- Introduced new E2E test suite for comprehensive ROM testing, validating the complete ROM editing workflow.
- Added ZSCustomOverworld test suite to validate version upgrades and data integrity.
- Updated `EditorManager` to register the new test suites.
- Enhanced CMake configuration to include the new test files.
- Updated README to reflect the new testing capabilities and best practices for AI agent testing.
- Deleted `generate-vs-projects-simple.py`, `generate-vs-projects.bat`, and `generate-vs-projects.ps1` scripts to streamline project setup.
- Updated `README.md` to reflect the removal of these scripts and simplify project generation instructions.
- Removed `test_asar_integration.py` and `test-vs-generation.ps1` scripts as part of the cleanup process.
- Increased warning level to Level4 in YAZE.vcxproj for better code quality checks.
- Enhanced preprocessor definitions to address C++23 deprecation warnings and improve compatibility with Clang.
- Added additional compiler options for better build performance and compatibility.
- Updated build instructions to recommend Clang for Windows, highlighting its advantages over MSVC.
- Included detailed setup options for both Clang and MSVC, along with troubleshooting tips for common issues.
- Added 'bash' as the shell for the Build and Package steps in the release workflow to ensure consistent execution environment.
- This change enhances compatibility and reliability during the CI process.
- Introduced a new filter for "Generated Files" to organize generated headers and configuration files.
- Added custom build commands to generate the yaze_config.h file with versioning information for different build configurations (Debug and Release) across multiple platforms (Win32, x64, ARM64).
- Removed an unused header file from the project structure to streamline the codebase.
- Introduced a new filters file (YAZE.vcxproj.filters) to enhance project structure in Visual Studio.
- Organized source, header, and resource files into logical groups for better navigation and management.
- Included various filters for application components, editor modules, and assets to streamline development workflow.
- Added support for post-build test discovery in the release workflow to improve testing efficiency.
- Updated Windows packaging logic to prefer CMake-generated packages, with fallback to manual packaging if necessary.
- Improved error handling and output messages during the packaging process for better clarity and reliability.
- Conditional test discovery based on the YAZE_BUILD_TESTS flag in CMakeLists.txt to streamline test execution.
- Changed the release notes header from "Yaze" to "yaze" for consistency in the release workflow.
- Updated the CreateBpsPatch and ApplyBpsPatch functions in bps.h to return absl::Status for better error handling and clarity.
- Modified the YAZE.vcxproj file to include additional include directories for improved project structure and dependency management.
- Added new header and source files related to the editor and Zelda3 components, expanding the project's functionality.
- Removed the non-blocking test execution step from the GitHub Actions workflow to streamline the release process.
- Deleted references to the yaze_test, yaze_core, yaze_c, and z3ed projects from the Visual Studio solution file (YAZE.sln) to streamline the project structure.
- Added a non-blocking test execution step for pre-release versions in the GitHub Actions workflow (release.yml), allowing tests to run without failing the release process, improving CI reliability.
- Created a new Visual Studio solution file (YAZE.sln) to manage the project structure.
- Added a project file (YAZE.vcxproj) with configurations for Debug and Release builds across multiple platforms (Win32, x64, ARM64).
- Established initial project structure with relevant source and header files included for compilation.
- Updated theme manager to remove unnecessary logging statements, streamlining the code for better readability.
- Eliminated all references to PNG and ZLIB dependencies in CMake configuration and project files.
- Updated documentation to reflect the removal of PNG support and related functionalities.
- Adjusted build scripts and source files to remove unused code related to PNG handling, ensuring a cleaner codebase.
- Improved the vcpkg path checking mechanism to include additional common installation locations and check for global installations.
- Added support for manifest mode by detecting the presence of a vcpkg.json file, allowing automatic dependency management.
- Enhanced output messages to provide clearer feedback on vcpkg usage and installation status, improving user experience.
- Updated the Windows packaging step in release.yml to use PowerShell's Compress-Archive for creating zip files, improving compatibility and reliability.
- Added informative echo statements to clarify the packaging process for Windows builds.
- Updated the vcpkg path check in the generate-vs-projects.ps1 script to ensure proper path formatting.
- Changed the path concatenation method for improved clarity and consistency.
- Updated the Visual Studio setup guide to recommend using a project generation script for easier configuration.
- Added detailed instructions for the new script, including features and usage examples.
- Improved the script to check for vcpkg installation and automatically install dependencies if missing.
- Introduced a test script to verify the project generation process with different configurations.
- Enhanced error handling and output messages in the project generation script for better user experience.
- Updated the CMake configuration to include SDL2main for Windows builds when using the bundled SDL.
- Added a definition to handle SDL main entry point, improving compatibility for Windows applications.
- Updated changelog to reflect the new support for SDL2main in version 0.3.1.
- Replaced the heredoc syntax with echo commands to create the Info.plist file in both release-complex.yml and release-simplified.yml.
- This change enhances clarity and maintainability of the plist generation process.
- Removed inline macOS packaging logic from release.yml and replaced it with a call to a new script, create-macos-bundle.sh, for better organization and maintainability.
- Added create-macos-bundle.sh to handle the creation of the macOS application bundle and DMG file, improving clarity and separation of concerns in the build process.
- Changed the output directory for Doxygen documentation to 'docs/' for better organization.
- Updated Visual Studio project generation command to use Python for enhanced vcpkg integration.
- Revised build instructions to clarify the use of vcpkg and added fallback mechanisms for CI/CD workflows.
- Updated subproject commit IDs for various libraries to ensure consistency across dependencies.
- Updated the condition for checking vcpkg availability in release workflows to enhance readability.
- Ensured consistent formatting across release-complex.yml, release-simplified.yml, and release.yml.
