assembly
auto invalid_status = wrapper_->ValidateAssembly(invalid_asm_path_.string());
EXPECT_FALSE(invalid_status.ok());
EXPECT_THAT(invalid_status.message(),
testing::HasSubstr("validation failed"));
}
TEST_F(AsarWrapperTest, ResetFunctionality) {
ASSERT_TRUE(wrapper_->Initialize().ok());
// Apply a patch to generate some state
std::vector<uint8_t> rom_copy = test_rom_;
auto patch_result = wrapper_->ApplyPatch(test_asm_path_.string(), rom_copy);
ASSERT_TRUE(patch_result.ok());
// Verify we have symbols and potentially warnings/errors
auto symbol_table_before = wrapper_->GetSymbolTable();
EXPECT_GT(symbol_table_before.size(), 0);
// Reset and verify state is cleared
wrapper_->Reset();
auto symbol_table_after = wrapper_->GetSymbolTable();
EXPECT_EQ(symbol_table_after.size(), 0);
auto errors = wrapper_->GetLastErrors();
auto warnings = wrapper_->GetLastWarnings();
EXPECT_EQ(errors.size(), 0);
EXPECT_EQ(warnings.size(), 0);
}
TEST_F(AsarWrapperTest, CreatePatchNotImplemented) {
ASSERT_TRUE(wrapper_->Initialize().ok());
std::vector<uint8_t> original_rom = test_rom_;
std::vector<uint8_t> modified_rom = test_rom_;
modified_rom[100] = 0x42; // Make a small change
std::string patch_path = test_dir_.string() + "/generated.asm";
auto status = wrapper_->CreatePatch(original_rom, modified_rom, patch_path);
EXPECT_FALSE(status.ok());
EXPECT_THAT(status.message(), testing::HasSubstr("not yet implemented"));
}
} // namespace
} // namespace core
} // namespace app
} // namespace yaze

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@@ -5,7 +5,7 @@
#include "app/emu/memory/asm_parser.h"
#include "app/emu/memory/memory.h"
#include "test/mocks/mock_memory.h"
#include "mocks/mock_memory.h"
namespace yaze {
namespace test {

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@@ -2,7 +2,7 @@
#include <gmock/gmock.h>
#include "test/mocks/mock_memory.h"
#include "mocks/mock_memory.h"
namespace yaze {
namespace test {

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@@ -3,7 +3,7 @@
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include "test/testing.h"
#include "testing.h"
#include "yaze.h"
namespace yaze {

