Commit Graph

18 Commits

Author SHA1 Message Date
scawful
58f3213c62 refactor(gui): reorganize GUI includes and introduce new components
- Updated include paths for various GUI-related headers to improve organization and clarity.
- Introduced new components for better modularity, including PaletteEditorWidget and EditorCardManager.
- Refactored existing code to utilize the new components, ensuring consistency across the GUI subsystem.

Benefits:
- Enhances maintainability and readability of the GUI code.
- Facilitates future enhancements and optimizations within the GUI subsystem.
2025-10-13 10:21:03 -04:00
scawful
6374da6194 refactor(gfx): reorganize graphics includes and introduce new types
- Updated include paths for various graphics-related headers to improve organization and clarity.
- Introduced new types for SNES color, palette, and tile management, enhancing the structure of the graphics subsystem.
- Refactored existing code to utilize the new types, ensuring consistency across the codebase.

Benefits:
- Improves maintainability and readability of the graphics code.
- Facilitates future enhancements and optimizations within the graphics subsystem.
2025-10-13 00:09:34 -04:00
scawful
d6551f84d2 Refactor graphics handling to utilize Arena for graphics sheets management
Update various editors to replace instances of GraphicsSheetManager with gfx::Arena for accessing graphics sheets. This change enhances memory management and performance by centralizing graphics data handling within the Arena class. Clean up related code for improved clarity and maintainability.
2025-05-02 12:06:46 -04:00
scawful
806885824a Refactor loading methods in EditorManager and OverworldEditor for improved clarity and consistency; add checks for loaded ROM in GfxGroupEditor and MessageEditor 2025-03-12 14:28:53 -04:00
scawful
c8883a1e54 Remove unused includes and clean up header files 2025-01-16 03:44:37 -05:00
Justin Scofield
fe0dbd3642 Refactor graphics sheet management with singleton class
Refactor the handling of graphics sheets by introducing a singleton class `GraphicsSheetManager`. This centralizes the management of graphics sheets, replacing direct access through the `Rom` object. Key changes include:

- Updated various methods across multiple classes to use `GraphicsSheetManager::GetInstance()` for accessing and manipulating graphics sheets.
- Introduced standalone functions `LoadLinkGraphics`, `LoadAllGraphicsData`, and `SaveAllGraphicsData` for loading and saving graphics data.
- Refactored the `Rom` class to remove methods and member variables related to graphics sheet management.
- Updated `OverworldEditor` to use `std::array` for `maps_bmp_` and added error handling for `std::bad_alloc` exceptions.
- Improved code modularity and error handling throughout the application.
2025-01-04 20:04:00 -05:00
scawful
e05e7c35db remove app namespace 2024-12-28 21:28:51 -05:00
scawful
731eb456ab Refactor editor includes and update source files for improved organization 2024-11-18 14:05:08 -05:00
scawful
c32a158f77 Refactor includes in graphics editors for consistency; remove unused headers and improve clarity 2024-11-13 08:50:56 -05:00
scawful
665d58aa97 General cleanup 2024-11-02 00:10:24 -05:00
scawful
3eaf320ff4 Refactor GfxGroupEditor 2024-08-25 14:33:01 -04:00
scawful
54e8d7c3a5 Remove deprecated BitmapManager and experiment flag 2024-08-13 22:02:05 -04:00
scawful
7c708519ac standardize imgui headers as user instead of system 2024-07-30 23:33:12 -04:00
scawful
3710ee5ed9 remove pipeline.h 2024-07-24 09:37:35 -04:00
scawful
cbc6788e2e move DungeonEditor, merge widgets with style, split up CMakeLists 2024-07-24 01:38:36 -04:00
scawful
5fcd2a8f7e housekeeping 2024-07-20 09:02:04 -04:00
scawful
d070d095e7 update gfx group editor 2024-07-20 08:02:18 -04:00
scawful
53728d61e5 add editor/graphics, include graphics editor, palette editor, tile16, gfx group 2024-07-14 21:08:24 -04:00