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yaze/docs/changelog.md

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September 2022

  • Drawing Overworld maps to the screen
  • Drawing entrance data on the overworld
  • Drawing 2bpp inventory graphics data
  • Started the YazeDelta project for version control.

August 2022

  • Added ValidateCompressionResults to ROM::Compress
  • Improved Overworld systems in preparation for drawing maps.

July 2022

  • Display current overworld map graphics tile sheets.
  • Added CreateAllGraphicsData to the ROM class
  • Added Google Abseil C++ library for error handling, string manipulation
  • Refactor ROM class to use smart pointers and STL containers

June 2022

  • Implemented LC_LZ2 Decompression
  • Created Bitmap class for displaying SNES Graphics
  • Added Overworld and OverworldMap class definitions
  • Built user interface using ImGui and SDL2
  • Started YAZE