- Added RecordingState structure to manage recording session details.
- Implemented SaveRecordingState and LoadRecordingState functions to handle recording state persistence.
- Enhanced HandleTestRecordCommand to support starting and stopping recording sessions with various options.
- Integrated gRPC calls for starting and stopping recordings in GuiAutomationClient.
- Updated ProposalRegistry to include sandbox directory and ROM path in ProposalMetadata.
- Implemented JSON parsing for Tile16Proposal to handle proposal creation from JSON input.
- Updated CMakeLists.txt to ensure proper linking of emulator targets.
- Implemented `overworld-find-tile` command in the agent for searching tiles by ID.
- Updated `README.md` and `AGENT-ROADMAP.md` to reflect new command and usage.
- Enhanced `overworld_inspect` module with tile matching functionality.
- Added `OverworldDescribeMap` command to summarize metadata for a specified overworld map.
- Introduced `OverworldListWarps` command to list overworld entrances and holes with their coordinates.
- Refactored existing `overworld.cc` to utilize new helper functions for parsing and validation.
- Created `overworld_inspect.cc` and `overworld_inspect.h` to encapsulate map and warp-related functionalities.
- Updated `ModernCLI` to register new commands and handle their execution.
- Modified `tool_dispatcher.cc` to support dispatching the new commands.
- Updated CMake configuration to include new source files for the inspection commands.
- Added support for JSON in CMake configuration for AI integrations.
- Implemented new tool commands: resource-list and dungeon-list-sprites.
- Created ToolDispatcher for managing tool command execution.
- Refactored CMake structure to include agent sources and improve build configuration.
- Updated agent roadmap and README documentation to reflect current status and next steps.
- Added support for AI agent services, including `ConversationalAgentService`, to facilitate user interactions through a chat interface.
- Implemented `ChatTUI` for a terminal-based chat experience, allowing users to send messages and receive responses from the AI agent.
- Updated `EditorManager` to include options for displaying the agent chat widget and performance dashboard.
- Enhanced CMake configurations to include new source files for AI services and chat interface components.
This commit significantly expands the functionality of the z3ed system, paving the way for a more interactive and user-friendly experience in ROM hacking.
- Added `HandleResourceListCommand` to list resources by type and format (table or JSON).
- Introduced `HandleDungeonListSpritesCommand` to retrieve and display sprites from specified dungeon rooms.
- Updated command handling in `agent.cc` to support new subcommands.
- Enhanced error handling for invalid inputs and missing ROM files.
This commit expands the functionality of the z3ed agent, enabling users to interact with game resources and dungeon sprites more effectively.
- Restructured CLI service source files to improve organization, moving files into dedicated directories for better maintainability.
- Introduced new AI service components, including `AIService`, `MockAIService`, and `GeminiAIService`, to facilitate natural language command generation.
- Implemented `PolicyEvaluator` and `ProposalRegistry` for enhanced proposal management and policy enforcement in AI workflows.
- Updated CMake configurations to reflect new file paths and ensure proper linking of the restructured components.
- Enhanced test suite with new test workflow generation capabilities, improving the robustness of automated testing.
This commit significantly advances the architecture of the z3ed system, laying the groundwork for more sophisticated AI-driven features and streamlined development processes.
- Updated the immediate action plan to focus on integrating `Tile16ProposalGenerator` and `ResourceContextBuilder` into agent commands, improving command handling and proposal generation.
- Implemented the `SetTile` method in the `Overworld` class to facilitate tile modifications based on the current world context.
- Enhanced error handling in command execution to ensure robust feedback during ROM operations.
- Created new files for `Tile16ProposalGenerator` and `ResourceContextBuilder`, enabling structured management of tile changes and resource labels for AI prompts.
This commit advances the functionality of the z3ed system, laying the groundwork for more sophisticated AI-driven editing capabilities.
- Introduced SSL/HTTPS support in `z3ed.cmake` for secure communication, required for Gemini API and future collaborative features.
- Added options for OpenSSL integration and macOS Keychain support.
- Expanded `test_commands.cc` with new command handlers for running, replaying, and managing tests, improving modularity and usability.
- Updated command usage messages for clarity and consistency.
This commit enhances the security and functionality of the CLI, paving the way for more robust features in future iterations.
- Added new `test_common` module with helper functions for prompting and input handling.
- Introduced `test_common.cc` and `test_common.h` for shared functionality across test commands.
- Updated `z3ed.cmake` to include `test_common` in the build process.
- Refactored `test_commands.cc` to utilize new common utilities for improved readability and maintainability.
- Adjusted paths for source files in the build configuration to ensure proper linking.
This commit lays the groundwork for a more organized and modular approach to handling test commands, facilitating future enhancements and maintenance.
- Added `TestSuiteDefinition`, `TestGroupDefinition`, and `TestCaseDefinition` structures to represent test suite configurations.
- Implemented parsing logic for test suite definitions from a file in `test_suite_loader.cc` and `test_suite_loader.h`.
- Introduced `ReplayTestResult` structure in `gui_automation_client.h` to handle results from replaying tests.
- Added `ReplayTest` method in `GuiAutomationClient` to facilitate test replay functionality.
- Created `BuildTextSummary` and `BuildJUnitReport` functions in `test_suite_reporter.cc` for generating test reports.
- Implemented `WriteJUnitReport` function to save JUnit formatted reports to a specified output path.
- Enhanced error handling and logging throughout the new functionalities.
- Added a new helper function `CaptureHarnessScreenshot` to encapsulate SDL screenshot logic.
- Updated `ImGuiTestHarnessServiceImpl::Screenshot` to utilize the new screenshot helper.