- Added a fallback mechanism for vcpkg setup to handle failures gracefully.
- Introduced environment variables to indicate vcpkg availability and switch to a minimal build configuration if vcpkg is not available.
- Updated CMake configuration to conditionally use vcpkg toolchain based on the availability flag.
- Changed the project file generation command from PowerShell to Python for better integration with vcpkg.
- Enhanced documentation to clarify automatic vcpkg dependency management for zlib, libpng, and SDL2.
- Added note that generated project files will remain in sync with CMake configuration.
- Deleted `YAZE.sln` and `YAZE.vcxproj` files as they are now generated automatically.
- Updated the Windows development guide to reflect changes in project file generation and vcpkg integration.
- Enhanced troubleshooting section with common issues related to dependencies and project setup.
- Modified setup script messages to clarify the new workflow for opening and building the project in Visual Studio.
- Updated the vcpkgGitCommitId to '2024.12.12' in release-complex.yml, release-simplified.yml, and release.yml for consistency.
- Added a new documentation file B4-release-workflows.md detailing the different release workflows, their purposes, features, and use cases.
- Updated index.md to include a link to the new release workflows documentation.
- Added a comment to indicate that the LoadSystemFonts function is intended for loading Linux system fonts into ImGui.
- Maintained the function for compatibility while ensuring it does not perform any operations on Linux, as system font loading is now handled by NFD (Native File Dialog).
- Updated the builtin-baseline in vcpkg.json to the latest version.
- Removed GLEW references from CMake files to avoid MSYS2 issues and streamline the build process.
- Adjusted include and link directories in z3ed.cmake to reflect the removal of GLEW.
- Removed Windows-specific font loading code to streamline the font loading process.
- Updated the LoadSystemFonts function to indicate that system font loading is now handled by NFD (Native File Dialog) for Linux.
- Maintained the function for compatibility while ensuring it does not perform any operations on Linux.
- Added additional Abseil flags modules to the CMake configuration for better support.
- Refactored Windows-specific font loading code to avoid namespace conflicts by using the `::` prefix for Windows API calls.
- Improved error handling and ensured proper memory management when retrieving font paths from the Windows registry.
- Introduced a new Python script, `generate-vs-projects-simple.py`, to create Visual Studio project files without complex CMake dependencies.
- The script generates both `.vcxproj` and `.sln` files, consolidating source and header files for the YAZE project.
- Updated the Windows development setup script to utilize the new generator, providing fallback to the original if the simple generator fails.
- Enhanced user instructions for building the project in Visual Studio.
- Transitioned from a function-based structure to a sequential approach, simplifying the script flow.
- Enhanced user feedback with clear status messages for each setup step, including checks for project directory, Visual Studio, Git, Python, and vcpkg.
- Improved error handling and instructions for missing dependencies, ensuring a smoother setup process.
- Streamlined the process for generating Visual Studio project files and testing builds, making it more user-friendly.
- Transitioned to a function-based approach, reducing complex conditional statements.
- Enhanced user feedback with a consistent messaging function for status updates.
- Modularized setup steps for checking project directory, Visual Studio, Git, Python, and vcpkg.
- Improved error handling and instructions for each setup step, ensuring a clearer user experience.
- Simplified the script structure by removing complex conditional statements.
- Enhanced output messages for each setup step, providing clearer guidance on the status of checks for project files, Visual Studio, Git, Python, and vcpkg.
- Improved error handling and user instructions for missing dependencies and setup steps.
- Streamlined the process for generating Visual Studio project files and testing builds, ensuring a more user-friendly experience.
- Refactored batch and PowerShell build scripts to streamline argument parsing and enhance error handling.
- Added support for cleaning build directories and improved feedback for missing dependencies.
- Updated project file generation logic to handle missing configuration files more gracefully.
- Introduced a new validation script to ensure the build environment is correctly set up before building.
- Removed obsolete setup scripts to simplify the repository structure.
- Enhanced Git and Python checks to ensure proper installation before proceeding with setup.
- Updated vcpkg cloning logic to verify Git availability and provide clearer error messages.
- Improved project file generation and build testing sections with additional user feedback and error handling.
- Removed obsolete PowerShell syntax test script to streamline the repository.
- Included GLEW, boost-system, boost-filesystem, and boost-thread as dependencies.
- Specified platform compatibility to exclude UWP for these libraries.
- Removed obsolete project entries from the solution file to streamline structure.
- Updated YAZE project configuration to enable vcpkg integration and multi-architecture support.
- Enhanced build scripts for Windows, including automated setup and testing processes.
- Added new documentation for Windows development setup and build instructions.
- Updated batch and PowerShell scripts to check for proper references to YAZE.vcxproj in the solution file.
- Added verification for project configurations, providing user feedback on their status.
- Improved messaging for error states to guide users in ensuring correct project setup.
- Updated batch and PowerShell scripts to improve the configuration process for Visual Studio projects.
- Enhanced user feedback by checking for existing solution files and verifying project references.
- Added help options in the PowerShell script to guide users on available parameters and usage examples.
- Improved messaging for success and error states to facilitate troubleshooting and user experience.
- Enhanced the installation process for build tools and dependencies using Chocolatey, with error handling for individual package installations.
- Added verification steps to confirm successful installation of CMake, Ninja, Git, and Python3.
- Updated environment setup to ensure a minimal build configuration and improved user feedback during the setup process.
- Revised build instructions to include comprehensive Windows support with automated setup scripts and Visual Studio integration.
- Added detailed sections for Windows development, including recommended setup scripts and manual options for vcpkg integration.
- Improved clarity on build commands and troubleshooting steps for CMake and Visual Studio issues.
- Introduced new scripts for testing CMake configuration and streamlined project generation processes.