Commit Graph

2110 Commits

Author SHA1 Message Date
scawful
1297f2096b Update documentation 2024-11-14 13:27:42 -05:00
scawful
e3ed705336 Refactor tab handling in Dungeon and Graphics editors for improved readability 2024-11-13 09:42:54 -05:00
scawful
12309f460e Refactor SaveAllGraphicsData 2024-11-13 09:40:36 -05:00
scawful
6aadd51a2d Implement SaveAllGraphicsData function to handle graphics sheet saving 2024-11-13 09:30:55 -05:00
scawful
0ebcd9a178 Add kSaveGraphicsSheet flag to ExperimentFlags for graphics sheet saving 2024-11-13 09:30:49 -05:00
scawful
d1c84e7b91 Update CMakeLists.txt to include snes_tile.h and dungeon.h; remove yaze_flags structure from yaze.h to simplify initialization 2024-11-13 09:18:12 -05:00
scawful
f917929770 Enhance overworld structures by adding new fields to z3_overworld_map and z3_overworld; improve map and sprite management 2024-11-13 09:16:54 -05:00
scawful
ab7fa2ecac Rename InitializeCocoa to yaze_run_cocoa_app_delegate and update its implementation; streamline Cocoa app delegate handling 2024-11-13 09:16:46 -05:00
scawful
c306b0d20c Fix tile16 editing for dungeon map tiles 2024-11-13 09:16:31 -05:00
scawful
7798d769a5 Refactor bitmap update methods to remove unnecessary parameters; simplify texture updating in Renderer and Bitmap classes 2024-11-13 09:16:16 -05:00
scawful
8e8b3ed2f7 Refactor Renderer class to remove inheritance from ExperimentFlags; streamline bitmap rendering and updating methods 2024-11-13 08:53:24 -05:00
scawful
b1edd862fc Reorder includes in assembly and dungeon editor files for improved clarity; remove unused headers 2024-11-13 08:53:08 -05:00
scawful
e0db021e7c Add input field size constant and improve sprite preview handling; adjust depth and add checks for empty graphics 2024-11-13 08:52:55 -05:00
scawful
5677b62b32 Update blockset canvas size for improved layout; adjust height to accommodate additional elements 2024-11-13 08:52:48 -05:00
scawful
d8821c5809 Refactor Overworld tile assembly logic for clarity and efficiency; streamline address handling and improve expansion checks 2024-11-13 08:52:23 -05:00
scawful
d13407c8e2 Refactor tile structures and functions to use snes_tile8; introduce GraphicsBuffer class for better data management 2024-11-13 08:52:12 -05:00
scawful
2fd1b1fe94 Refactor includes and formatting in GUI header files for clarity; remove unused headers and improve code style 2024-11-13 08:52:02 -05:00
scawful
84f30f45d0 Refactor includes in dungeon, music, and overworld files to remove unused headers for clarity 2024-11-13 08:51:54 -05:00
scawful
160a9c4c47 Refactor bitmap and compression headers to remove unused includes for clarity 2024-11-13 08:51:32 -05:00
scawful
8f8727b6c9 Update include paths in extension manager files for consistency 2024-11-13 08:51:10 -05:00
scawful
c32a158f77 Refactor includes in graphics editors for consistency; remove unused headers and improve clarity 2024-11-13 08:50:56 -05:00
scawful
bed0443289 Refactor sprite and editor context structures to use typedefs for clarity; add bitmap loading function 2024-11-10 23:42:58 -05:00
scawful
3601fe4026 Refactor Yaze initialization and cleanup functions to use yaze_editor_context 2024-11-10 22:50:57 -05:00
scawful
6e7f99f520 Refactor dungeon structures to use typedefs for clarity and consistency 2024-11-10 22:37:00 -05:00
scawful
0f3fd1fb5d Rename staircase_rooms_vec_ to z3_staircases for clarity and update related usages 2024-11-10 22:14:15 -05:00
scawful
c640c0af66 Refactor dungeon background enum and update related usages for consistency 2024-11-10 22:05:19 -05:00
scawful
089dc4017c Remove unused functions 2024-11-10 21:40:22 -05:00
scawful
b40699e81d Refactor dungeon room structures and rename classes for consistency 2024-11-10 21:40:06 -05:00
scawful
a70414d803 Store converted binary graphics data in ScreenEditor and rename save functions for clarity 2024-11-10 17:25:26 -05:00
scawful
996c6c92ee Add flags for expanded tile16 and tile32 saving 2024-11-10 17:17:12 -05:00
scawful
0035176f86 Add CopyTile8bpp16 function and refactor usage in OverworldMap 2024-11-10 17:16:46 -05:00
scawful
42db41ebae Refactor GraphicsEditor tab handling for improved readability and structure 2024-11-10 16:58:34 -05:00
scawful
011fa65b4d Add missing include for stdint.h in overworld and snes_color headers 2024-11-10 16:58:24 -05:00
scawful
e100423d58 Enhance config directory handling and improve platform-specific path management 2024-11-10 16:58:19 -05:00
scawful
39308bda5a Update AssembleMap32Tiles and AssembleMap16Tiles for expanded tile handling 2024-11-10 16:58:10 -05:00
scawful
8cccbdfd4c Add SaveMap16Expanded and SaveMap32Expanded functions based on ZS 2024-11-10 16:49:16 -05:00
scawful
3a2b2e8c37 Add ModifyTile16 function to handle composition of Tile16 graphics and update tile information management 2024-11-10 15:08:00 -05:00
scawful
f3555b49ba Add SaveDungeonMapTile16 function to handle saving dungeon map tile data and enhance tile editing UI 2024-11-10 15:07:52 -05:00
scawful
7bcab06f0b Add InputTileInfo function for tile information input handling in GUI 2024-11-10 15:07:33 -05:00
scawful
f5ac6124b0 Implement LoadBinaryGfx functionality: Refactor GFX loading from BIN file into a separate method, improve error handling, and update UI button for better user experience 2024-11-10 12:31:03 -05:00
scawful
6dd8a36e5c Refactor input handling in Controller: Remove unused key events, streamline window size handling, and improve event processing for better performance and clarity 2024-11-10 12:11:17 -05:00
scawful
6d4f7974ae Enhance ScreenEditor: Refactor LoadDungeonMapTile16 to accept gfx data and bin mode, improve variable naming, and add functionality to load graphics from a BIN file 2024-11-10 11:29:06 -05:00
scawful
03da9d4eaa Add sheet_offset parameter to ComposeTile16 and update sheet ID validation 2024-11-10 11:28:51 -05:00
scawful
89a8e47e9c Fix DungeonMap ScreenEditor gfx bug, update formatting 2024-11-10 09:55:07 -05:00
scawful
744ad03be3 Refactor bitmap and tilesheet classes: improve variable naming, remove unused methods, and add tile data mirroring functionality for enhanced clarity and maintainability 2024-11-10 09:52:58 -05:00
scawful
d118857e2e Add keybinding save and load functionality to CommandManager 2024-11-10 09:03:50 -05:00
scawful
d7f62f4fd4 Refactor project header and source files: update includes and restore method declarations for improved organization and clarity 2024-11-10 09:03:35 -05:00
scawful
cd3540aaa2 Add kYazeVersion constant to common.h and remove duplicate definition from constants.h 2024-11-10 09:03:11 -05:00
scawful
8555dacdb5 Refactor project structure: remove labeling.h and update references to use project.h, enhancing code clarity and maintainability 2024-11-09 21:04:39 -05:00
scawful
a1443e8187 Refactor user interface management: simplify UI components and remove deprecated classes to enhance maintainability 2024-11-09 20:53:13 -05:00