scawful
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8555dacdb5
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Refactor project structure: remove labeling.h and update references to use project.h, enhancing code clarity and maintainability
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2024-11-09 21:04:39 -05:00 |
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scawful
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3d23922f71
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Refactor dungeon room initialization for clarity and add unit tests for room loading functionality
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2024-11-08 00:18:33 -05:00 |
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scawful
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e8e6ab00bf
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Refactor ImTextureID casting for SDL_Texture rendering
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2024-10-09 01:59:15 -04:00 |
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scawful
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7e0f38ef0f
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housekeeping
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2024-08-25 15:40:14 -04:00 |
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scawful
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36cc07525b
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Refactor assembly_editor.cc, dungeon_editor.h, and overworld_editor.cc
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2024-08-25 14:46:54 -04:00 |
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scawful
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a9d365f3b4
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cleanup constants
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2024-08-20 23:09:10 -04:00 |
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scawful
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7b33313281
|
big cleanup
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2024-08-20 22:10:35 -04:00 |
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scawful
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54e8d7c3a5
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Remove deprecated BitmapManager and experiment flag
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2024-08-13 22:02:05 -04:00 |
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scawful
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b9622c880c
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Refactor DungeonEditor to use std::array for gfx sheets
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2024-08-13 21:57:00 -04:00 |
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scawful
|
9a2c8ae17a
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replace old renderer access pattern
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2024-08-09 18:58:07 -04:00 |
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scawful
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7c708519ac
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standardize imgui headers as user instead of system
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2024-07-30 23:33:12 -04:00 |
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scawful
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3710ee5ed9
|
remove pipeline.h
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2024-07-24 09:37:35 -04:00 |
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scawful
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8e9f5d345b
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move pipeline functions into respective gui files
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2024-07-24 09:31:42 -04:00 |
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scawful
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cbc6788e2e
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move DungeonEditor, merge widgets with style, split up CMakeLists
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2024-07-24 01:38:36 -04:00 |
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