- Enhanced argument parsing in OverworldGetTile to handle map_id, x, and y parameters more robustly, ensuring proper usage feedback.
- Added functionality to save the modified palette to the ROM in PaletteImport, updating the success message to confirm the save operation and display the filename.
- Added functionality to save the modified graphics sheet to the ROM after import, ensuring changes are preserved.
- Updated success message to confirm the ROM has been saved and display the filename for better user feedback.
- Added functionality to save the patched ROM after applying the patch, ensuring changes are preserved.
- Updated success message to include the filename of the saved ROM for better user feedback.
- Updated the AgentChatWidget to manage AI response states, including a new mechanism for handling pending messages and a thinking animation indicator.
- Improved the initialization of embedded labels for resource tools, ensuring labels are loaded only when necessary, enhancing performance and user experience.
- Refined the chat history synchronization process to ensure timely updates in the chat history popup.
- Enhanced the UI layout for better readability and interaction, including adjustments to button styles and spacing for a more polished appearance.
- Introduced the HandleGuiPlaceTileCommand function to facilitate tile placement via GUI automation, enhancing the tool's capabilities for user interaction.
- Updated the ToolDispatcher to include the new command, allowing for seamless integration into the existing command structure.
- Enhanced the AgentChatWidget to initialize default labels for resource tools, improving the user experience with visual feedback on label loading status.
- Improved error handling and user messaging for better clarity during tile placement operations.
- Introduced AdvancedRouter class for routing hex analysis, map editing, and palette analysis responses.
- Added methods for generating GUI automation scripts and synthesizing multi-tool responses.
- Implemented knowledge modules for agent pretraining, covering ROM structure, hex analysis patterns, and tool usage examples.
- Enhanced data handling with structured responses, including summaries, detailed data, and next steps for user guidance.
- Refactored project build process to utilize std::filesystem for cross-platform patch application.
- Updated NETWORKING.md to reflect the new versioning and provide a comprehensive overview of the z3ed networking, collaboration, and remote access features.
- Introduced detailed architecture descriptions, including communication layers and core components for collaboration.
- Added new CLI commands for hex and palette manipulation, enhancing the functionality of the z3ed CLI.
- Implemented a TODO management system within the CLI for better task tracking and execution planning.
- Improved README.md to include new CLI capabilities and enhancements related to the TODO management system.
- Replaced `SDL_Deleter` with `util::SDL_Deleter` in window creation for better utility usage.
- Updated file dialog methods to consistently reference `core::FeatureFlags` for feature flag checks.
- Refactored file extension retrieval in `EditorManager` to use `util::GetFileExtension` for consistency.
- Adjusted `MusicEditor` constructor to accept a ROM pointer, enhancing initialization clarity.
- Commented out unused code in `MusicEditor` to improve readability and maintainability.
- Updated include paths in `overworld_editor.cc` for better organization.
- Cleaned up commented-out code in `editor_selection_dialog.cc` and `welcome_screen.cc` for clarity.
- Changed the paths for project logo and icon in Doxyfile to point to the new assets directory.
- Updated CMake configurations to reflect the new locations of resource files, enhancing clarity and maintainability.
- Replaced instances of core utility functions with util functions across various files for consistency in file handling.
- Added new resource files for Windows platform support and removed obsolete resource files, streamlining the build process.
- Adjusted paths in CMake files to reference the correct location of `rom_service.proto`.
- Refactored `RomServiceImpl` to use a namespace alias for improved readability and maintainability.
- Updated method parameters in `RomServiceImpl` to utilize the new namespace alias for consistency.
- Added a new `rom_service.proto` file to define the ROM manipulation service, enabling remote operations for reading and writing ROM data.
- Enhanced the `RecentFilesManager` to utilize a utility function for retrieving the configuration directory, improving code clarity.
- Included necessary updates in CMake configurations to integrate the new proto file and ensure proper build setup.
- Replaced `${CMAKE_SOURCE_DIR}` with `${PROJECT_SOURCE_DIR}` in CMake files for consistent path handling.
- Introduced new `todo_commands` and `todo_manager` components to manage TODO items, including creation, listing, updating, and deletion functionalities.
- Added detailed implementations for handling TODO commands in the CLI, improving task management capabilities.
