Commit Graph

101 Commits

Author SHA1 Message Date
scawful
3715ae98eb Enhance agent chat functionality with ROM context support and structured message rendering 2025-10-03 14:46:22 -04:00
scawful
208b9ade51 Integrate AI Agent Services and Chat Interface
- Added support for AI agent services, including `ConversationalAgentService`, to facilitate user interactions through a chat interface.
- Implemented `ChatTUI` for a terminal-based chat experience, allowing users to send messages and receive responses from the AI agent.
- Updated `EditorManager` to include options for displaying the agent chat widget and performance dashboard.
- Enhanced CMake configurations to include new source files for AI services and chat interface components.

This commit significantly expands the functionality of the z3ed system, paving the way for a more interactive and user-friendly experience in ROM hacking.
2025-10-03 12:39:48 -04:00
scawful
defdb3ea32 feat: Implement ROM merging in ProposalDrawer and integrate with EditorManager 2025-10-01 20:35:01 -04:00
scawful
0b62bcbda0 feat: Implement ProposalDrawer for managing agent proposals with UI controls 2025-10-01 19:38:08 -04:00
scawful
100fc23a2e Remove PerformanceMonitor and update references to PerformanceProfiler
- Deleted the PerformanceMonitor implementation and header files as functionality has been fully integrated into gfx::PerformanceProfiler.
- Updated all relevant source files to replace PerformanceMonitor and ScopedTimer with their gfx counterparts, ensuring consistent performance monitoring across the application.
2025-09-29 20:30:31 -04:00
scawful
2d10437888 Remove clipboard functionality and enhance performance monitoring features
- Deleted clipboard-related files (clipboard.cc, clipboard.h, clipboard.mm) to streamline the codebase.
- Added a performance dashboard in the EditorManager to monitor performance metrics and improve user experience.
- Integrated performance monitoring capabilities across various editors, allowing for detailed timing of critical operations.
- Updated the graphics system with batch processing for texture updates, significantly improving rendering performance.
- Introduced a memory pool allocator for efficient memory management during graphics operations.
2025-09-28 23:30:32 -04:00
scawful
f210cd85b4 Integrate performance monitoring across various editors
- Added performance monitoring capabilities using ScopedTimer in the DungeonEditor, PaletteEditor, ScreenEditor, MessageEditor, MusicEditor, SpriteEditor, and SettingsEditor classes to track loading times.
- Enhanced the Load methods in each editor to include timing for critical operations, improving performance analysis and optimization.
- Removed unnecessary debug output in the Sprite class to clean up the codebase.
2025-09-28 22:32:07 -04:00
scawful
b02f1fbb7d Enable conditional compilation for testing frameworks in EditorManager
- Added preprocessor directives to include testing-related headers and initialize test suites only when YAZE_ENABLE_TESTING is defined.
- This change enhances the modularity of the code by allowing for optional testing features based on the build configuration.
2025-09-28 20:08:26 -04:00
scawful
97f00d3fc6 Add E2E and ZSCustomOverworld test suites for comprehensive testing
- Introduced new E2E test suite for comprehensive ROM testing, validating the complete ROM editing workflow.
- Added ZSCustomOverworld test suite to validate version upgrades and data integrity.
- Updated `EditorManager` to register the new test suites.
- Enhanced CMake configuration to include the new test files.
- Updated README to reflect the new testing capabilities and best practices for AI agent testing.
2025-09-28 15:11:31 -04:00
scawful
660c3fd46f Enhance CMake configuration and improve string safety in source files
- Updated CMakeLists.txt to silence C++23 deprecation warnings and added definitions for intrinsic int128 support.
- Modified GitHub Actions workflow to handle missing asset directories gracefully and ensure correct versioning in Info.plist.
- Refactored string handling in multiple source files to use std::memcpy for safer string copying, preventing potential buffer overflows.
- Improved font loading logic and ensured consistent handling of theme properties in the editor.
2025-09-27 22:03:03 -04:00
scawful
332f050cf6 Update library directories and improve string handling in source files
- Added 'absl::numeric' to the AdditionalLibraryDirectories in yaze.vcxproj for enhanced functionality.