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@@ -0,0 +1,544 @@
#include <gtest/gtest.h>
#include <filesystem>
#include <fstream>
#include "app/core/asar_wrapper.h"
#include "app/rom.h"
#include "absl/status/status.h"
#include "testing.h"
#include <gtest/gtest.h>
#include <gmock/gmock.h>
namespace yaze {
namespace test {
namespace integration {
class AsarIntegrationTest : public ::testing::Test {
protected:
void SetUp() override {
wrapper_ = std::make_unique<app::core::AsarWrapper>();
// Create test directory
test_dir_ = std::filesystem::temp_directory_path() / "yaze_asar_integration";
std::filesystem::create_directories(test_dir_);
CreateTestRom();
CreateTestAssemblyFiles();
}
void TearDown() override {
try {
if (std::filesystem::exists(test_dir_)) {
std::filesystem::remove_all(test_dir_);
}
} catch (const std::exception& e) {
// Ignore cleanup errors
}
}
void CreateTestRom() {
// Create a minimal SNES ROM structure
test_rom_.resize(1024 * 1024, 0); // 1MB ROM
// Add SNES header at 0x7FC0 (LoROM)
const uint32_t header_offset = 0x7FC0;
// ROM title (21 bytes)
std::string title = "YAZE TEST ROM ";
std::copy(title.begin(), title.end(), test_rom_.begin() + header_offset);
// Map mode (byte 21) - LoROM
test_rom_[header_offset + 21] = 0x20;
// Cartridge type (byte 22)
test_rom_[header_offset + 22] = 0x00;
// ROM size (byte 23) - 1MB
test_rom_[header_offset + 23] = 0x0A;
// SRAM size (byte 24)
test_rom_[header_offset + 24] = 0x00;
// Country code (byte 25)
test_rom_[header_offset + 25] = 0x01;
// Developer ID (byte 26)
test_rom_[header_offset + 26] = 0x00;
// Version (byte 27)
test_rom_[header_offset + 27] = 0x00;
// Calculate and set checksum complement and checksum
uint16_t checksum = 0;
for (size_t i = 0; i < test_rom_.size(); ++i) {
if (i != header_offset + 28 && i != header_offset + 29 &&
i != header_offset + 30 && i != header_offset + 31) {
checksum += test_rom_[i];
}
}
uint16_t checksum_complement = checksum ^ 0xFFFF;
test_rom_[header_offset + 28] = checksum_complement & 0xFF;
test_rom_[header_offset + 29] = (checksum_complement >> 8) & 0xFF;
test_rom_[header_offset + 30] = checksum & 0xFF;
test_rom_[header_offset + 31] = (checksum >> 8) & 0xFF;
// Add some code at the reset vector location
const uint32_t reset_vector_offset = 0x8000;
test_rom_[reset_vector_offset] = 0x18; // CLC
test_rom_[reset_vector_offset + 1] = 0xFB; // XCE
test_rom_[reset_vector_offset + 2] = 0x4C; // JMP abs
test_rom_[reset_vector_offset + 3] = 0x00; // $8000
test_rom_[reset_vector_offset + 4] = 0x80;
}
void CreateTestAssemblyFiles() {
// Create comprehensive test assembly
comprehensive_asm_path_ = test_dir_ / "comprehensive_test.asm";
std::ofstream comp_file(comprehensive_asm_path_);
comp_file << R"(
; Comprehensive Asar test for Yaze integration
!addr = $7E0000
; Test basic assembly
org $008000
main_entry:
sei ; Disable interrupts
clc ; Clear carry
xce ; Switch to native mode
; Set up stack
rep #$30 ; 16-bit A and X/Y
ldx #$1FFF
txs
; Test data writing
lda #$1234
sta !addr
; Call subroutines
jsr init_graphics
jsr init_sound
; Main loop
main_loop:
jsr update_game
jsr wait_vblank
bra main_loop
; Graphics initialization
init_graphics:
pha
phx
phy
; Set up PPU registers
sep #$20 ; 8-bit A
lda #$80
sta $2100 ; Force blank
; Clear VRAM
rep #$20 ; 16-bit A
lda #$8000
sta $2116 ; VRAM address
lda #$0000
ldx #$8000
clear_vram_loop:
sta $2118 ; Write to VRAM
dex
bne clear_vram_loop
ply
plx
pla
rts
; Sound initialization
init_sound:
pha
; Initialize APU
sep #$20 ; 8-bit A
lda #$00
sta $2140 ; APU port 0
sta $2141 ; APU port 1
sta $2142 ; APU port 2
sta $2143 ; APU port 3
pla
rts
; Game update routine
update_game:
pha
; Read controller
lda $4212 ; PPU status
and #$01
bne update_game ; Wait for vblank end
lda $4016 ; Controller 1
; Process input here
pla
rts
; Wait for vertical blank
wait_vblank:
pha
wait_vb_loop:
lda $4212 ; PPU status
and #$80
beq wait_vb_loop ; Wait for vblank
pla
rts
; Data tables
org $00A000
graphics_data:
incbin "test_graphics.bin"
sound_data:
db $00, $01, $02, $03, $04, $05, $06, $07
db $08, $09, $0A, $0B, $0C, $0D, $0E, $0F
; String data for testing
text_data:
db "YAZE INTEGRATION TEST", $00
; Math functions
calculate_distance:
; Input: A = x1, X = y1, stack = x2, y2
