aede7551a387627593d8e40085735025c6de586c
- Created detailed documentation for the Minecart sprite, outlining its properties, constants, collision setup, main logic, and design patterns. - Added documentation for the Pedestal sprite, including its vanilla overrides, custom logic for item interaction, and event triggering based on area context. - Introduced documentation for the Portal sprite, detailing its two-way warping system, initialization, main logic, and helper routines for seamless transitions. - Documented the Switch Track sprite, explaining its interactive behavior, state-based animation, and integration with external switches for dynamic track manipulation.
The Legend of Zelda: Oracle of Secrets
Source code for all assembly level hacks in the game. Learn more about the project at halext.org
Build using Asar with build.bat
Custom Menu and HUD
Custom Sprites
New Areas
Languages
Assembly
99.9%
Makefile
0.1%







