update yaze version
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@@ -39,3 +39,9 @@
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- iOS app support
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- iOS app support
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- Graphics Sheet Browser
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- Graphics Sheet Browser
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- Project Files
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- Project Files
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## 0.2.1 (08-20-2024)
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- Improved MessageEditor parsing
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- Added integration test window
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- Bitmap bug fixes
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@@ -10,7 +10,6 @@ The goal of yaze is to build a cross platform editor for the Legend of Zelda: A
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- **z3ed**: Command Line Interface
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- **z3ed**: Command Line Interface
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- **yaze_c**: C Library
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- **yaze_c**: C Library
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- **yaze_py**: Python Module
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- **yaze_py**: Python Module
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- **yaze_ext**: Extensions library
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- **yaze_test**: Unit test executable
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- **yaze_test**: Unit test executable
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- **yaze_ios**: iOS application
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- **yaze_ios**: iOS application
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@@ -24,7 +23,6 @@ The goal of yaze is to build a cross platform editor for the Legend of Zelda: A
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- **app/emu**: Contains a standalone Snes emulator application `yaze_emu`
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- **app/emu**: Contains a standalone Snes emulator application `yaze_emu`
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- **base**: Contains the base data headers for `yaze_c`
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- **base**: Contains the base data headers for `yaze_c`
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- **cli**: Contains the command line interface `z3ed`
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- **cli**: Contains the command line interface `z3ed`
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- **ext**: Contains the extensions library `yaze_ext`
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- **ios**: Contains the iOS application `yaze_ios`
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- **ios**: Contains the iOS application `yaze_ios`
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- **lib**: Contains the dependencies as git submodules
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- **lib**: Contains the dependencies as git submodules
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- **py**: Contains the Python module `yaze_py`
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- **py**: Contains the Python module `yaze_py`
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@@ -124,7 +124,7 @@ namespace yaze {
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namespace app {
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namespace app {
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namespace core {
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namespace core {
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constexpr std::string_view kYazeVersion = "0.2.0";
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constexpr std::string_view kYazeVersion = "0.2.1";
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} // namespace core
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} // namespace core
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} // namespace app
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} // namespace app
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