- Enhanced the `TodoManager` class to support persistence and execution planning for TODO items.
- Updated CMake configurations to include new source files related to TODO management, ensuring proper integration into the build system.
- Implemented new CLI commands for network operations, including `net connect`, `net join`, `net leave`, and `net proposal` for real-time collaboration.
- Enhanced the `CollaborationService` and `WebSocketClient` to support session management and proposal submissions.
- Updated `README.md` to include usage instructions for the new networking commands and features.
- Improved CMake configuration to include new source files for networking functionalities.
- Introduced `GuiActionGenerator` class to convert high-level AI actions into executable GUI test scripts, supporting JSON output for automated testing.
- Added comprehensive test suite for AI tile placement commands, validating command parsing and generated test scripts.
- Updated `README.md` to reflect recent enhancements and completed features in the project.
- Improved CMake configuration to include new source files for GUI action generation and related services.
- Introduced the `agent learn` command to manage learned knowledge, including user preferences, ROM patterns, project context, and conversation memory.
- Added functionality for setting, getting, listing preferences, and managing project contexts.
- Implemented memory storage and retrieval, allowing the agent to remember past conversations and key facts.
- Enhanced CLI output with usage instructions and error handling for the learn command.
- Created a new `LearnedKnowledgeService` to handle persistent data storage and retrieval.
- Updated system prompt loading functionality to support both version 1 and version 2 prompts, allowing users to load built-in prompts directly.
- Implemented custom system prompt loading and saving capabilities, enabling users to manage their prompts more effectively.
- Added methods to load and save agent settings from/to project files, including AI provider configurations and custom prompts.
- Improved user feedback with toast notifications for successful and failed operations related to system prompts and settings.
- Implemented new commands for listing overworld sprites and retrieving entrance details.
- Enhanced CLI functionality to support filtering by map, world, and sprite ID with JSON and text output formats.
- Introduced tile statistics analysis command for detailed tile usage insights.
- Updated function schemas and system prompts to reflect the new commands and their parameters.
- Added functionality for listing, reading, and searching messages in the ROM.
- Introduced new commands: `message-list`, `message-read`, and `message-search` with appropriate parameters and descriptions.
- Enhanced the CLI to support these commands, including JSON and text output formats.
- Updated system prompts and function schemas to reflect the new message handling capabilities.
- Updated the chat command to support new output formats: text, markdown, json, and compact.
- Modified the agent configuration to include output format settings.
- Enhanced the command line interface to handle new format options and provide detailed usage instructions.
- Improved the message printing logic in SimpleChatSession to format output based on the selected format.
- Added JSON and Markdown formatting for session metrics and messages.
- Updated help documentation to reflect changes in command usage and available options.
- Implemented `resource-search` command to allow fuzzy searching of resource labels.
- Added `dungeon-describe-room` command to summarize metadata for a specified dungeon room.
- Enhanced `agent` command handler to support new commands and updated usage documentation.
- Introduced read-only accessors for room metadata in the Room class.
- Updated AI service to recognize and handle new commands for resource searching and room description.
- Improved metrics tracking for user interactions, including command execution and response times.
- Enhanced TUI to display command metrics and session summaries.
- Added a `--verbose` flag to enable detailed debug output for the Gemini AI service.
- Updated `GeminiAIService` constructor to log initialization details when verbose mode is enabled.
- Modified `CreateAIService` to pass the verbose flag to the Gemini configuration.
- Enhanced command help in `ModernCLI` to categorize commands and provide detailed descriptions.
- Refactored `HandleSimpleChatCommand` to accept a pointer to `Rom` instead of a reference.
- Updated `ShowCategoryHelp` to display command categories and examples.
- Improved error handling and logging in `GeminiAIService` for better debugging.
- Added RecordingState structure to manage recording session details.
- Implemented SaveRecordingState and LoadRecordingState functions to handle recording state persistence.
- Enhanced HandleTestRecordCommand to support starting and stopping recording sessions with various options.
- Integrated gRPC calls for starting and stopping recordings in GuiAutomationClient.
- Updated ProposalRegistry to include sandbox directory and ROM path in ProposalMetadata.
- Implemented JSON parsing for Tile16Proposal to handle proposal creation from JSON input.
