Commit Graph

23 Commits

Author SHA1 Message Date
scawful
a48a85ae72 update palette editor and palette set viewer 2024-07-14 14:30:46 -04:00
scawful
934b9e05f3 remove shared_ptr semantics from BitmapManager as underlying texture/surface are already smart ptrs 2024-07-13 13:07:47 -04:00
scawful
1d6b53093e fix double free on tile16_blockset_bmp 2024-05-30 18:05:11 -04:00
scawful
85bd48eafa housekeeping 2024-05-24 21:34:36 -04:00
scawful
347c1e8f59 add labels to gfx group editor 2024-05-24 19:52:23 -04:00
scawful
b06e22dc0d Add zelda3::overworld namespace 2024-04-14 14:37:53 -05:00
scawful
277d959bda Refactor PaletteGroupMap 2024-04-14 13:14:19 -05:00
scawful
2aa9bce9ca Move editor interface to editor/utils 2024-04-14 10:00:33 -05:00
scawful
aed54f1493 fix hyrule magic decompression memory leak, misc housekeeping 2024-02-03 00:04:21 -05:00
scawful
693dca1329 Rename SNESPalette, SNESColor to SnesPalette, SnesColor
Create snes_color.h and snes_color.cc to separate concerns
2024-01-31 21:09:42 -05:00
scawful
348bfa8f74 Update GfxGroupEditor 2024-01-22 22:08:39 -05:00
scawful
7d28d35e5d Add SaveRom to MasterEditor, rename Rom::isLoaded to is_loaded 2024-01-22 03:29:18 -05:00
scawful
bf279cf327 Make DrawPaletteGroup public 2024-01-18 20:05:04 -05:00
scawful
be7276d976 Update Dungeon Usage Stats 2024-01-14 13:33:38 -05:00
scawful
20515d2f0b Housekeeping 2023-12-17 21:02:28 -05:00
scawful
f22b066dba GraphicsEditor updates, move pipelines to gui 2023-11-26 20:09:25 -05:00
scawful
041e365416 Dungeon object updates 2023-11-22 12:23:02 -05:00
Justin Scofield
8ff9f281ac Add more experiment flags 2023-11-20 21:50:40 -05:00
scawful
bbe76ac83c housekeeping, accessors, gui, etc 2023-11-20 21:12:02 -05:00
scawful
fee9484a5d Add resources folder for music and palette editor 2023-11-18 14:17:06 -05:00
scawful
bb806c51a7 Switch GfxGroupEditor to BitmapManager for gfx 2023-11-12 19:18:05 -05:00
scawful
61d235c342 Update GfxGroupEditor 2023-11-11 20:15:30 -05:00
scawful
b3a6eafe8b Add GfxGroupEditor 2023-11-11 19:00:58 -05:00