; Output: A = distance
pha
phx
; Calculate dx = x2 - x1
pla ; Get x1
pha ; Save it back
; ... distance calculation here
plx
pla
rts
; Interrupt vectors
org $00FFE0
dw $0000 ; Reserved
dw $0000 ; Reserved
dw $0000 ; Reserved
dw $0000 ; Reserved
dw $0000 ; Reserved
dw $0000 ; Reserved
dw $0000 ; Reserved
dw $0000 ; Reserved
dw main_entry ; RESET vector
dw $0000 ; Reserved
dw $0000 ; Reserved
dw $0000 ; Reserved
dw $0000 ; NMI vector
dw main_entry ; RESET vector
dw $0000 ; IRQ vector
)";
comp_file.close();
// Create test graphics binary
std::ofstream gfx_file(test_dir_ / "test_graphics.bin", std::ios::binary);
std::vector<uint8_t> graphics_data(2048, 0x55); // Test pattern
gfx_file.write(reinterpret_cast<char*>(graphics_data.data()), graphics_data.size());
gfx_file.close();
// Create advanced assembly with macros and includes
advanced_asm_path_ = test_dir_ / "advanced_test.asm";
std::ofstream adv_file(advanced_asm_path_);
adv_file << R"(
; Advanced Asar features test
!ram_addr = $7E1000
; Macro definitions
macro move_block(source, dest, size)
rep #$30
ldx #<size>-1
loop:
lda <source>,x
sta <dest>,x
dex
bpl loop
endmacro
macro set_ppu_register(register, value)
sep #$20
lda #<value>
sta <register>
endmacro
; Test code with macros
org $008000
advanced_entry:
%set_ppu_register($2100, $8F) ; Set forced blank
; Use block move macro
%move_block($008100, !ram_addr, 256)
; Conditional assembly
if !test_mode == 1
jsr debug_routine
endif
; Loop with labels
ldx #$10
test_loop:
lda test_data,x
sta !ram_addr,x
dex
bpl test_loop
rts
debug_routine:
; Debug code
rts
test_data:
db $FF, $FE, $FD, $FC, $FB, $FA, $F9, $F8
db $F7, $F6, $F5, $F4, $F3, $F2, $F1, $F0
)";
adv_file.close();
// Create error test assembly
error_asm_path_ = test_dir_ / "error_test.asm";
std::ofstream err_file(error_asm_path_);
err_file << R"(
; Assembly with intentional errors for testing error handling
org $008000
error_test:
invalid_opcode ; This should cause an error
lda unknown_label ; This should cause an error
sta $999999 ; Invalid address
bra ; Missing operand
)";
err_file.close();
}
std::unique_ptr<app::core::AsarWrapper> wrapper_;
std::filesystem::path test_dir_;
std::filesystem::path comprehensive_asm_path_;
std::filesystem::path advanced_asm_path_;
std::filesystem::path error_asm_path_;
std::vector<uint8_t> test_rom_;
};
TEST_F(AsarIntegrationTest, FullWorkflowIntegration) {
// Initialize Asar
ASSERT_TRUE(wrapper_->Initialize().ok());
// Test ROM loading and patching workflow
std::vector<uint8_t> rom_copy = test_rom_;
size_t original_size = rom_copy.size();
// Apply comprehensive patch
auto patch_result = wrapper_->ApplyPatch(comprehensive_asm_path_.string(), rom_copy);
ASSERT_TRUE(patch_result.ok()) << patch_result.status().message();
const auto& result = patch_result.value();
EXPECT_TRUE(result.success) << "Patch failed with errors: "
<< testing::PrintToString(result.errors);
// Verify ROM was modified correctly
EXPECT_NE(rom_copy, test_rom_);
EXPECT_GT(result.rom_size, 0);
// Verify symbols were extracted
EXPECT_GT(result.symbols.size(), 0);
// Check for specific expected symbols
bool found_main_entry = false;
bool found_init_graphics = false;
bool found_init_sound = false;
for (const auto& symbol : result.symbols) {
if (symbol.name == "main_entry") {
found_main_entry = true;
EXPECT_EQ(symbol.address, 0x008000);
} else if (symbol.name == "init_graphics") {
found_init_graphics = true;
} else if (symbol.name == "init_sound") {
found_init_sound = true;
}
}
EXPECT_TRUE(found_main_entry) << "main_entry symbol not found";
EXPECT_TRUE(found_init_graphics) << "init_graphics symbol not found";
EXPECT_TRUE(found_init_sound) << "init_sound symbol not found";
}
TEST_F(AsarIntegrationTest, AdvancedFeaturesIntegration) {
ASSERT_TRUE(wrapper_->Initialize().ok());
// Test advanced assembly features (macros, conditionals, etc.)
std::vector<uint8_t> rom_copy = test_rom_;
auto patch_result = wrapper_->ApplyPatch(advanced_asm_path_.string(), rom_copy);
ASSERT_TRUE(patch_result.ok()) << patch_result.status().message();
const auto& result = patch_result.value();
EXPECT_TRUE(result.success) << "Advanced patch failed: "
<< testing::PrintToString(result.errors);
// Verify symbols from advanced assembly
bool found_advanced_entry = false;
