Update Bitmap pointer management

This commit is contained in:
scawful
2022-07-12 00:01:54 -04:00
parent 9919397692
commit 79d535b99a
5 changed files with 25 additions and 25 deletions

View File

@@ -2,6 +2,8 @@
#include <SDL2/SDL.h>
#include <memory>
#include "app/core/constants.h"
#include "app/gfx/snes_palette.h"
@@ -50,6 +52,8 @@ void Bitmap::Create(int width, int height, int depth, int size) {
surface_->format->palette->colors[i].g = i * 31;
surface_->format->palette->colors[i].b = i * 31;
}
pixel_data_ = (uchar *)SDL_malloc(size);
surface_->pixels = pixel_data_;
}
@@ -57,9 +61,7 @@ void Bitmap::CreateTexture(std::shared_ptr<SDL_Renderer> renderer) {
texture_ = SDL_CreateTextureFromSurface(renderer.get(), surface_);
}
void Bitmap::ApplyPalette(const SNESPalette& palette) {
palette_ = palette;
}
void Bitmap::ApplyPalette(const SNESPalette &palette) { palette_ = palette; }
} // namespace gfx
} // namespace app

View File

@@ -3,6 +3,8 @@
#include <SDL2/SDL.h>
#include <memory>
#include "app/core/constants.h"
#include "app/gfx/snes_palette.h"
@@ -18,9 +20,9 @@ class Bitmap {
void Create(int width, int height, int depth, uchar *data);
void Create(int width, int height, int depth, int data_size);
void CreateTexture(std::shared_ptr<SDL_Renderer> renderer);
void ApplyPalette(const SNESPalette& palette);
void ApplyPalette(const SNESPalette &palette);
int GetWidth() const { return width_; }
int GetHeight() const { return height_; }
uchar *GetData() const { return pixel_data_; }