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yaze/docs/C1-changelog.md
2025-09-27 00:25:45 -04:00

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Changelog

0.3.0 (September 2025)

Major Features

  • Complete Theme Management System: 5+ built-in themes with custom theme creation and editing
  • Multi-Session Workspace: Work with multiple ROMs simultaneously in enhanced docked interface
  • Enhanced Welcome Screen: Themed interface with quick access to all editors and features
  • Asar 65816 Assembler Integration: Complete cross-platform ROM patching with assembly code
  • ZSCustomOverworld v3: Full integration with enhanced overworld editing capabilities
  • Advanced Message Editing: Enhanced text editing interface with improved parsing and real-time preview
  • GUI Docking System: Improved docking and workspace management for better user workflow
  • Symbol Extraction: Extract symbol names and opcodes from assembly files
  • Modernized Build System: Upgraded to CMake 3.16+ with target-based configuration

User Interface & Theming

  • Built-in Themes: Classic YAZE, YAZE Tre, Cyberpunk, Sunset, Forest, and Midnight themes
  • Theme Editor: Complete custom theme creation with save-to-file functionality
  • Animated Background Grid: Optional moving grid with color breathing effects
  • Theme Import/Export: Share custom themes with the community
  • Responsive UI: All UI elements properly adapt to selected themes

Enhancements

  • Enhanced CLI Tools: Improved z3ed with modern command line interface and TUI
  • CMakePresets: Added development workflow presets for better productivity
  • Cross-Platform CI/CD: Multi-platform automated builds and testing with lenient code quality checks
  • Professional Packaging: NSIS, DMG, and DEB/RPM installers
  • ROM-Dependent Testing: Separated testing infrastructure for CI compatibility with 46+ core tests
  • Comprehensive Documentation: Updated guides, help menus, and API documentation

Technical Improvements

  • Modern C++23: Latest language features for performance and safety
  • Memory Safety: Enhanced memory management with RAII and smart pointers
  • Error Handling: Improved error handling using absl::Status throughout
  • Cross-Platform: Consistent experience across Windows, macOS, and Linux
  • Performance: Optimized rendering and data processing

Bug Fixes

  • Graphics Arena Crash: Fixed double-free error during Arena singleton destruction
  • SNES Tile Format: Corrected tile unpacking algorithm based on SnesLab documentation
  • Palette System: Fixed color conversion functions (ImVec4 float to uint8_t conversion)
  • CI/CD: Fixed missing cstring include for Ubuntu compilation
  • ROM Loading: Fixed file path issues in tests

0.2.2 (December 2024)

  • DungeonMap editing improvements
  • ZSCustomOverworld support
  • Cross platform file handling

0.2.1 (August 2024)

  • Improved MessageEditor parsing
  • Added integration test window
  • Bitmap bug fixes

0.2.0 (July 2024)

  • iOS app support
  • Graphics Sheet Browser
  • Project Files

0.1.0 (May 2024)

  • Bitmap bug fixes
  • Error handling improvements

0.0.9 (April 2024)

  • Documentation updates
  • Entrance tile types
  • Emulator subsystem overhaul

0.0.8 (February 2024)

  • Hyrule Magic Compression
  • Dungeon Room Entrances
  • PNG Export

0.0.7 (January 2024)

  • OverworldEntities
    • Entrances
    • Exits
    • Items
    • Sprites

0.0.6 (November 2023)

  • ScreenEditor DungeonMap
  • Tile16 Editor
  • Canvas updates

0.0.5 (November 2023)

  • DungeonEditor
  • DungeonObjectRenderer

0.0.4 (November 2023)

  • Tile16Editor
  • GfxGroupEditor
  • Add GfxGroups functions to Rom
  • Add Tile16Editor and GfxGroupEditor to OverworldEditor

0.0.3 (October 2023)

  • Emulator subsystem
    • SNES PPU and PPURegisters