bool found_test_loop = false;
for (const auto& symbol : result.symbols) {
if (symbol.name == "advanced_entry") {
found_advanced_entry = true;
} else if (symbol.name == "test_loop") {
found_test_loop = true;
}
}
EXPECT_TRUE(found_advanced_entry);
EXPECT_TRUE(found_test_loop);
}
TEST_F(AsarIntegrationTest, ErrorHandlingIntegration) {
ASSERT_TRUE(wrapper_->Initialize().ok());
// Test error handling with intentionally broken assembly
std::vector<uint8_t> rom_copy = test_rom_;
auto patch_result = wrapper_->ApplyPatch(error_asm_path_.string(), rom_copy);
// Should fail due to errors in assembly
EXPECT_FALSE(patch_result.ok());
// Verify error message contains useful information
EXPECT_THAT(patch_result.status().message(),
testing::AnyOf(
testing::HasSubstr("invalid"),
testing::HasSubstr("unknown"),
testing::HasSubstr("error")));
}
TEST_F(AsarIntegrationTest, SymbolExtractionWorkflow) {
ASSERT_TRUE(wrapper_->Initialize().ok());
// Extract symbols without applying patch
auto symbols_result = wrapper_->ExtractSymbols(comprehensive_asm_path_.string());
ASSERT_TRUE(symbols_result.ok()) << symbols_result.status().message();
const auto& symbols = symbols_result.value();
EXPECT_GT(symbols.size(), 0);
// Test symbol table operations
std::vector<uint8_t> rom_copy = test_rom_;
auto patch_result = wrapper_->ApplyPatch(comprehensive_asm_path_.string(), rom_copy);
ASSERT_TRUE(patch_result.ok());
// Test symbol lookup by name
auto main_symbol = wrapper_->FindSymbol("main_entry");
ASSERT_TRUE(main_symbol.has_value());
EXPECT_EQ(main_symbol->name, "main_entry");
EXPECT_EQ(main_symbol->address, 0x008000);
// Test symbols at address lookup
auto symbols_at_main = wrapper_->GetSymbolsAtAddress(0x008000);
EXPECT_GT(symbols_at_main.size(), 0);
bool found_main_at_address = false;
for (const auto& symbol : symbols_at_main) {
if (symbol.name == "main_entry") {
found_main_at_address = true;
break;
}
}
EXPECT_TRUE(found_main_at_address);
}
TEST_F(AsarIntegrationTest, MultipleOperationsIntegration) {
ASSERT_TRUE(wrapper_->Initialize().ok());
// Test multiple patch operations on the same wrapper instance
std::vector<uint8_t> rom_copy1 = test_rom_;
std::vector<uint8_t> rom_copy2 = test_rom_;
// First patch
auto result1 = wrapper_->ApplyPatch(comprehensive_asm_path_.string(), rom_copy1);
ASSERT_TRUE(result1.ok());
EXPECT_TRUE(result1->success);
// Reset and apply different patch
wrapper_->Reset();
auto result2 = wrapper_->ApplyPatch(advanced_asm_path_.string(), rom_copy2);
ASSERT_TRUE(result2.ok());
EXPECT_TRUE(result2->success);
// Verify that symbol tables are different
EXPECT_NE(result1->symbols.size(), result2->symbols.size());
}
TEST_F(AsarIntegrationTest, PatchFromStringIntegration) {
ASSERT_TRUE(wrapper_->Initialize().ok());
std::string patch_content = R"(
org $009000
string_patch_test:
lda #$42
sta $7E2000
jsr subroutine_test
rts
subroutine_test:
lda #$FF
sta $7E2001
rts
)";
std::vector<uint8_t> rom_copy = test_rom_;
auto result = wrapper_->ApplyPatchFromString(patch_content, rom_copy, test_dir_.string());
ASSERT_TRUE(result.ok()) << result.status().message();
EXPECT_TRUE(result->success);
EXPECT_GT(result->symbols.size(), 0);
// Check for expected symbols
bool found_string_patch = false;
bool found_subroutine = false;
for (const auto& symbol : result->symbols) {
if (symbol.name == "string_patch_test") {
found_string_patch = true;
EXPECT_EQ(symbol.address, 0x009000);
} else if (symbol.name == "subroutine_test") {
found_subroutine = true;
}
}
EXPECT_TRUE(found_string_patch);
EXPECT_TRUE(found_subroutine);
}
TEST_F(AsarIntegrationTest, LargeRomHandling) {
ASSERT_TRUE(wrapper_->Initialize().ok());
// Create a larger ROM for testing
std::vector<uint8_t> large_rom(4 * 1024 * 1024, 0); // 4MB ROM
// Set up basic SNES header
const uint32_t header_offset = 0x7FC0;
std::string title = "LARGE ROM TEST ";
std::copy(title.begin(), title.end(), large_rom.begin() + header_offset);
large_rom[header_offset + 21] = 0x20; // LoROM
large_rom[header_offset + 23] = 0x0C; // 4MB
auto result = wrapper_->ApplyPatch(comprehensive_asm_path_.string(), large_rom);
ASSERT_TRUE(result.ok());
EXPECT_TRUE(result->success);
EXPECT_EQ(large_rom.size(), result->rom_size);
}
} // namespace integration
} // namespace test
} // namespace yaze

