scawful
|
6c0bc9877e
|
Refactor sprite dimension retrieval to use lowercase methods for consistency
|
2024-11-08 00:14:11 -05:00 |
|
scawful
|
665d58aa97
|
General cleanup
|
2024-11-02 00:10:24 -05:00 |
|
scawful
|
e8e6ab00bf
|
Refactor ImTextureID casting for SDL_Texture rendering
|
2024-10-09 01:59:15 -04:00 |
|
scawful
|
c31f3b81be
|
Refactor code to remove unused headers and unnecessary includes
|
2024-09-25 00:37:23 -04:00 |
|
scawful
|
374eebfac4
|
header include cleanup
|
2024-09-07 09:55:01 -04:00 |
|
scawful
|
028879aefd
|
Refactor palette_editor.cc and palette_editor.h for improved code organization and readability
|
2024-09-02 14:12:22 -04:00 |
|
scawful
|
7650c56e8d
|
update usage stats grids
|
2024-09-01 14:31:54 -04:00 |
|
scawful
|
048ac22517
|
fix overworld editor toolset names
|
2024-08-31 09:13:43 -04:00 |
|
scawful
|
740be3897f
|
housekeeping
|
2024-08-30 10:58:57 -04:00 |
|
scawful
|
dd340b1f1a
|
overworld housekeeping
|
2024-08-29 20:27:44 -04:00 |
|
scawful
|
698055d165
|
Refactor OverworldEditor and Overworld class
|
2024-08-29 19:52:38 -04:00 |
|
scawful
|
93d7aa545c
|
Refactor AssembleMap32Tiles to report errors
|
2024-08-29 19:10:02 -04:00 |
|
scawful
|
5532623e16
|
game constants housekeeping
|
2024-08-29 13:08:36 -04:00 |
|
scawful
|
95a5201a97
|
feat: Add custom overworld map settings UI to OverworldEditor
|
2024-08-25 17:01:18 -04:00 |
|
scawful
|
0c9faa7ac4
|
chore: pass flag to overworld map for loading custom data
|
2024-08-25 16:50:41 -04:00 |
|
scawful
|
36cc07525b
|
Refactor assembly_editor.cc, dungeon_editor.h, and overworld_editor.cc
|
2024-08-25 14:46:54 -04:00 |
|
scawful
|
c62b2c0913
|
Refactor OverworldEditor to use uint for loop counters in RefreshTile16Blockset method
|
2024-08-25 00:12:57 -04:00 |
|
scawful
|
bf94668455
|
Refactor OverworldEditor to use zelda3::GameEntity
|
2024-08-24 23:57:19 -04:00 |
|
scawful
|
270bef0973
|
Refactor OverworldEntity to use uint16_t for map_id and improve code organization
|
2024-08-22 10:49:12 -04:00 |
|
scawful
|
94108ebc0d
|
Refactor OverworldEditor to lazy load area graphics
|
2024-08-22 01:02:20 -04:00 |
|
scawful
|
23640310be
|
Refactor tile16 blockset data access methods
|
2024-08-21 21:54:28 -04:00 |
|
scawful
|
5d10cf4107
|
Refactor overworld editor to improve code organization and consolidate save logic
|
2024-08-21 21:21:25 -04:00 |
|
scawful
|
7b33313281
|
big cleanup
|
2024-08-20 22:10:35 -04:00 |
|
scawful
|
dc244ac02d
|
Refactor sprite editor to use Zelda3 namespace for default sprite names
|
2024-08-20 21:42:50 -04:00 |
|
scawful
|
a8ed9b7f92
|
remove magic numbers, enforce const correctness
|
2024-08-20 21:31:59 -04:00 |
|
scawful
|
e404eabe64
|
overworld sprite cleanup
|
2024-08-20 13:06:35 -04:00 |
|
scawful
|
49611d4944
|
big cleanup, replace Bytes alias with std::vector<uint8_t> to reduce ambiguity
|
2024-08-20 12:02:47 -04:00 |
|
scawful
|
2443336f9d
|
add GetLabel to ResourceLabelManager
|
2024-08-20 11:06:06 -04:00 |
|
scawful
|
aaa3a5c8fa
|
Refactor OverworldEditor to use constexpr for map settings column names
|
2024-08-17 12:16:30 -04:00 |
|
scawful
|
731b8f1c75
|
chore: Refactor clipboard functions to use namespace aliases
|
2024-08-14 00:11:18 -04:00 |
|
scawful
|
54e8d7c3a5
|
Remove deprecated BitmapManager and experiment flag
|
2024-08-13 22:02:05 -04:00 |
|
scawful
|
46dd8ee617
|
tile16 editor ptr bug fix
|
2024-08-12 10:27:58 -04:00 |
|
scawful
|
94a0fd02f6
|
move OverworldEditor to editor/overworld
|
2024-08-10 11:47:17 -04:00 |
|
scawful
|
9a2c8ae17a
|
replace old renderer access pattern
|
2024-08-09 18:58:07 -04:00 |
|
scawful
|
7c708519ac
|
standardize imgui headers as user instead of system
|
2024-07-30 23:33:12 -04:00 |
|
scawful
|
a5a1e183fa
|
update refresh logic, rearrange message editor
|
2024-07-29 18:24:46 -04:00 |
|
scawful
|
90933517c4
|
cleanup sprite pal and overworld editor
|
2024-07-22 19:26:15 -04:00 |
|
scawful
|
8255ec6993
|
fix refresh palette overworld map bug
|
2024-07-22 08:31:44 -04:00 |
|
scawful
|
90d5c15c64
|
add entity and refresh for overworld editor
|
2024-07-21 20:19:17 -04:00 |
|