- Refactored string handling in multiple source files to use std::strncpy for safer string copying and prevent buffer overflows.
- Cleaned up unnecessary whitespace and improved code readability across various files.
2025-09-27 21:55:01 -04:00
scawful
8f8d2b7768 Enhance CI/CD integration for Visual Studio builds and update documentation
- Added a new workflow for validating Visual Studio builds on push and pull request events, ensuring that both x64 and x86 configurations are tested.
- Integrated vcpkg setup into the validation process to automatically manage dependencies.
- Implemented a PowerShell script for build validation, checking for executable creation and asset copying.
- Updated documentation to reflect the new CI/CD processes and automated validation features, improving clarity on build requirements and procedures.
- Refactored the EditorManager to streamline testing feature initialization, ensuring better control over testing capabilities.
2025-09-27 21:10:51 -04:00
scawful
bd875c3c5f Refactor vcpkg integration and enhance Windows build documentation
- Removed unnecessary dependencies from vcpkg.json for a cleaner configuration.
- Updated sdl2.cmake to improve handling of ZLIB and PNG dependencies for minimal builds on Windows.
- Added a comprehensive Visual Studio setup guide to assist users in configuring the YAZE project on Windows, including prerequisites and troubleshooting tips.
- Improved app configuration to prevent conflicts with Google Test integration, ensuring a smoother testing experience.
2025-09-27 21:00:28 -04:00
scawful
a578d48278 Enhance testing system integration in EditorManager and app configuration
- Added conditional compilation flags for enabling testing features in EditorManager, ensuring that testing-related functionalities are only initialized when tests are enabled.
- Updated app configuration to define YAZE_ENABLE_TESTING based on the build settings, improving clarity and control over testing capabilities.
- Refactored comments to clarify the context of testing features throughout the EditorManager code.
2025-09-27 20:14:20 -04:00
scawful
a9ead0a45c Refactor EditorManager and OverworldEditor for enhanced functionality and error handling
- Updated EditorManager to improve welcome screen logic, ensuring it only displays in truly empty states and not when a ROM is loaded but current_rom_ is null.
- Enhanced error handling in EditorManager by routing editor errors to the toast manager for better user feedback.
- Improved OverworldEditor with enhanced tile interaction detection and added scratch space functionality for better layout management.
- Introduced a new ScratchSpaceSlot structure in OverworldEditor to manage scratch space for tile16 layouts, allowing for more flexible editing and selection.
- Added utility functions in canvas_utils for grid alignment and effective scaling, improving overall canvas interaction.
- Implemented an enhanced palette editor with ROM integration, providing users with tools for color analysis and palette management.
2025-09-27 15:24:58 -04:00
scawful
86067fc066 Refactor welcome screen behavior in EditorManager to improve user control
- Updated the logic for displaying the welcome screen to only show it if it hasn't been manually closed by the user.
- Introduced a new flag to track whether the welcome screen was manually closed, enhancing user experience by preventing unwanted re-displays.
- Reset the welcome screen state when a ROM is loaded, ensuring a fresh start for the user.
- Minor adjustments to comments for clarity and maintainability.
2025-09-27 10:55:47 -04:00
scawful
9fc84c9a0c Remove DrawHomepage method from EditorManager and adjust welcome screen layout for improved UI consistency 2025-09-27 10:24:18 -04:00
scawful
41a3ee6ce2 Enhance editor UI and functionality with improved command palette and display settings
- Updated the command palette UI to include a search input with focus management, allowing users to filter and categorize commands more effectively.
- Enhanced the global search UI with tabbed results for recent files and labels, improving organization and accessibility.
- Refactored the display settings to be accessible via a popup, allowing customization without needing to load a ROM.
- Improved the welcome screen with enhanced particle effects and customization options, making it more visually appealing and user-friendly.
- Added functionality for global font scaling and theme management within the display settings, enhancing user experience.
2025-09-27 10:12:54 -04:00
scawful
730d01fcff Implement SaveRomAs functionality and enhance session management
- Added SaveRomAs method to allow users to save ROM files with specified filenames, ensuring proper file extensions are applied.