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@@ -0,0 +1,412 @@
#include <gtest/gtest.h>
#include <filesystem>
#include <fstream>
#include "app/core/asar_wrapper.h"
#include "app/rom.h"
#include "test_utils.h"
#include "testing.h"
namespace yaze {
namespace test {
namespace integration {
/**
* @brief Test class for Asar integration with real ROM files
* These tests are only run when ROM testing is enabled
*/
class AsarRomIntegrationTest : public RomDependentTest {
protected:
void SetUp() override {
RomDependentTest::SetUp();
wrapper_ = std::make_unique<app::core::AsarWrapper>();
ASSERT_OK(wrapper_->Initialize());
// Create test directory
test_dir_ = std::filesystem::temp_directory_path() / "yaze_asar_rom_test";
std::filesystem::create_directories(test_dir_);
CreateTestPatches();
}
void TearDown() override {
try {
if (std::filesystem::exists(test_dir_)) {
std::filesystem::remove_all(test_dir_);
}
} catch (const std::exception& e) {
// Ignore cleanup errors
}
}
void CreateTestPatches() {
// Create a simple test patch
simple_patch_path_ = test_dir_ / "simple_test.asm";
std::ofstream simple_file(simple_patch_path_);
simple_file << R"(
; Simple Asar patch for real ROM testing
org $008000
yaze_test_entry:
sei ; Disable interrupts
clc ; Clear carry
xce ; Switch to native mode
rep #$30 ; 16-bit A and X/Y
ldx #$1FFF
txs ; Set stack pointer
; Test data writing
lda #$CAFE
sta $7E0000 ; Write test value to RAM
; Set a custom value that we can verify
lda #$BEEF
sta $7E0002
sep #$20 ; 8-bit A
lda #$42
sta $7E0004 ; Another test value
rep #$20 ; Back to 16-bit A
rts
; Subroutine for testing
yaze_test_subroutine:
pha
lda #$1337
sta $7E0010
pla
rts
; Data for testing
yaze_test_data:
db "YAZE", $00
dw $1234, $5678, $9ABC, $DEF0
)";
simple_file.close();
// Create a patch that modifies game behavior
gameplay_patch_path_ = test_dir_ / "gameplay_test.asm";
std::ofstream gameplay_file(gameplay_patch_path_);
gameplay_file << R"(
; Gameplay modification patch for testing
; This modifies Link's starting health and magic
; Increase Link's maximum health
org $7EF36C
db $A0 ; 160/8 = 20 hearts (was usually $60 = 12 hearts)
; Increase Link's maximum magic
org $7EF36E
db $80 ; Full magic meter
; Custom routine for health restoration
org $00C000
yaze_health_restore:
sep #$20 ; 8-bit A
lda #$A0 ; Full health
sta $7EF36C ; Current health
lda #$80 ; Full magic
sta $7EF36E ; Current magic
rep #$20 ; 16-bit A
rtl
; Hook into the game's main loop (example address)
org $008012
jsl yaze_health_restore
nop ; Pad if needed
)";
gameplay_file.close();
// Create a symbol extraction test patch
symbols_patch_path_ = test_dir_ / "symbols_test.asm";
std::ofstream symbols_file(symbols_patch_path_);
symbols_file << R"(
; Comprehensive symbol test for Asar integration
; Define some constants
!player_x = $7E0020
!player_y = $7E0022
!player_health = $7EF36C
!player_magic = $7EF36E
; Main code section
org $008000
main_routine:
jsr init_player
jsr game_loop
rts
; Player initialization
init_player:
rep #$30 ; 16-bit A and X/Y
; Set initial position
lda #$0080
sta !player_x
lda #$0070
sta !player_y
; Set initial stats
sep #$20 ; 8-bit A
lda #$A0
sta !player_health
lda #$80
sta !player_magic
rep #$30 ; Back to 16-bit
rts
; Main game loop
game_loop:
jsr update_player
jsr update_enemies
