Commit Graph

18 Commits

Author SHA1 Message Date
scawful
bf94668455 Refactor OverworldEditor to use zelda3::GameEntity 2024-08-24 23:57:19 -04:00
scawful
270bef0973 Refactor OverworldEntity to use uint16_t for map_id and improve code organization 2024-08-22 10:49:12 -04:00
scawful
a8ed9b7f92 remove magic numbers, enforce const correctness 2024-08-20 21:31:59 -04:00
scawful
e404eabe64 overworld sprite cleanup 2024-08-20 13:06:35 -04:00
scawful
49611d4944 big cleanup, replace Bytes alias with std::vector<uint8_t> to reduce ambiguity 2024-08-20 12:02:47 -04:00
scawful
69553d7c5a include std::array 2024-08-07 16:16:42 -04:00
scawful
6d65b65cdc add SpriteInstruction class 2024-08-07 16:10:50 -04:00
scawful
8234dbc218 add SpriteAction class 2024-08-07 16:10:43 -04:00
scawful
e6316d31a4 add SpriteBuilder class 2024-08-07 16:03:39 -04:00
scawful
90933517c4 cleanup sprite pal and overworld editor 2024-07-22 19:26:15 -04:00
scawful
b06e22dc0d Add zelda3::overworld namespace 2024-04-14 14:37:53 -05:00
scawful
08ad521b74 Update OverworldEditor documentation and others 2024-04-14 10:33:18 -05:00
scawful
e006702df1 OverworldMap sprite entities, canvas drawing updates 2024-01-28 12:04:52 -05:00
scawful
e086f12ade OverworldEntity update: Entrances, Exits, Items 2024-01-27 15:55:47 -05:00
scawful
c1ad23284e housekeeping 2023-11-11 20:17:34 -05:00
scawful
878b1ee1eb Add FindMetastamp, etc housekeeping 2023-08-18 17:21:17 -04:00
scawful
3ada9988aa Begin LoadSprites, LoadChests, housekeeping 2023-06-25 10:08:01 -04:00
scawful
5ac7002c88 Popout PaletteEditor, general housekeeping 2023-05-22 09:16:20 -05:00