update yaze version

This commit is contained in:
scawful
2024-08-20 22:50:35 -04:00
parent bf1c3a87fa
commit f847e3b67c
3 changed files with 8 additions and 4 deletions

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@@ -38,4 +38,10 @@
- iOS app support
- Graphics Sheet Browser
- Project Files
- Project Files
## 0.2.1 (08-20-2024)
- Improved MessageEditor parsing
- Added integration test window
- Bitmap bug fixes

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@@ -10,7 +10,6 @@ The goal of yaze is to build a cross platform editor for the Legend of Zelda: A
- **z3ed**: Command Line Interface
- **yaze_c**: C Library
- **yaze_py**: Python Module
- **yaze_ext**: Extensions library
- **yaze_test**: Unit test executable
- **yaze_ios**: iOS application
@@ -24,7 +23,6 @@ The goal of yaze is to build a cross platform editor for the Legend of Zelda: A
- **app/emu**: Contains a standalone Snes emulator application `yaze_emu`
- **base**: Contains the base data headers for `yaze_c`
- **cli**: Contains the command line interface `z3ed`
- **ext**: Contains the extensions library `yaze_ext`
- **ios**: Contains the iOS application `yaze_ios`
- **lib**: Contains the dependencies as git submodules
- **py**: Contains the Python module `yaze_py`

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@@ -124,7 +124,7 @@ namespace yaze {
namespace app {
namespace core {
constexpr std::string_view kYazeVersion = "0.2.0";
constexpr std::string_view kYazeVersion = "0.2.1";
} // namespace core
} // namespace app