jsr update_graphics
rts
; Player update routine
update_player:
; Read controller input
sep #$20
lda $4016 ; Controller 1
; Process movement
bit #$08 ; Up
beq +
dec !player_y
+ bit #$04 ; Down
beq +
inc !player_y
+ bit #$02 ; Left
beq +
dec !player_x
+ bit #$01 ; Right
beq +
inc !player_x
+
rep #$20
rts
; Enemy update routine
update_enemies:
; Placeholder for enemy logic
rts
; Graphics update routine
update_graphics:
; Placeholder for graphics updates
rts
; Utility functions
multiply_by_two:
asl a
rts
divide_by_two:
lsr a
rts
; Data tables
enemy_data_table:
dw enemy_goomba, enemy_koopa, enemy_shell
dw $0000 ; End marker
enemy_goomba:
dw $0010, $0020, $0001 ; x, y, type
enemy_koopa:
dw $0050, $0030, $0002 ; x, y, type
enemy_shell:
dw $0080, $0040, $0003 ; x, y, type
)";
symbols_file.close();
}
std::unique_ptr<app::core::AsarWrapper> wrapper_;
std::filesystem::path test_dir_;
std::filesystem::path simple_patch_path_;
std::filesystem::path gameplay_patch_path_;
std::filesystem::path symbols_patch_path_;
};
TEST_F(AsarRomIntegrationTest, SimplePatchOnRealRom) {
// Make a copy of the ROM for testing
std::vector<uint8_t> rom_copy = test_rom_;
size_t original_size = rom_copy.size();
// Apply simple patch
auto patch_result = wrapper_->ApplyPatch(simple_patch_path_.string(), rom_copy);
ASSERT_OK(patch_result.status());
const auto& result = patch_result.value();
EXPECT_TRUE(result.success) << "Patch failed: "
<< testing::PrintToString(result.errors);
// Verify ROM was modified
EXPECT_NE(rom_copy, test_rom_); // Should be different
EXPECT_GE(rom_copy.size(), original_size); // Size may have grown
// Check for expected symbols
bool found_entry = false;
bool found_subroutine = false;
for (const auto& symbol : result.symbols) {
if (symbol.name == "yaze_test_entry") {
found_entry = true;
EXPECT_EQ(symbol.address, 0x008000);
} else if (symbol.name == "yaze_test_subroutine") {
found_subroutine = true;
}
}
EXPECT_TRUE(found_entry) << "yaze_test_entry symbol not found";
EXPECT_TRUE(found_subroutine) << "yaze_test_subroutine symbol not found";
}
TEST_F(AsarRomIntegrationTest, SymbolExtractionFromRealRom) {
// Extract symbols from comprehensive test
auto symbols_result = wrapper_->ExtractSymbols(symbols_patch_path_.string());
ASSERT_OK(symbols_result.status());
const auto& symbols = symbols_result.value();
EXPECT_GT(symbols.size(), 0);
// Check for specific symbols we expect
std::vector<std::string> expected_symbols = {
"main_routine", "init_player", "game_loop", "update_player",
"update_enemies", "update_graphics", "multiply_by_two", "divide_by_two"
};
for (const auto& expected_symbol : expected_symbols) {
bool found = false;
for (const auto& symbol : symbols) {
if (symbol.name == expected_symbol) {
found = true;
EXPECT_GT(symbol.address, 0) << "Symbol " << expected_symbol
<< " has invalid address";
break;
}
}
EXPECT_TRUE(found) << "Expected symbol not found: " << expected_symbol;
}
// Test symbol lookup functionality
auto symbol_table = wrapper_->GetSymbolTable();
EXPECT_GT(symbol_table.size(), 0);
auto main_symbol = wrapper_->FindSymbol("main_routine");
EXPECT_TRUE(main_symbol.has_value());
if (main_symbol) {
EXPECT_EQ(main_symbol->name, "main_routine");
EXPECT_EQ(main_symbol->address, 0x008000);
}
}
TEST_F(AsarRomIntegrationTest, GameplayModificationPatch) {