- Enhanced `TestManager::CaptureFailureContext` to automatically capture screenshots and widget state on test failures.
- Introduced new fields in the `GetTestResultsResponse` proto for screenshot path, size, failure context, and widget state.
- Updated CLI and gRPC client to expose new diagnostic fields in test results.
- Ensured that screenshots are saved in a structured directory under the system's temp directory.
- Improved logging for auto-capture events, including success and failure messages.
- Added new test commands for GUI automation in `test_commands.cc`, including handling test runs, statuses, listings, and results.
- Refactored instances of `app::core::AsarWrapper` to `core::AsarWrapper` across multiple files for consistency.
- Updated CMake configuration to include new test command files.
- Modified integration and unit tests to reflect the changes in AsarWrapper usage.
- Ensured proper error handling and output formatting for test commands.
- Added `DiscoverWidgets` RPC to the ImGuiTestHarness service for enumerating GUI widgets.
- Introduced `WidgetDiscoveryService` to handle widget collection and filtering based on various criteria.
- Updated `agent gui discover` command to support new options for filtering and output formats.
- Enhanced `GuiAutomationClient` to facilitate widget discovery requests and responses.
- Added necessary protobuf messages for widget discovery in `imgui_test_harness.proto`.
- Updated CLI command handling to include new GUI discovery functionality.
- Improved documentation for the `agent gui discover` command with examples and output formats.
- Refactored the HandleTestCommand to support subcommands: status, list, and results.
- Implemented HandleTestStatusCommand to fetch and display the status of a test by ID.
- Added HandleTestListCommand to list tests with optional filters for category and status.
- Created HandleTestResultsCommand to retrieve detailed results for a specific test execution.
- Introduced new structures for test status details, test summaries, and results.
- Updated GuiAutomationClient to support gRPC calls for fetching test status and results.
- Enhanced the ModernCLI to reflect new command usage for test operations.
- Added JSON and YAML formatting for test results output.
- Implemented GuiAutomationClient for gRPC communication with the test harness.
- Added methods for various GUI actions: Click, Type, Wait, Assert, and Screenshot.
- Created TestWorkflowGenerator to convert natural language prompts into structured test workflows.
- Enhanced HandleTestCommand to support new command-line arguments for GUI automation.
- Updated CMakeLists.txt to include new source files for GUI automation and workflow generation.
- Introduced `RomLoadOptions` struct to manage various loading configurations for ROM files, including options for stripping headers, populating metadata, and loading Zelda 3 content.
- Updated `Rom::LoadFromFile` and `Rom::LoadFromData` methods to accept `RomLoadOptions`, allowing for more flexible ROM loading behavior.
- Implemented `MaybeStripSmcHeader` function to conditionally remove SMC headers from ROM data.
- Added new command handler `RomInfo` to display basic ROM information, including title and size.
- Created `ProposalRegistry` class to manage agent-generated proposals, including creation, logging, and status updates.
- Enhanced CLI commands to support proposal listing and detailed diff viewing, improving user interaction with agent-generated modifications.
- Updated resource catalog to include new actions for ROM info and agent proposal management.
- Added resource catalog for introspecting CLI resources, including schemas for palettes, ROMs, patches, overworlds, dungeons, and agents.
- Implemented serialization methods for resource schemas in both JSON and YAML formats.
- Introduced RomSandboxManager to manage sandboxed ROM copies, allowing for safe experimentation with ROM modifications.
- Updated ModernCLI to include new commands for palette management and enhanced help output.
- Added unit tests for resource catalog serialization and schema validation.
- Updated `.clang-tidy` and `.clangd` configurations for improved code quality checks and diagnostics.
- Added new submodules for JSON and HTTP libraries to support future features.
- Refined README and documentation files to standardize naming conventions and improve clarity.
- Introduced a new command palette in the CLI for easier command access and execution.
- Implemented various CLI handlers for managing ROM, sprites, palettes, and dungeon functionalities.
- Enhanced the TUI components for better user interaction and command execution.
- Added AI service integration for generating commands based on user prompts, expanding the CLI's capabilities.
- Refactored existing CLI commands to follow a more structured naming convention, improving clarity and usability.
- Introduced new commands for dungeon and graphics handling, including `dungeon export`, `gfx export-sheet`, and `gfx import-sheet`, with placeholder implementations.
- Added palette export and import commands, enhancing the CLI's capabilities for managing graphical assets.
- Updated usage examples and help text to reflect the new command structure and improve user guidance.
- Incremented version number in TUI components to reflect the latest changes.
- Upgraded CMake minimum version requirement to 3.16 and updated project version to 0.3.0.
- Introduced new CMake presets for build configurations, including default, debug, and release options.
- Added CI/CD workflows for continuous integration and release management, enhancing automated testing and deployment processes.
- Integrated Asar assembler support with new wrapper classes and CLI commands for patching ROMs.
- Implemented comprehensive tests for Asar integration, ensuring robust functionality and error handling.
- Enhanced packaging configuration for cross-platform support, including Windows, macOS, and Linux.
- Updated documentation and added test assets for improved clarity and usability.
- Added inclusion of file_dialog.h in TUI for enhanced file handling capabilities.
- Fixed syntax errors in Tile16Transfer by replacing commas with semicolons in assignment statements, ensuring proper execution of tile16 data comparisons.
- Updated yaze_save_rom and Backup command to use the new SaveSettings struct for improved clarity and maintainability.
- Adjusted SaveToFile calls in Tile16Transfer to align with the new structured settings approach.
- Enhanced parameter management for ROM saving operations across multiple components.