scawful
|
dd340b1f1a
|
overworld housekeeping
|
2024-08-29 20:27:44 -04:00 |
|
scawful
|
698055d165
|
Refactor OverworldEditor and Overworld class
|
2024-08-29 19:52:38 -04:00 |
|
scawful
|
93d7aa545c
|
Refactor AssembleMap32Tiles to report errors
|
2024-08-29 19:10:02 -04:00 |
|
scawful
|
205e085a41
|
add constant manager
|
2024-08-29 13:08:45 -04:00 |
|
scawful
|
5532623e16
|
game constants housekeeping
|
2024-08-29 13:08:36 -04:00 |
|
scawful
|
95a5201a97
|
feat: Add custom overworld map settings UI to OverworldEditor
|
2024-08-25 17:01:18 -04:00 |
|
scawful
|
0c9faa7ac4
|
chore: pass flag to overworld map for loading custom data
|
2024-08-25 16:50:41 -04:00 |
|
scawful
|
eda3c4f5ef
|
feat: Add option to load custom overworld data from ROM and enable UI
|
2024-08-25 16:39:22 -04:00 |
|
scawful
|
7e0f38ef0f
|
housekeeping
|
2024-08-25 15:40:14 -04:00 |
|
scawful
|
36cc07525b
|
Refactor assembly_editor.cc, dungeon_editor.h, and overworld_editor.cc
|
2024-08-25 14:46:54 -04:00 |
|
scawful
|
d5650c8bb6
|
chore: Refactor audio loading and handling in Controller class
|
2024-08-25 14:46:35 -04:00 |
|
scawful
|
3eaf320ff4
|
Refactor GfxGroupEditor
|
2024-08-25 14:33:01 -04:00 |
|
scawful
|
c62b2c0913
|
Refactor OverworldEditor to use uint for loop counters in RefreshTile16Blockset method
|
2024-08-25 00:12:57 -04:00 |
|
scawful
|
5879138e93
|
Refactor CommandManager to support undo and redo functionality
|
2024-08-25 00:12:04 -04:00 |
|
scawful
|
bf94668455
|
Refactor OverworldEditor to use zelda3::GameEntity
|
2024-08-24 23:57:19 -04:00 |
|
scawful
|
b2b3056ddd
|
Refactor yaze_test
|
2024-08-24 23:26:50 -04:00 |
|
scawful
|
a97487fd2c
|
Refactor EditorManager
|
2024-08-24 08:38:47 -04:00 |
|
scawful
|
270bef0973
|
Refactor OverworldEntity to use uint16_t for map_id and improve code organization
|
2024-08-22 10:49:12 -04:00 |
|
scawful
|
94108ebc0d
|
Refactor OverworldEditor to lazy load area graphics
|
2024-08-22 01:02:20 -04:00 |
|
scawful
|
8177ec3dce
|
Refactor music editor to remove unnecessary includes and improve code organization
|
2024-08-22 01:01:47 -04:00 |
|
scawful
|
23640310be
|
Refactor tile16 blockset data access methods
|
2024-08-21 21:54:28 -04:00 |
|
scawful
|
5d10cf4107
|
Refactor overworld editor to improve code organization and consolidate save logic
|
2024-08-21 21:21:25 -04:00 |
|
scawful
|
c83d0440d8
|
cleanup snes_palette stuff
|
2024-08-21 10:13:13 -04:00 |
|
scawful
|
478ef0d0d2
|
wrap dlfcn.h in unix macro condition
|
2024-08-21 00:52:46 -04:00 |
|
scawful
|
ea8a851539
|
clang tidy cleanups
|
2024-08-21 00:37:14 -04:00 |
|
scawful
|
4e908d0f26
|
chore: Refactor screen editor to improve code organization and remove unnecessary includes
|
2024-08-21 00:12:21 -04:00 |
|
scawful
|
a9d365f3b4
|
cleanup constants
|
2024-08-20 23:09:10 -04:00 |
|
scawful
|
d85530b14b
|
extensions cleanup
|
2024-08-20 22:40:14 -04:00 |
|
scawful
|
7b33313281
|
big cleanup
|
2024-08-20 22:10:35 -04:00 |
|
scawful
|
dc244ac02d
|
Refactor sprite editor to use Zelda3 namespace for default sprite names
|
2024-08-20 21:42:50 -04:00 |
|
scawful
|
a8ed9b7f92
|
remove magic numbers, enforce const correctness
|
2024-08-20 21:31:59 -04:00 |
|
scawful
|
e404eabe64
|
overworld sprite cleanup
|
2024-08-20 13:06:35 -04:00 |
|
scawful
|
49611d4944
|
big cleanup, replace Bytes alias with std::vector<uint8_t> to reduce ambiguity
|
2024-08-20 12:02:47 -04:00 |
|
scawful
|
2443336f9d
|
add GetLabel to ResourceLabelManager
|
2024-08-20 11:06:06 -04:00 |
|
scawful
|
dd430ad1b6
|
decouple message data functions from message editor class
|
2024-08-19 11:36:30 -04:00 |
|
scawful
|
f214f25512
|
add dictionary contents as message editor table column
|
2024-08-19 10:22:17 -04:00 |
|
scawful
|
20dc6e4ba7
|
add ReadAllTextDataV2, deprecate ReadAllTextData
|
2024-08-19 10:21:42 -04:00 |
|
scawful
|
e508076c18
|
Refactor Tile16Editor to use void return type for DrawTile16Editor method
|
2024-08-17 12:17:08 -04:00 |
|
scawful
|
aaa3a5c8fa
|
Refactor OverworldEditor to use constexpr for map settings column names
|
2024-08-17 12:16:30 -04:00 |
|
scawful
|
e1fda49d91
|
chore: Refactor EditorManager to improve code organization and readability
|
2024-08-16 17:06:59 -04:00 |
|
scawful
|
731b8f1c75
|
chore: Refactor clipboard functions to use namespace aliases
|
2024-08-14 00:11:18 -04:00 |
|
scawful
|
9bbb6c6114
|
chore: Refactor file_dialog.cc and file_dialog.h to use namespace aliases
|
2024-08-13 23:56:17 -04:00 |
|
scawful
|
54e8d7c3a5
|
Remove deprecated BitmapManager and experiment flag
|
2024-08-13 22:02:05 -04:00 |
|
scawful
|
b9622c880c
|
Refactor DungeonEditor to use std::array for gfx sheets
|
2024-08-13 21:57:00 -04:00 |
|
scawful
|
4aabb3d0b4
|
Refactor GraphicsEditor to use std::array for gfx sheets
|
2024-08-13 21:55:17 -04:00 |
|
scawful
|
79e5986b0b
|
chore: Update asset_browser to use std::array for gfx sheets
|
2024-08-13 21:47:13 -04:00 |
|
scawful
|
c3c310a84c
|
Deprecation bitmap_manager efforts
|
2024-08-13 21:33:45 -04:00 |
|
scawful
|
dd496f1f4d
|
chore: Remove unnecessary includes and improve code organization in graphics_editor.cc
|
2024-08-13 21:28:15 -04:00 |
|
scawful
|
164ae60f5a
|
remove deprecated graphics_bin
|
2024-08-13 21:22:02 -04:00 |
|
scawful
|
93c1e1b6fa
|
rename cmake files to match namespaces
|
2024-08-13 20:02:48 -04:00 |
|