// Make a copy of the ROM
std::vector<uint8_t> rom_copy = test_rom_;
// Apply gameplay modification patch
auto patch_result = wrapper_->ApplyPatch(gameplay_patch_path_.string(), rom_copy);
ASSERT_OK(patch_result.status());
const auto& result = patch_result.value();
EXPECT_TRUE(result.success) << "Gameplay patch failed: "
<< testing::PrintToString(result.errors);
// Verify specific memory locations were modified
// Note: These addresses are based on the patch content
// Check health modification at 0x7EF36C -> ROM offset would need calculation
// For a proper test, we'd need to convert SNES addresses to ROM offsets
// Check if custom routine was inserted at 0xC000 -> ROM offset 0x18000 (in LoROM)
const uint32_t rom_offset = 0x18000; // Bank $00:C000 in LoROM
if (rom_offset < rom_copy.size()) {
// Check for SEP #$20 instruction (0xE2 0x20)
EXPECT_EQ(rom_copy[rom_offset], 0xE2);
EXPECT_EQ(rom_copy[rom_offset + 1], 0x20);
}
}
TEST_F(AsarRomIntegrationTest, LargeRomPatchingStability) {
// Test with the actual ROM which might be larger
std::vector<uint8_t> rom_copy = test_rom_;
size_t original_size = rom_copy.size();
// Apply multiple patches in sequence
auto result1 = wrapper_->ApplyPatch(simple_patch_path_.string(), rom_copy);
ASSERT_OK(result1.status());
EXPECT_TRUE(result1->success);
// Reset and apply another patch
wrapper_->Reset();
auto result2 = wrapper_->ApplyPatch(symbols_patch_path_.string(), rom_copy);
ASSERT_OK(result2.status());
EXPECT_TRUE(result2->success);
// Verify stability
EXPECT_GE(rom_copy.size(), original_size);
EXPECT_GT(result2->symbols.size(), 0);
}
TEST_F(AsarRomIntegrationTest, ErrorHandlingWithRealRom) {
// Create an intentionally broken patch
auto broken_patch_path = test_dir_ / "broken_test.asm";
std::ofstream broken_file(broken_patch_path);
broken_file << R"(
; Broken patch for error testing
org $008000
broken_routine:
invalid_opcode ; This will cause an error
lda unknown_symbol ; This will cause an error
sta $FFFFFF ; Invalid address
)";
broken_file.close();
std::vector<uint8_t> rom_copy = test_rom_;
auto patch_result = wrapper_->ApplyPatch(broken_patch_path.string(), rom_copy);
// Should fail with proper error messages
EXPECT_FALSE(patch_result.ok());
EXPECT_THAT(patch_result.status().message(),
testing::AnyOf(
testing::HasSubstr("invalid"),
testing::HasSubstr("unknown"),
testing::HasSubstr("error")));
}
TEST_F(AsarRomIntegrationTest, PatchValidationWorkflow) {
// Test the complete workflow: validate -> patch -> verify
// Step 1: Validate assembly
auto validation_result = wrapper_->ValidateAssembly(simple_patch_path_.string());
EXPECT_OK(validation_result);
// Step 2: Apply patch
std::vector<uint8_t> rom_copy = test_rom_;
auto patch_result = wrapper_->ApplyPatch(simple_patch_path_.string(), rom_copy);
ASSERT_OK(patch_result.status());
EXPECT_TRUE(patch_result->success);
// Step 3: Verify results
EXPECT_GT(patch_result->symbols.size(), 0);
EXPECT_GT(patch_result->rom_size, 0);
// Step 4: Test symbol operations
auto entry_symbol = wrapper_->FindSymbol("yaze_test_entry");
EXPECT_TRUE(entry_symbol.has_value());
if (entry_symbol) {
auto symbols_at_address = wrapper_->GetSymbolsAtAddress(entry_symbol->address);
EXPECT_GT(symbols_at_address.size(), 0);
}
}
} // namespace integration
} // namespace test
} // namespace yaze

