Commit Graph

22 Commits

Author SHA1 Message Date
scawful
d95162d8ef lower helmet chuchu health, housekeeping 2025-01-19 12:59:02 -05:00
scawful
206993e3d5 Add Piratian friendly and aggro behavior 2025-01-19 12:34:53 -05:00
scawful
80fd69d8bb Enemy housekeeping 2025-01-10 20:42:42 -05:00
scawful
2a996a69e5 Update sprite macros for draw code, add new macros 2024-12-19 09:44:08 -05:00
scawful
05ef14311a Fix Octorok priority gfx bug 2024-11-21 21:35:05 -05:00
scawful
a4ec5b9f7a Replace common sprite ram with their symbols 2024-11-19 16:11:23 -05:00
scawful
b31cb0c507 Housekeeping NPCs, Octorok, TransferDungeonMapGfx 2024-10-08 20:11:40 -04:00
scawful
ee20f2143b Update WaterOctorok action logic 2024-10-06 15:34:39 -04:00
scawful
6dc1c15c21 Add WaterOctorok hiding and shooting behavior 2024-10-06 12:32:41 -04:00
scawful
1e27733a3b Add WaterOctorok subtype, draw water ripple 2024-10-06 09:32:26 -04:00
scawful
863b3eaf5d Whitespace housekeeping 2024-09-29 18:10:13 -04:00
scawful
68f9d051cd Whitespace cleanup stuff 2024-09-26 16:51:40 -04:00
scawful
a90e73f06c fix octorok shooting direction, random 4way shot logic 2024-08-18 20:16:55 -04:00
scawful
ae8bd1ae64 fix octorok draw priority 2024-08-18 20:05:43 -04:00
scawful
827033c31c octorok damage flash and gfx based on direction 2024-07-27 16:51:24 -04:00
scawful
b7674a4c95 make Octorock_ShootEmUp use rand for 4way or single 2024-07-27 15:56:32 -04:00
scawful
fe334be8b5 add shadow to new octorok 2024-07-27 15:56:01 -04:00
scawful
9ff8118e5f add Sprite_Octorok_Move based on vanilla logic 2024-07-27 15:40:32 -04:00
scawful
580ca66b78 add Octorok_SpawnRock 2024-07-27 14:58:34 -04:00
scawful
b243803fa8 add Octorok_ShootEmUp, single and 4-way 2024-07-27 14:58:04 -04:00
scawful
f95a4b0064 remove last frame of new octorok, stone is a separate sprite 2024-07-27 13:41:05 -04:00
scawful
10f448fa55 add new octorok draw and template 2024-07-27 13:08:43 -04:00