- Updated CMakeLists.txt to ensure proper linking of emulator targets.
- Implemented `overworld-find-tile` command in the agent for searching tiles by ID.
- Updated `README.md` and `AGENT-ROADMAP.md` to reflect new command and usage.
- Enhanced `overworld_inspect` module with tile matching functionality.
- Added `OverworldDescribeMap` command to summarize metadata for a specified overworld map.
- Introduced `OverworldListWarps` command to list overworld entrances and holes with their coordinates.
- Refactored existing `overworld.cc` to utilize new helper functions for parsing and validation.
- Created `overworld_inspect.cc` and `overworld_inspect.h` to encapsulate map and warp-related functionalities.
- Updated `ModernCLI` to register new commands and handle their execution.
- Modified `tool_dispatcher.cc` to support dispatching the new commands.
- Updated CMake configuration to include new source files for the inspection commands.
- Added support for JSON in CMake configuration for AI integrations.
- Implemented new tool commands: resource-list and dungeon-list-sprites.
- Created ToolDispatcher for managing tool command execution.
- Refactored CMake structure to include agent sources and improve build configuration.
- Updated agent roadmap and README documentation to reflect current status and next steps.
- Added support for AI agent services, including `ConversationalAgentService`, to facilitate user interactions through a chat interface.
- Implemented `ChatTUI` for a terminal-based chat experience, allowing users to send messages and receive responses from the AI agent.
- Updated `EditorManager` to include options for displaying the agent chat widget and performance dashboard.
- Enhanced CMake configurations to include new source files for AI services and chat interface components.
This commit significantly expands the functionality of the z3ed system, paving the way for a more interactive and user-friendly experience in ROM hacking.
- Added `HandleResourceListCommand` to list resources by type and format (table or JSON).
- Introduced `HandleDungeonListSpritesCommand` to retrieve and display sprites from specified dungeon rooms.
- Updated command handling in `agent.cc` to support new subcommands.
- Enhanced error handling for invalid inputs and missing ROM files.
This commit expands the functionality of the z3ed agent, enabling users to interact with game resources and dungeon sprites more effectively.
- Restructured CLI service source files to improve organization, moving files into dedicated directories for better maintainability.
- Introduced new AI service components, including `AIService`, `MockAIService`, and `GeminiAIService`, to facilitate natural language command generation.
- Implemented `PolicyEvaluator` and `ProposalRegistry` for enhanced proposal management and policy enforcement in AI workflows.
- Updated CMake configurations to reflect new file paths and ensure proper linking of the restructured components.
- Enhanced test suite with new test workflow generation capabilities, improving the robustness of automated testing.
This commit significantly advances the architecture of the z3ed system, laying the groundwork for more sophisticated AI-driven features and streamlined development processes.
- Updated the immediate action plan to focus on integrating `Tile16ProposalGenerator` and `ResourceContextBuilder` into agent commands, improving command handling and proposal generation.
- Implemented the `SetTile` method in the `Overworld` class to facilitate tile modifications based on the current world context.
- Enhanced error handling in command execution to ensure robust feedback during ROM operations.
- Created new files for `Tile16ProposalGenerator` and `ResourceContextBuilder`, enabling structured management of tile changes and resource labels for AI prompts.
This commit advances the functionality of the z3ed system, laying the groundwork for more sophisticated AI-driven editing capabilities.
- Introduced SSL/HTTPS support in `z3ed.cmake` for secure communication, required for Gemini API and future collaborative features.
- Added options for OpenSSL integration and macOS Keychain support.
- Expanded `test_commands.cc` with new command handlers for running, replaying, and managing tests, improving modularity and usability.
- Updated command usage messages for clarity and consistency.
This commit enhances the security and functionality of the CLI, paving the way for more robust features in future iterations.
- Added new `test_common` module with helper functions for prompting and input handling.
- Introduced `test_common.cc` and `test_common.h` for shared functionality across test commands.
- Updated `z3ed.cmake` to include `test_common` in the build process.
- Refactored `test_commands.cc` to utilize new common utilities for improved readability and maintainability.
- Adjusted paths for source files in the build configuration to ensure proper linking.
This commit lays the groundwork for a more organized and modular approach to handling test commands, facilitating future enhancements and maintenance.