793 B
793 B
September 2022
- Drawing Overworld maps to the screen
- Drawing entrance data on the overworld
- Drawing 2bpp inventory graphics data
- Started the YazeDelta project for version control.
August 2022
- Added ValidateCompressionResults to ROM::Compress
- Improved Overworld systems in preparation for drawing maps.
July 2022
- Display current overworld map graphics tile sheets.
- Added CreateAllGraphicsData to the ROM class
- Added Google Abseil C++ library for error handling, string manipulation
- Refactor ROM class to use smart pointers and STL containers
June 2022
- Implemented LC_LZ2 Decompression
- Created Bitmap class for displaying SNES Graphics
- Added Overworld and OverworldMap class definitions
- Built user interface using ImGui and SDL2
- Started YAZE