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1,791 Commits 2 Branches 15 Tags
8f8727b6c90bca1f8a2ab6c2c1f052ffd7557eff
Commit Graph

14 Commits

Author SHA1 Message Date
scawful
8555dacdb5 Refactor project structure: remove labeling.h and update references to use project.h, enhancing code clarity and maintainability 2024-11-09 21:04:39 -05:00
scawful
3d23922f71 Refactor dungeon room initialization for clarity and add unit tests for room loading functionality 2024-11-08 00:18:33 -05:00
scawful
e8e6ab00bf Refactor ImTextureID casting for SDL_Texture rendering 2024-10-09 01:59:15 -04:00
scawful
7e0f38ef0f housekeeping 2024-08-25 15:40:14 -04:00
scawful
36cc07525b Refactor assembly_editor.cc, dungeon_editor.h, and overworld_editor.cc 2024-08-25 14:46:54 -04:00
scawful
a9d365f3b4 cleanup constants 2024-08-20 23:09:10 -04:00
scawful
7b33313281 big cleanup 2024-08-20 22:10:35 -04:00
scawful
54e8d7c3a5 Remove deprecated BitmapManager and experiment flag 2024-08-13 22:02:05 -04:00
scawful
b9622c880c Refactor DungeonEditor to use std::array for gfx sheets 2024-08-13 21:57:00 -04:00
scawful
9a2c8ae17a replace old renderer access pattern 2024-08-09 18:58:07 -04:00
scawful
7c708519ac standardize imgui headers as user instead of system 2024-07-30 23:33:12 -04:00
scawful
3710ee5ed9 remove pipeline.h 2024-07-24 09:37:35 -04:00
scawful
8e9f5d345b move pipeline functions into respective gui files 2024-07-24 09:31:42 -04:00
scawful
cbc6788e2e move DungeonEditor, merge widgets with style, split up CMakeLists 2024-07-24 01:38:36 -04:00
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