- Updated the DrawMenuBar method to utilize SaveRomAs, providing feedback on save success or failure through toast notifications.
- Enhanced session management by introducing RemoveSession method to mark sessions as closed instead of removing them, improving user experience when managing active sessions.
- Updated session handling logic to ensure closed sessions are properly skipped in the UI, maintaining clarity in session management.
2025-09-27 09:42:51 -04:00
scawful
fff706b38e Implement save file dialog functionality across platforms
- Added ShowSaveFileDialog and its platform-specific implementations for Windows and macOS, allowing users to save files with specified names and extensions.
- Enhanced the FileDialogWrapper class to support both native and bespoke dialog options based on feature flags.
- Updated the editor manager to utilize the new save dialog for ROM and project file saving, improving user experience and file management.
- Refactored existing dialog methods to ensure consistency and maintainability across different platforms.
2025-09-27 09:31:07 -04:00
scawful
1057a3f037 Implement welcome screen and enhance session management in EditorManager
- Added a welcome screen that can be accessed from the View menu, improving user experience for new users.
- Enhanced session management by allowing the reuse of empty sessions when loading ROMs, reducing unnecessary session creation.
- Improved the session table layout for better readability and added a custom overworld feature flag for each session.
- Updated the DrawWelcomeScreen method for better visual integration and added a glow effect to the decorative line.
2025-09-26 20:42:48 -04:00
scawful
997092390a Add theme management and background rendering features
- Introduced a comprehensive theme management system, allowing users to load, save, and switch between multiple themes.
- Added support for various built-in themes, enhancing the visual customization of the application.
- Implemented a background renderer for improved visual effects in docking windows, including grid backgrounds and subtle animations.
- Enhanced the EditorManager UI with themed elements, providing a more cohesive and engaging user experience.
- Updated CMake configuration to include new theme and background renderer source files, ensuring proper integration into the build system.
2025-09-26 19:32:19 -04:00
scawful
281fc84499 Refactor project structure and enhance project management features
- Updated the Rom class to use core::ResourceLabelManager for better namespace clarity.
- Introduced a comprehensive YazeProject structure consolidating project metadata, settings, and resource management.
- Enhanced project management capabilities with methods for creating, opening, saving, and validating projects.
- Implemented support for ZScream project format import and export, improving compatibility with existing projects.
- Added workspace settings and feature flags to streamline user configurations and project setup.
2025-09-26 18:02:04 -04:00
scawful
d21df011ae Enhance EditorManager UI with detailed ROM and session information
- Updated the ROM status display to include a clickable button that opens a detailed popup with metadata.
- Improved tooltips for ROM information, providing enhanced visibility on hover.
- Redesigned the session switcher and manager to include session metadata and improved styling for better user experience.
- Added animated background effects and enhanced button styles on the welcome screen for a more engaging interface.
2025-09-26 17:47:51 -04:00
scawful
a53e759043 Implement multi-session support and welcome screen in EditorManager
- Removed the homepage display logic and replaced it with a welcome screen that appears when no ROM is loaded or no active editors are present.
- Enhanced session management by iterating through all sessions to check for active editors, allowing for better multi-session docking.
- Introduced new methods for generating unique editor titles based on session context and added feature flags for per-session configurations.
- Added safeguards for ROM loading state checks in editor methods to prevent operations on unloaded ROMs.
2025-09-26 17:32:21 -04:00
scawful
1964d31930 Refactor DungeonEditor and related components for improved object management and UI enhancements
- Replaced vertical separators with standard separators in the EditorManager's menu bar for consistency.
- Introduced a new room selection callback mechanism in DungeonRoomSelector to facilitate room selection events.
- Enhanced DungeonEditor with drag-and-select functionality for object placement, improving user interaction.
- Added an object browser in DungeonObjectSelector for better object management and preview capabilities.
- Streamlined object rendering and selection processes, ensuring a more intuitive editing experience.
2025-09-25 18:56:30 -04:00
scawful
e924529944 Enhance EditorManager and input handling with performance logging and UI improvements
- Added performance logging to the LoadAssets method in EditorManager, tracking the time taken to load ROM assets.
