- Updated `CMakeLists.txt` to improve the generation and inclusion of `yaze_config.h` by specifying source and binary directories.
- Added include directories in various CMake files to ensure proper access to generated headers, enhancing build reliability and maintainability.
- Set properties for the generated header to improve IDE integration and organization within the project structure.
- Removed unnecessary dependencies from vcpkg.json for a cleaner configuration.
- Updated sdl2.cmake to improve handling of ZLIB and PNG dependencies for minimal builds on Windows.
- Added a comprehensive Visual Studio setup guide to assist users in configuring the YAZE project on Windows, including prerequisites and troubleshooting tips.
- Improved app configuration to prevent conflicts with Google Test integration, ensuring a smoother testing experience.
- Added conditional compilation flags for enabling testing features in EditorManager, ensuring that testing-related functionalities are only initialized when tests are enabled.
- Updated app configuration to define YAZE_ENABLE_TESTING based on the build settings, improving clarity and control over testing capabilities.
- Refactored comments to clarify the context of testing features throughout the EditorManager code.
- Refactored target_include_directories in app.cmake, emu.cmake, and z3ed.cmake to use absolute paths for better clarity and maintainability.
- Updated test_manager.cc and test_manager.h to simplify ImGui header inclusion.
- Enhanced test CMakeLists.txt to conditionally include directories for the extract_vanilla_values utility, ensuring proper integration with the new structure.
- Updated the CMake configuration to use target_compile_definitions for ImGuiTestEngine, improving clarity and maintainability.
- Introduced IMGUI_TEST_ENGINE_DEFINITIONS to streamline the definition process for targets linking to ImGuiTestEngine.
- Modified feature flags in features.h to conditionally enable the native file dialog based on the YAZE_ENABLE_NFD flag, enhancing flexibility in feature management.
- Added support for UI tests in the CMake configuration by introducing the YAZE_ENABLE_UI_TESTS option, ensuring proper linking with the ImGuiTestEngine if available.
- Updated SDL2 linking in test CMakeLists to use variable targets for improved flexibility and compatibility across platforms.
- Modified sprite_position_test to check for ROM file existence using std::ifstream for better error handling.
- Introduced a new app icon file (yaze.icns) for the macOS bundle.
- Updated CMake configuration to set macOS bundle properties, including icon file, bundle name, executable name, and versioning information.
- Removed outdated macOS bundle settings to streamline the configuration process.
- Conditionally include Google Test support in the build configuration, allowing for integrated testing when enabled.
- Refactor ImGui Test Engine setup to be conditional based on the YAZE_ENABLE_UI_TESTS flag, improving modularity.
- Update EditorManager to register new test suites, including integrated and performance tests, enhancing test coverage.
- Improve the test dashboard UI with additional options for filtering and viewing test results, providing a better user experience.
- Introduce a new integrated test suite for comprehensive testing of core functionalities, ensuring robustness and reliability.
- Added a comprehensive testing framework with support for unit, integration, and UI tests, improving overall test coverage and reliability.
- Integrated ImGui Test Engine for UI testing, allowing for real-time feedback and visualization of test results.
- Updated CMake configuration to conditionally include testing components based on build options, enhancing flexibility for developers.
- Introduced a new command in the CLI for running asset loading tests on ROMs, providing a straightforward way to validate functionality.
- Enhanced error handling and resource management during testing, ensuring stability and clarity in test execution.
- Improved user interface with a dedicated test dashboard for monitoring test progress and results, enhancing developer experience.
- Updated CMakeLists.txt to conditionally enable PNG support based on the presence of the PNG library, improving compatibility for minimal builds.
- Added vcpkg.json to manage project dependencies, including zlib, libpng, sdl2, and abseil, streamlining package management.
- Modified CI workflow in ci.yml to simplify CMake configuration commands for better readability.
- Enhanced CMake scripts to ensure proper handling of dependencies in both minimal and regular builds, improving build reliability.
- Updated CMakeLists.txt to introduce options for enabling experimental tests and minimal CI builds.
- Modified CMakePresets.json to refine test presets, including stable and experimental test configurations.
- Enhanced CI workflows in ci.yml to streamline testing processes, ensuring stable tests are prioritized and experimental tests are run separately.
- Added new documentation files outlining the CI/CD testing strategy and testing categories for better clarity on testing practices.
- Improved test discovery in CMakeLists.txt to simplify labeling and enhance CI efficiency.
- Upgraded CMake minimum version requirement to 3.16 and updated project version to 0.3.0.
- Introduced new CMake presets for build configurations, including default, debug, and release options.
- Added CI/CD workflows for continuous integration and release management, enhancing automated testing and deployment processes.
- Integrated Asar assembler support with new wrapper classes and CLI commands for patching ROMs.
- Implemented comprehensive tests for Asar integration, ensuring robust functionality and error handling.
- Enhanced packaging configuration for cross-platform support, including Windows, macOS, and Linux.
- Updated documentation and added test assets for improved clarity and usability.