remove unused room object test file

This commit is contained in:
scawful
2024-08-29 13:08:56 -04:00
parent 205e085a41
commit c774999f08
2 changed files with 0 additions and 31 deletions

View File

@@ -8,7 +8,6 @@ add_executable(
test/gfx/compression_test.cc
test/gfx/snes_palette_test.cc
test/integration/test_editor.cc
test/zelda3/room_object_test.cc
test/zelda3/sprite_builder_test.cc
cli/command_handler.cc
app/rom.cc

View File

@@ -1,30 +0,0 @@
#include "app/zelda3/dungeon/room_object.h"
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include "app/emu/cpu/cpu.h"
#include "app/emu/memory/memory.h"
#include "app/emu/memory/mock_memory.h"
#include "app/emu/video/ppu.h"
#include "app/gfx/bitmap.h"
#include "app/rom.h"
namespace yaze {
namespace test {
namespace zelda3 {
using yaze::app::Rom;
using yaze::app::zelda3::dungeon::DungeonObjectRenderer;
TEST(DungeonObjectTest, RenderObjectsAsBitmaps) {
Rom rom;
// rom.LoadFromFile("/Users/scawful/Code/yaze/build/bin/zelda3.sfc"));
// EXPECT_EQ(rom_status, absl::Status::ok());
DungeonObjectRenderer renderer;
}
} // namespace zelda3
} // namespace test
} // namespace yaze