- Implemented lazy loading of workspace presets in the DrawLayoutPresets method to improve UI responsiveness.
- Refactored menu item handling in the DrawMenu function to streamline the display of subitems and separators, enhancing user interaction.
2025-09-25 17:36:04 -04:00
scawful
015a5600c5 Enhance EditorManager with session management and workspace preset improvements
- Introduced session renaming functionality, allowing users to customize session names for better organization.
- Implemented duplicate session detection to prevent loading the same ROM in multiple sessions.
- Enhanced workspace preset management with improved error handling and validation during loading and saving.
- Updated UI elements to support lazy loading of workspace presets, ensuring they are available when needed.
- Refactored session display logic to provide clearer naming and improved user experience in session management.
2025-09-25 17:22:48 -04:00
scawful
a5ed2f4d27 Enhance EditorManager and TestManager with improved ROM handling and testing features
- Added logging to track ROM changes in EditorManager, ensuring TestManager is updated with the current ROM.
- Implemented real-time ROM status checks in TestManager for better debugging and user feedback.
- Introduced a dialog for creating and managing test ROM sessions, allowing users to open modified ROMs easily.
- Enhanced the testing framework with methods for creating test ROM copies and generating filenames with timestamps.
- Improved the overall user interface of the TestManager, including a more informative dashboard and session management options.
2025-09-25 16:41:15 -04:00
scawful
4231c3f2d7 Enhance EditorManager and TestManager with new ROM testing features and UI improvements
- Added new menu options in EditorManager for ROM analysis and testing, including data integrity checks and save/load testing.
- Updated TestManager to include enhanced logging for ROM state and new actions for refreshing the current ROM reference.
- Introduced a dedicated UI for displaying ROM test results and options for running tests on the currently loaded ROM.
- Improved the overall layout and organization of the testing dashboard for better user experience and accessibility.
2025-09-25 16:29:36 -04:00
scawful
205ea6f695 Refactor EditorManager and TestManager for improved UI and testing functionality
- Enhanced the DrawMenuBar method in EditorManager to improve the alignment and display of version information and session management.
- Updated the button size in MapPropertiesSystem for better usability.
- Introduced detailed ROM availability checks in RomDependentTestSuite, improving error handling and test coverage.
- Enhanced the TestManager UI to provide a more informative dashboard with detailed ROM status and actions, including a refresh option for the current ROM reference.
2025-09-25 16:12:13 -04:00
scawful
c072ec9791 Refactor EditorManager and Tile16Editor for improved functionality and error handling
- Commented out the ArenaTestSuite registration in EditorManager with a TODO for future implementation.
- Updated the DrawMenuBar method in EditorManager to enhance version display alignment and tooltip functionality.
- Modified OverworldEditor to include error handling for ASM application and commented out the Asar wrapper for build compatibility.
- Enhanced Tile16Editor with additional bounds checks and error handling to ensure robustness during tile operations.
- Introduced new test cases in RomDependentTestSuite for Tile16Editor functionality and comprehensive save operations, improving test coverage.
2025-09-25 16:05:38 -04:00
scawful
6f906a020d Enhance Overworld and Tile16 editors with new features and UI improvements
- Added context-aware options in the EditorManager for refreshing overworld and dungeon data, improving user interaction.
- Streamlined the OverworldEditor by removing redundant menu bars and integrating refresh options directly into the context menu.
- Improved the Tile16Editor by scaling tile displays for better visibility and enhancing the blockset canvas functionality.
- Introduced new bitmap property dialogs in the Canvas class, allowing users to view and edit bitmap and palette properties directly from the context menu.
- Refactored various UI elements for consistency and clarity, enhancing overall user experience.
2025-09-25 15:51:34 -04:00
scawful
83dbee155b Implement workspace and session management features in EditorManager
- Added functionality for creating, duplicating, and closing sessions, enhancing user experience with multiple ROMs.
- Integrated session management UI elements, including a session switcher and session manager, for better navigation.
- Introduced workspace layout management features, allowing users to save and load layouts, and reset to defaults.
- Updated popup manager to include workspace help and session limit warnings, improving user guidance.
