scawful
|
bf94668455
|
Refactor OverworldEditor to use zelda3::GameEntity
|
2024-08-24 23:57:19 -04:00 |
|
scawful
|
270bef0973
|
Refactor OverworldEntity to use uint16_t for map_id and improve code organization
|
2024-08-22 10:49:12 -04:00 |
|
scawful
|
23640310be
|
Refactor tile16 blockset data access methods
|
2024-08-21 21:54:28 -04:00 |
|
scawful
|
ea8a851539
|
clang tidy cleanups
|
2024-08-21 00:37:14 -04:00 |
|
scawful
|
7b33313281
|
big cleanup
|
2024-08-20 22:10:35 -04:00 |
|
scawful
|
a8ed9b7f92
|
remove magic numbers, enforce const correctness
|
2024-08-20 21:31:59 -04:00 |
|
scawful
|
e404eabe64
|
overworld sprite cleanup
|
2024-08-20 13:06:35 -04:00 |
|
scawful
|
49611d4944
|
big cleanup, replace Bytes alias with std::vector<uint8_t> to reduce ambiguity
|
2024-08-20 12:02:47 -04:00 |
|
scawful
|
e56a66f247
|
add todo for death mountain gfx load
|
2024-08-16 16:05:11 -04:00 |
|
scawful
|
c2dfb96773
|
move OWBlockset and OWMapTiles
|
2024-08-10 00:22:47 -04:00 |
|
scawful
|
7c708519ac
|
standardize imgui headers as user instead of system
|
2024-07-30 23:33:12 -04:00 |
|
scawful
|
90933517c4
|
cleanup sprite pal and overworld editor
|
2024-07-22 19:26:15 -04:00 |
|
scawful
|
713196a9ef
|
add mosaic checkbox to overworld editor properties
|
2024-07-21 19:34:09 -04:00 |
|
scawful
|
4582a18f53
|
Move GfxContext to editor/utils, update CMakeLists.txt
|
2024-07-19 23:07:04 -04:00 |
|
scawful
|
f28e26ef28
|
housekeeping
|
2024-05-24 20:37:29 -04:00 |
|
scawful
|
cb309743ea
|
Rename world_index_ to main_gfx_id_
|
2024-05-24 20:29:18 -04:00 |
|
scawful
|
dfbe0014d9
|
Fix references to Rom class in comments
|
2024-04-14 15:20:56 -05:00 |
|
scawful
|
5953e58bd4
|
Rename SharedROM to SharedRom
|
2024-04-14 14:51:53 -05:00 |
|
scawful
|
7e46cf1c64
|
Rename ROM class to Rom
|
2024-04-14 14:47:17 -05:00 |
|
scawful
|
b06e22dc0d
|
Add zelda3::overworld namespace
|
2024-04-14 14:37:53 -05:00 |
|