View File

@@ -1,4 +1,4 @@
#include "test/integration/dungeon_editor_test.h"
#include "integration/dungeon_editor_test.h"
#include <cstring>
#include <vector>

View File

@@ -4,7 +4,7 @@
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include "test/testing.h"
#include "testing.h"
#include "app/rom.h"

View File

@@ -6,7 +6,7 @@
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "mocks/mock_rom.h"
#include "test/testing.h"
#include "testing.h"
#include "app/transaction.h"
namespace yaze {

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@@ -1,4 +1,4 @@
#include "test/test_editor.h"
#include "test_editor.h"
#include <SDL.h>

156
test/test_utils.h Normal file
View File

@@ -0,0 +1,156 @@
#ifndef YAZE_TEST_TEST_UTILS_H
#define YAZE_TEST_TEST_UTILS_H
#include <string>
#include <vector>
#include <filesystem>
#include <fstream>
#include <iostream>
#include <gtest/gtest.h>
#include <gmock/gmock.h>
namespace yaze {
namespace test {
/**
* @brief Utility class for handling test ROM files
*/
class TestRomManager {
public:
/**
* @brief Check if ROM testing is enabled and ROM file exists
* @return True if ROM tests can be run
*/
static bool IsRomTestingEnabled() {
#ifdef YAZE_ENABLE_ROM_TESTS
return std::filesystem::exists(GetTestRomPath());
#else
return false;
#endif
}
/**
* @brief Get the path to the test ROM file
* @return Path to the test ROM
*/
static std::string GetTestRomPath() {
#ifdef YAZE_TEST_ROM_PATH
return YAZE_TEST_ROM_PATH;
#else
return "zelda3.sfc";
#endif
}
/**
* @brief Load the test ROM file into memory
* @return Vector containing ROM data, or empty if failed
*/
static std::vector<uint8_t> LoadTestRom() {
if (!IsRomTestingEnabled()) {
return {};
}
std::string rom_path = GetTestRomPath();
std::ifstream file(rom_path, std::ios::binary);
if (!file) {
std::cerr << "Failed to open test ROM: " << rom_path << std::endl;
return {};
}
// Get file size
file.seekg(0, std::ios::end);
size_t file_size = file.tellg();
file.seekg(0, std::ios::beg);
// Read file
std::vector<uint8_t> rom_data(file_size);
file.read(reinterpret_cast<char*>(rom_data.data()), file_size);
if (!file) {
std::cerr << "Failed to read test ROM: " << rom_path << std::endl;
return {};
}
return rom_data;
}
/**
* @brief Create a minimal test ROM for unit testing
* @param size Size of the ROM in bytes
* @return Vector containing minimal ROM data
*/
static std::vector<uint8_t> CreateMinimalTestRom(size_t size = 1024 * 1024) {
std::vector<uint8_t> rom_data(size, 0);
// Add minimal SNES header at 0x7FC0 (LoROM)
const size_t header_offset = 0x7FC0;
if (size > header_offset + 32) {
// ROM title
std::string title = "YAZE TEST ROM ";
std::copy(title.begin(), title.end(), rom_data.begin() + header_offset);
// Map mode (LoROM)
rom_data[header_offset + 21] = 0x20;
// ROM size (1MB)
rom_data[header_offset + 23] = 0x0A;
// Calculate and set checksum
uint16_t checksum = 0;
for (size_t i = 0; i < size; ++i) {
if (i < header_offset + 28 || i > header_offset + 31) {
checksum += rom_data[i];
}
}
uint16_t checksum_complement = checksum ^ 0xFFFF;
rom_data[header_offset + 28] = checksum_complement & 0xFF;
rom_data[header_offset + 29] = (checksum_complement >> 8) & 0xFF;
rom_data[header_offset + 30] = checksum & 0xFF;
rom_data[header_offset + 31] = (checksum >> 8) & 0xFF;
}
return rom_data;
}
/**
* @brief Skip test if ROM testing is not enabled
* @param test_name Name of the test for logging
*/
static void SkipIfRomTestingDisabled(const std::string& test_name) {
if (!IsRomTestingEnabled()) {
GTEST_SKIP() << "ROM testing disabled or ROM file not found. "
<< "Test: " << test_name << " requires: " << GetTestRomPath();
}
}
};
/**
* @brief Test macro for ROM-dependent tests
*/
#define YAZE_ROM_TEST(test_case_name, test_name) \
TEST(test_case_name, test_name) { \
yaze::test::TestRomManager::SkipIfRomTestingDisabled(#test_case_name "." #test_name); \
YAZE_ROM_TEST_BODY_##test_case_name##_##test_name(); \
} \
void YAZE_ROM_TEST_BODY_##test_case_name##_##test_name()
/**
* @brief Test fixture for ROM-dependent tests
*/
class RomDependentTest : public ::testing::Test {
protected:
void SetUp() override {
TestRomManager::SkipIfRomTestingDisabled("RomDependentTest");
test_rom_ = TestRomManager::LoadTestRom();
ASSERT_FALSE(test_rom_.empty()) << "Failed to load test ROM";
}
std::vector<uint8_t> test_rom_;
};
} // namespace test
} // namespace yaze
#endif // YAZE_TEST_TEST_UTILS_H

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@@ -4,7 +4,7 @@
#include "absl/debugging/failure_signal_handler.h"
#include "absl/debugging/symbolize.h"
#include "test/test_editor.h"
#include "test_editor.h"
int main(int argc, char* argv[]) {
absl::InitializeSymbolizer(argv[0]);

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@@ -10,7 +10,7 @@
#include "app/rom.h"
#include "app/gfx/snes_palette.h"
#include "test/testing.h"
#include "testing.h"
namespace yaze {
namespace test {

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@@ -2,7 +2,7 @@
#include "app/editor/message/message_data.h"
#include "app/editor/message/message_editor.h"
#include "test/testing.h"
#include "testing.h"
namespace yaze {
namespace test {

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@@ -5,7 +5,7 @@
#include <vector>
#include "test/mocks/mock_rom.h"
#include "mocks/mock_rom.h"
namespace yaze {
namespace test {

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@@ -1,12 +1,12 @@
#include "test_dungeon_objects.h"
#include "test/mocks/mock_rom.h"
#include "mocks/mock_rom.h"
#include "app/zelda3/dungeon/object_parser.h"
#include "app/zelda3/dungeon/object_renderer.h"
#include "app/zelda3/dungeon/room_object.h"
#include "app/zelda3/dungeon/room_layout.h"
#include "app/gfx/snes_color.h"
#include "app/gfx/snes_palette.h"
#include "test/testing.h"
#include "testing.h"
#include <vector>
#include <cstring>

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@@ -6,8 +6,8 @@
#include "app/rom.h"
#include "gtest/gtest.h"
#include "test/mocks/mock_rom.h"
#include "test/testing.h"
#include "mocks/mock_rom.h"
#include "testing.h"
namespace yaze {
namespace test {