Commit Graph

714 Commits

Author SHA1 Message Date
scawful
e8e6ab00bf Refactor ImTextureID casting for SDL_Texture rendering 2024-10-09 01:59:15 -04:00
scawful
2c9088d8ae add MessageEditor::DrawDictionary 2024-10-07 08:00:16 -04:00
scawful
7fb71b6c38 Refactor message editor tables and constants
This commit refactors the message editor code by introducing separate table flags for the message table and dictionary table. The message table now uses the kMessageTableFlags, which includes the Hideable, Borders, and Resizable flags. Similarly, the dictionary table now uses the kDictTableFlags, which includes the Borders and Resizable flags.

Additionally, the commit adds two new constants to the message_editor.h file: kFontGfxMessageSize with a value of 128 and kFontGfxMessageDepth with a value of 8. These constants are used in the message_editor.cc file to specify the size and depth of the font graphics data.

No functional changes are made in this commit.
2024-10-05 12:09:49 -04:00
scawful
616c85ab1c unused include housekeeping 2024-10-05 11:07:14 -04:00
scawful
29c2efd287 process 2 sheets for font gfx data in message editor 2024-10-05 11:06:58 -04:00
scawful
c31f3b81be Refactor code to remove unused headers and unnecessary includes 2024-09-25 00:37:23 -04:00
scawful
0e32fe89e1 Remove unused headers from message_editor.cc 2024-09-19 21:04:38 -04:00
scawful
46d7dc446e Add CommandManager::ShowWhichKey and include src in build 2024-09-19 20:59:56 -04:00
scawful
2857eca92d move DictionaryEntry struct, make all_dictionaries_ local to MessageEditor insteaad of static 2024-09-17 08:42:36 -04:00
scawful
d717bf8af3 Add BuildDictionaryEntries 2024-09-17 08:41:44 -04:00
scawful
374eebfac4 header include cleanup 2024-09-07 09:55:01 -04:00
scawful
028879aefd Refactor palette_editor.cc and palette_editor.h for improved code organization and readability 2024-09-02 14:12:22 -04:00
scawful
7650c56e8d update usage stats grids 2024-09-01 14:31:54 -04:00
scawful
048ac22517 fix overworld editor toolset names 2024-08-31 09:13:43 -04:00
scawful
740be3897f housekeeping 2024-08-30 10:58:57 -04:00
scawful
12ce96e533 chore: Refactor CMakeLists.txt and app.cmake files for better organization 2024-08-30 02:57:14 -04:00
scawful
2681e46a7b Refactor file paths for extension headers 2024-08-30 02:22:08 -04:00
scawful
dd340b1f1a overworld housekeeping 2024-08-29 20:27:44 -04:00
scawful
698055d165 Refactor OverworldEditor and Overworld class 2024-08-29 19:52:38 -04:00
scawful
93d7aa545c Refactor AssembleMap32Tiles to report errors 2024-08-29 19:10:02 -04:00
scawful
205e085a41 add constant manager 2024-08-29 13:08:45 -04:00
scawful
5532623e16 game constants housekeeping 2024-08-29 13:08:36 -04:00
scawful
95a5201a97 feat: Add custom overworld map settings UI to OverworldEditor 2024-08-25 17:01:18 -04:00
scawful
0c9faa7ac4 chore: pass flag to overworld map for loading custom data 2024-08-25 16:50:41 -04:00
scawful
eda3c4f5ef feat: Add option to load custom overworld data from ROM and enable UI 2024-08-25 16:39:22 -04:00
scawful
7e0f38ef0f housekeeping 2024-08-25 15:40:14 -04:00
scawful
36cc07525b Refactor assembly_editor.cc, dungeon_editor.h, and overworld_editor.cc 2024-08-25 14:46:54 -04:00
scawful
d5650c8bb6 chore: Refactor audio loading and handling in Controller class 2024-08-25 14:46:35 -04:00
scawful
3eaf320ff4 Refactor GfxGroupEditor 2024-08-25 14:33:01 -04:00
scawful
c62b2c0913 Refactor OverworldEditor to use uint for loop counters in RefreshTile16Blockset method 2024-08-25 00:12:57 -04:00
scawful
5879138e93 Refactor CommandManager to support undo and redo functionality 2024-08-25 00:12:04 -04:00
scawful
bf94668455 Refactor OverworldEditor to use zelda3::GameEntity 2024-08-24 23:57:19 -04:00
scawful
b2b3056ddd Refactor yaze_test 2024-08-24 23:26:50 -04:00
scawful
a97487fd2c Refactor EditorManager 2024-08-24 08:38:47 -04:00
scawful
270bef0973 Refactor OverworldEntity to use uint16_t for map_id and improve code organization 2024-08-22 10:49:12 -04:00
scawful
94108ebc0d Refactor OverworldEditor to lazy load area graphics 2024-08-22 01:02:20 -04:00
scawful
8177ec3dce Refactor music editor to remove unnecessary includes and improve code organization 2024-08-22 01:01:47 -04:00
scawful
23640310be Refactor tile16 blockset data access methods 2024-08-21 21:54:28 -04:00
scawful
5d10cf4107 Refactor overworld editor to improve code organization and consolidate save logic 2024-08-21 21:21:25 -04:00
scawful
c83d0440d8 cleanup snes_palette stuff 2024-08-21 10:13:13 -04:00
scawful
478ef0d0d2 wrap dlfcn.h in unix macro condition 2024-08-21 00:52:46 -04:00
scawful
ea8a851539 clang tidy cleanups 2024-08-21 00:37:14 -04:00
scawful
4e908d0f26 chore: Refactor screen editor to improve code organization and remove unnecessary includes 2024-08-21 00:12:21 -04:00
scawful
a9d365f3b4 cleanup constants 2024-08-20 23:09:10 -04:00
scawful
d85530b14b extensions cleanup 2024-08-20 22:40:14 -04:00
scawful
7b33313281 big cleanup 2024-08-20 22:10:35 -04:00
scawful
dc244ac02d Refactor sprite editor to use Zelda3 namespace for default sprite names 2024-08-20 21:42:50 -04:00
scawful
a8ed9b7f92 remove magic numbers, enforce const correctness 2024-08-20 21:31:59 -04:00
scawful
e404eabe64 overworld sprite cleanup 2024-08-20 13:06:35 -04:00
scawful
49611d4944 big cleanup, replace Bytes alias with std::vector<uint8_t> to reduce ambiguity 2024-08-20 12:02:47 -04:00