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86 Commits 2 Branches 15 Tags
da7a20213015b5a3fd045eb0f187b331899076e1
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scawful da7a202130 explicitly define overloads
2022-06-13 18:32:48 -04:00
assets/Fonts
GUI Improvements with fonts and some underlying palette and bitmap code stuff
2022-06-11 13:51:02 -04:00
src
explicitly define overloads
2022-06-13 18:32:48 -04:00
tests
add decompression tests
2022-06-13 11:49:14 -04:00
.gitignore
ignore some local build files on my mac
2022-06-13 13:50:29 -04:00
.gitmodules
Added sneshacking library and started integrating into the code because it's honestly a better idea than refactoring the code and testing it when the code has already been testing so I'll likely be removing my version of it with due time
2022-06-11 20:05:15 -04:00
CMakeLists.txt
Changed filenames to match google style and adjusted some header includes
2022-06-12 20:21:42 -04:00
README.md
Added README.md
2022-06-08 23:28:46 -04:00

README.md

Yet Another Zelda3 Editor

Soon.

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Description
Yet Another Zelda3 Editor
romhackingzelda
Readme 34 MiB
Languages
C++ 85.8%
JavaScript 3.7%
Assembly 2.3%
CMake 2%
Shell 1.6%
Other 4.6%
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English
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