scawful
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308eb4b287
|
Rename Hyrule Magic compression functions; update deprecation notes
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2024-12-31 18:20:18 -05:00 |
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scawful
|
d3eca0f950
|
Make ExperimentFlags a singleton, remove inheritance relationships
|
2024-12-31 18:13:53 -05:00 |
|
scawful
|
5e1e2901ff
|
Refactor overworld constants
|
2024-12-31 17:50:19 -05:00 |
|
scawful
|
41c31e3193
|
Refactor overworld constants to improve naming consistency and readability
|
2024-12-31 17:39:57 -05:00 |
|
scawful
|
0e67413d55
|
Refactor logging to use logf function and update log file name
|
2024-12-31 16:54:44 -05:00 |
|
scawful
|
6d2de44b94
|
Refactor Overworld blockset types and update related function signatures
|
2024-12-31 16:40:01 -05:00 |
|
scawful
|
59e59f8a38
|
Refactor hex string handling: replace UppercaseHex functions with Hex equivalents
|
2024-12-30 09:48:19 -05:00 |
|
scawful
|
8cf16906e6
|
remove overworld namespace
|
2024-12-29 16:12:53 -05:00 |
|
scawful
|
e05e7c35db
|
remove app namespace
|
2024-12-28 21:28:51 -05:00 |
|
scawful
|
d8821c5809
|
Refactor Overworld tile assembly logic for clarity and efficiency; streamline address handling and improve expansion checks
|
2024-11-13 08:52:23 -05:00 |
|
scawful
|
089dc4017c
|
Remove unused functions
|
2024-11-10 21:40:22 -05:00 |
|
scawful
|
a70414d803
|
Store converted binary graphics data in ScreenEditor and rename save functions for clarity
|
2024-11-10 17:25:26 -05:00 |
|
scawful
|
996c6c92ee
|
Add flags for expanded tile16 and tile32 saving
|
2024-11-10 17:17:12 -05:00 |
|
scawful
|
39308bda5a
|
Update AssembleMap32Tiles and AssembleMap16Tiles for expanded tile handling
|
2024-11-10 16:58:10 -05:00 |
|
scawful
|
8cccbdfd4c
|
Add SaveMap16Expanded and SaveMap32Expanded functions based on ZS
|
2024-11-10 16:49:16 -05:00 |
|
scawful
|
dd340b1f1a
|
overworld housekeeping
|
2024-08-29 20:27:44 -04:00 |
|
scawful
|
698055d165
|
Refactor OverworldEditor and Overworld class
|
2024-08-29 19:52:38 -04:00 |
|
scawful
|
93d7aa545c
|
Refactor AssembleMap32Tiles to report errors
|
2024-08-29 19:10:02 -04:00 |
|
scawful
|
5532623e16
|
game constants housekeeping
|
2024-08-29 13:08:36 -04:00 |
|
scawful
|
f3b0723ca4
|
Refactor OverworldMap constructor to remove unnecessary tiles16 parameter
|
2024-08-26 10:24:46 -04:00 |
|
scawful
|
971255b636
|
remove unnecessary sdl2 include from overworld
|
2024-08-26 07:43:25 -04:00 |
|
scawful
|
6e66512a27
|
feat: Refactor OverworldMap to use custom_gfx_ids array for custom tileset
|
2024-08-25 17:26:02 -04:00 |
|
scawful
|
0c9faa7ac4
|
chore: pass flag to overworld map for loading custom data
|
2024-08-25 16:50:41 -04:00 |
|
scawful
|
270bef0973
|
Refactor OverworldEntity to use uint16_t for map_id and improve code organization
|
2024-08-22 10:49:12 -04:00 |
|
scawful
|
ea8a851539
|
clang tidy cleanups
|
2024-08-21 00:37:14 -04:00 |
|
scawful
|
7b33313281
|
big cleanup
|
2024-08-20 22:10:35 -04:00 |
|
scawful
|
e404eabe64
|
overworld sprite cleanup
|
2024-08-20 13:06:35 -04:00 |
|
scawful
|
49611d4944
|
big cleanup, replace Bytes alias with std::vector<uint8_t> to reduce ambiguity
|
2024-08-20 12:02:47 -04:00 |
|
scawful
|
7e46cf1c64
|
Rename ROM class to Rom
|
2024-04-14 14:47:17 -05:00 |
|
scawful
|
b06e22dc0d
|
Add zelda3::overworld namespace
|
2024-04-14 14:37:53 -05:00 |
|