Commit Graph

2237 Commits

Author SHA1 Message Date
scawful
9a11c970ae Change yaze_run_cocoa_app_delegate to return an int for better error handling; update main to reflect this change 2025-01-26 13:19:58 -05:00
scawful
26cda69d44 Refactor common functionality into zelda3 namespace; remove references to core::common 2025-01-22 13:53:01 -05:00
scawful
43fc52dec7 Refactor SnesToPc and PcToSnes functions for improved readability and consistency; remove redundant core:: namespace usage 2025-01-22 13:45:58 -05:00
scawful
de53ccae21 Refactor ExperimentFlags to FeatureFlags for consistency across the codebase 2025-01-22 13:41:28 -05:00
scawful
b245b10963 Refactor logging to use util::logf and add log utility header 2025-01-22 13:36:37 -05:00
scawful
a5b94ab173 Refactor folder item management and move NotifyValue to a new utility header 2025-01-22 13:32:45 -05:00
scawful
50c9223a53 Add hex utility functions and refactor usage in editors 2025-01-22 13:28:21 -05:00
scawful
62e6157864 Refactor GetGraphicsAddress to return uint32_t and remove unnecessary namespace 2025-01-22 10:38:07 -05:00
scawful
dd9f05aeb7 Fix ROM file handling to use Get() method for flag retrieval 2025-01-22 10:38:01 -05:00
scawful
0c170b3fbb Refactor flag parsing to use argc and argv directly in z3ed 2025-01-21 22:13:07 -05:00
scawful
01db131adb Add flag handling for ROM file in main application 2025-01-21 22:13:00 -05:00
scawful
1764ca0dde Add RETURN_IF_EXCEPTION macro for improved error handling 2025-01-21 21:54:10 -05:00
scawful
04c083bdfe Add additional flag declarations for BPS and file handling in z3ed 2025-01-21 21:52:13 -05:00
scawful
d20bbd174a Add Help component and update main menu to include Help option 2025-01-21 21:52:02 -05:00
scawful
31fc641dc4 Add flag parsing functionality and implement global flag registry 2025-01-19 22:53:35 -05:00
scawful
e0797fee24 Rename snes_color.h to snes.h and consolidate tile structures 2025-01-19 21:00:51 -05:00
scawful
c38108b551 Update Doxyfile and refactor includes in tile16_transfer and main.mm 2025-01-19 20:23:02 -05:00
scawful
809282edad remove nonstandard type aliases 2025-01-19 20:16:40 -05:00
scawful
fa33be3463 Add tests for ParseSingleMessage function in message_test.cc 2025-01-19 20:01:57 -05:00
scawful
581f86bdb6 Add ParseSingleMessage function to handle message parsing from ROM data 2025-01-19 20:01:46 -05:00
scawful
5afaecf1ee Refactor test includes 2025-01-19 19:14:53 -05:00
scawful
0843d25e57 Remove absl flags from z3ed 2025-01-19 19:10:09 -05:00
scawful
e4cc3b977a Move test dir to root 2025-01-19 19:09:39 -05:00
scawful
de75cc6850 Update tests 2025-01-19 18:55:01 -05:00
scawful
38d34fd40c Add BPS patch utility functions and integrate into CLI handlers 2025-01-19 18:46:56 -05:00
scawful
80b84caca8 Add yaze_save_rom function for saving ROM files 2025-01-19 02:45:56 -05:00
scawful
e6a37970a0 Add equipment selection for sword, shield, and armor in save file generation 2025-01-19 02:24:36 -05:00
scawful
5523ffb3c7 Implement palette editor functionality with dynamic color loading and save option 2025-01-19 01:59:35 -05:00
scawful
4cd13b9215 Enhance BPS patch application with error handling and file output; improve main menu display 2025-01-19 01:36:17 -05:00
scawful
20ab684aae Add begin() and end() methods to SnesPalette for improved iteration 2025-01-18 22:01:45 -05:00
scawful
bc52fc5116 Refactor TUI components for improved layout handling and add palette editor functionality 2025-01-18 22:01:37 -05:00
scawful
a28da3b2ca Add Generate Save File component and improve main menu layout handling 2025-01-18 19:35:54 -05:00
scawful
444907ee4e Implement main menu and layout switching in TUI; add components for applying BPS patches, loading ROMs, and palette editing 2025-01-18 16:13:02 -05:00
scawful
c1a9b49f69 Add file_dialog.cc to z3ed CMake configuration 2025-01-18 15:11:47 -05:00
scawful
054f78ceb1 Update yaze.cc lib implementation to use zelda3 scoped fns 2025-01-18 15:10:47 -05:00
scawful
146f85eb31 Refactor OverworldTest to initialize overworld_ with ROM data and improve formatting of assertions 2025-01-18 15:10:11 -05:00
scawful
2cc15350aa Update CMakeLists.txt to include zelda.h and adjust yaze.h path 2025-01-18 15:09:59 -05:00
scawful
956a70e8fa Rename z3 structures to zelda3 for consistency and clarity; add zelda3_rom struct and related functions 2025-01-18 15:09:38 -05:00
scawful
7b939d9a70 Remove unused MockClock class from testing mocks 2025-01-18 12:33:46 -05:00
scawful
339df53674 Refactor ROM loading methods 2025-01-18 12:33:33 -05:00
scawful
3fc52cce62 Add zelda.h for game version handling and refactor ROM version management 2025-01-18 00:45:44 -05:00
scawful
1c53ba24c5 Refactor PPU and CPU classes by removing Clock dependency and updating constructors 2025-01-18 00:12:12 -05:00
scawful
70510ec0e9 Fix overworld initialization by passing internal ROM to constructor 2025-01-17 23:31:32 -05:00
scawful
ec2cc95b5a Update submodule references for imgui and imgui_test_engine 2025-01-17 23:31:27 -05:00
scawful
911cac401d Refactor message data handling and improve variable naming for clarity 2025-01-17 23:30:41 -05:00
scawful
0cbaaccb66 Enhance message tests and refactor graphics data loading in overworld tests 2025-01-16 05:08:04 -05:00
scawful
c8883a1e54 Remove unused includes and clean up header files 2025-01-16 03:44:37 -05:00
scawful
d9cc92edca Add ParseMessageData to message data helper fns 2025-01-09 21:23:14 -05:00
scawful
30bfa91427 Refactor yaze initialization and shutdown to use status codes and add error messaging 2025-01-06 23:17:18 -05:00
scawful
5085d8ebad update imgui and imgui_test_engine 2025-01-06 21:39:41 -05:00