scawful aede7551a3 Add new sprite documentation for Minecart, Pedestal, Portal, and Switch Track
- Created detailed documentation for the Minecart sprite, outlining its properties, constants, collision setup, main logic, and design patterns.
- Added documentation for the Pedestal sprite, including its vanilla overrides, custom logic for item interaction, and event triggering based on area context.
- Introduced documentation for the Portal sprite, detailing its two-way warping system, initialization, main logic, and helper routines for seamless transitions.
- Documented the Switch Track sprite, explaining its interactive behavior, state-based animation, and integration with external switches for dynamic track manipulation.
2025-10-03 01:52:48 -04:00
2025-01-11 21:10:30 -05:00
2025-01-19 22:13:13 -05:00
2024-11-19 20:38:49 -05:00
2024-03-29 00:34:42 -04:00

The Legend of Zelda: Oracle of Secrets

Source code for all assembly level hacks in the game. Learn more about the project at halext.org

Build using Asar with build.bat


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Custom Menu and HUD

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Custom Sprites

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New Areas

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Description
Custom Code for the Legend of Zelda: Oracle of Secrets ROM hack
Readme 3.6 MiB
Languages
Assembly 99.9%
Makefile 0.1%