Commit Graph

572 Commits

Author SHA1 Message Date
scawful
d3eca0f950 Make ExperimentFlags a singleton, remove inheritance relationships 2024-12-31 18:13:53 -05:00
scawful
daad7a4731 Improve error handling in LoadBinaryGfx by checking palette application status before rendering 2024-12-31 17:40:41 -05:00
scawful
50e4117230 Add entrance names to common header and update usage in OverworldEditor 2024-12-31 16:40:44 -05:00
scawful
d47e8a8387 Remove ImGui input flag and related code from core and editor components 2024-12-31 16:40:24 -05:00
scawful
6d2de44b94 Refactor Overworld blockset types and update related function signatures 2024-12-31 16:40:01 -05:00
scawful
398ba36811 Remove ImGuiFileDialog integration and replace with FileDialogWrapper in assembly and tile editors 2024-12-31 15:47:51 -05:00
scawful
9745e7005c Remove ImGuiColorTextEdit integration and update includes for TextEditor 2024-12-31 15:25:26 -05:00
scawful
5ff7eaa526 Add yaze_config.h for version management and update version check logic 2024-12-31 12:50:14 -05:00
scawful
33dc1983bc Add Rom dependency injection to OverworldEditor 2024-12-31 11:43:33 -05:00
scawful
79a16bbefe mmmm housekeeping 2024-12-30 19:05:16 -05:00
scawful
19deca88ab Add OverworldEntranceTileTypes and remove EntranceContext boiler plate 2024-12-30 19:04:51 -05:00
scawful
96095969c6 Refactor GfxContext references to use gfx::GfxContext for consistency 2024-12-30 19:04:20 -05:00
scawful
59e59f8a38 Refactor hex string handling: replace UppercaseHex functions with Hex equivalents 2024-12-30 09:48:19 -05:00
scawful
c0bce7fd1c Fix formatting and clean up namespace declarations in editor and GUI files 2024-12-29 16:45:48 -05:00
scawful
7e470f2b33 remove dungeon namespace 2024-12-29 16:14:20 -05:00
scawful
8cf16906e6 remove overworld namespace 2024-12-29 16:12:53 -05:00
scawful
3fc3e2af43 Refactor OverworldEditor toolset to use gui::AddTableColumn 2024-12-29 16:03:40 -05:00
scawful
17659eccab Refactor DungeonEditor::RefreshGraphics for improved readability and consistency 2024-12-29 16:02:47 -05:00
scawful
54c170373b Change Load2BppGraphics to standalone fn, add mutable_data accessor 2024-12-29 09:58:58 -05:00
scawful
a8dcfe3d05 Remove dynamic layout code 2024-12-29 09:58:34 -05:00
scawful
295f512826 Refactor namespace declarations for consistency in command and extension managers 2024-12-28 21:33:53 -05:00
scawful
e05e7c35db remove app namespace 2024-12-28 21:28:51 -05:00
scawful
07726d90a0 Cleanup MessageEditor 2024-12-28 17:47:33 -05:00
scawful
f752fc0d4a Cleanup OverworldEditor 2024-12-28 17:17:50 -05:00
scawful
2deb0050be Refactor EditorContext and system managers for improved clarity and consistency 2024-11-20 09:52:54 -05:00
scawful
21314702e8 Add EditorContext, refactor utils, add system managers 2024-11-19 23:10:23 -05:00
Justin Scofield
0b9f7ee6fa Refactor includes for improved organization and clarity 2024-11-18 18:01:14 -05:00
scawful
ec85a206b1 Refactor color conversion functions for consistent naming and improved readability 2024-11-18 14:12:46 -05:00
scawful
d664762344 Implement dynamic layout support and enhance window management commands in EditorManager 2024-11-18 14:07:22 -05:00
scawful
f630aa88a2 Refactor command manager and editor includes for improved organization and functionality 2024-11-18 14:05:54 -05:00
scawful
731eb456ab Refactor editor includes and update source files for improved organization 2024-11-18 14:05:08 -05:00
scawful
b336d14233 Refactor include paths and remove redundant headers in core and editor modules 2024-11-15 23:38:44 -05:00
scawful
e3ed705336 Refactor tab handling in Dungeon and Graphics editors for improved readability 2024-11-13 09:42:54 -05:00
scawful
c306b0d20c Fix tile16 editing for dungeon map tiles 2024-11-13 09:16:31 -05:00
scawful
7798d769a5 Refactor bitmap update methods to remove unnecessary parameters; simplify texture updating in Renderer and Bitmap classes 2024-11-13 09:16:16 -05:00
scawful
b1edd862fc Reorder includes in assembly and dungeon editor files for improved clarity; remove unused headers 2024-11-13 08:53:08 -05:00
scawful
e0db021e7c Add input field size constant and improve sprite preview handling; adjust depth and add checks for empty graphics 2024-11-13 08:52:55 -05:00
scawful
5677b62b32 Update blockset canvas size for improved layout; adjust height to accommodate additional elements 2024-11-13 08:52:48 -05:00
scawful
8f8727b6c9 Update include paths in extension manager files for consistency 2024-11-13 08:51:10 -05:00
scawful
c32a158f77 Refactor includes in graphics editors for consistency; remove unused headers and improve clarity 2024-11-13 08:50:56 -05:00
scawful
a70414d803 Store converted binary graphics data in ScreenEditor and rename save functions for clarity 2024-11-10 17:25:26 -05:00
scawful
0035176f86 Add CopyTile8bpp16 function and refactor usage in OverworldMap 2024-11-10 17:16:46 -05:00
scawful
42db41ebae Refactor GraphicsEditor tab handling for improved readability and structure 2024-11-10 16:58:34 -05:00
scawful
f3555b49ba Add SaveDungeonMapTile16 function to handle saving dungeon map tile data and enhance tile editing UI 2024-11-10 15:07:52 -05:00
scawful
f5ac6124b0 Implement LoadBinaryGfx functionality: Refactor GFX loading from BIN file into a separate method, improve error handling, and update UI button for better user experience 2024-11-10 12:31:03 -05:00
scawful
6d4f7974ae Enhance ScreenEditor: Refactor LoadDungeonMapTile16 to accept gfx data and bin mode, improve variable naming, and add functionality to load graphics from a BIN file 2024-11-10 11:29:06 -05:00
scawful
89a8e47e9c Fix DungeonMap ScreenEditor gfx bug, update formatting 2024-11-10 09:55:07 -05:00
scawful
d118857e2e Add keybinding save and load functionality to CommandManager 2024-11-10 09:03:50 -05:00
scawful
8555dacdb5 Refactor project structure: remove labeling.h and update references to use project.h, enhancing code clarity and maintainability 2024-11-09 21:04:39 -05:00
scawful
ba5c86f0ba Refactor recent files management: consolidate RecentFilesManager into project.h and remove redundant recent_files.h 2024-11-09 20:38:00 -05:00