26 lines
793 B
Markdown
26 lines
793 B
Markdown
## September 2022
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- Drawing Overworld maps to the screen
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- Drawing entrance data on the overworld
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- Drawing 2bpp inventory graphics data
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- Started the YazeDelta project for version control.
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## August 2022
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- Added ValidateCompressionResults to ROM::Compress
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- Improved Overworld systems in preparation for drawing maps.
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## July 2022
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- Display current overworld map graphics tile sheets.
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- Added CreateAllGraphicsData to the ROM class
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- Added Google Abseil C++ library for error handling, string manipulation
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- Refactor ROM class to use smart pointers and STL containers
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## June 2022
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- Implemented LC_LZ2 Decompression
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- Created Bitmap class for displaying SNES Graphics
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- Added Overworld and OverworldMap class definitions
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- Built user interface using ImGui and SDL2
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- Started YAZE |