- Enhanced UI drawing functions to support new session and layout management features, ensuring a cohesive user interface.
2025-09-25 15:18:11 -04:00
scawful
c943577aff Integrate ROM-dependent testing framework into YAZE
- Added a new RomDependentTestSuite to facilitate testing functionalities that rely on the currently loaded ROM, enhancing test coverage.
- Updated EditorManager to register the new test suite and manage the current ROM for dependent tests.
- Enhanced the IntegratedTestSuite to first check for a loaded ROM before proceeding with tests, improving robustness.
- Improved the TestManager UI to indicate ROM loading status and provide feedback for running ROM-dependent tests.
- Updated CMake configuration to include the new test suite header, ensuring proper integration into the build system.
2025-09-25 13:44:03 -04:00
scawful
8ab30dd5ad Enhance testing framework and CMake integration for YAZE
- Conditionally include Google Test support in the build configuration, allowing for integrated testing when enabled.
- Refactor ImGui Test Engine setup to be conditional based on the YAZE_ENABLE_UI_TESTS flag, improving modularity.
- Update EditorManager to register new test suites, including integrated and performance tests, enhancing test coverage.
- Improve the test dashboard UI with additional options for filtering and viewing test results, providing a better user experience.
- Introduce a new integrated test suite for comprehensive testing of core functionalities, ensuring robustness and reliability.
2025-09-25 13:29:39 -04:00
scawful
41adb1b70e Enhance testing framework and UI integration for YAZE
- Added a comprehensive testing framework with support for unit, integration, and UI tests, improving overall test coverage and reliability.
- Integrated ImGui Test Engine for UI testing, allowing for real-time feedback and visualization of test results.
- Updated CMake configuration to conditionally include testing components based on build options, enhancing flexibility for developers.
- Introduced a new command in the CLI for running asset loading tests on ROMs, providing a straightforward way to validate functionality.
- Enhanced error handling and resource management during testing, ensuring stability and clarity in test execution.
- Improved user interface with a dedicated test dashboard for monitoring test progress and results, enhancing developer experience.
2025-09-25 13:26:56 -04:00
scawful
e77786ea6c Implement user settings and workspace preset management in EditorManager
- Added LoadUserSettings and SaveUserSettings methods to handle user preferences such as font scaling and autosave settings.
- Introduced RefreshWorkspacePresets, SaveWorkspacePreset, and LoadWorkspacePreset methods for managing workspace layout presets.
- Integrated autosave functionality with a timer and user notifications via ToastManager.
- Enhanced the UI with options for saving/loading workspace presets and adjusting autosave settings.
2025-09-13 10:58:21 -04:00
scawful
b012bd1404 Refactor EditorManager to utilize RomSession for improved ROM handling
- Replaced the previous ROM management system with a RomSession structure to encapsulate ROM and editor set data.
- Streamlined the initialization and loading processes for ROMs, reducing memory overhead and improving clarity.
- Updated methods to reference the new RomSession structure, enhancing maintainability and readability.
- Removed unused editor set management code, simplifying the overall architecture of the EditorManager.
2025-08-12 18:42:14 -04:00
scawful
c9921c91bf Refactor editor manager and dungeon editor for improved clarity and performance
- Removed unused functions and streamlined shortcut registration in EditorManager for better readability.
- Updated lambda captures to use 'this' pointer for consistency and clarity.
- Refactored DungeonEditor to utilize ranges for sorting and filling operations, enhancing performance and readability.
- Simplified table setup in DungeonEditor by using a static array for tool names, improving maintainability.
2025-08-03 17:53:34 -04:00
scawful
a682ea9553 Port ScreenEditor to use Tilemap, remove Tilesheet class 2025-05-18 16:46:04 -04:00
scawful
8d34ebf534 Refactor ROM save functionality to use structured settings
- Introduced a new SaveSettings struct to encapsulate parameters for the SaveToFile method, improving clarity and maintainability.
- Updated SaveToFile method signature to accept SaveSettings instead of individual parameters.
- Adjusted SaveRom method in EditorManager to utilize the new SaveSettings struct for better parameter management.
- Removed redundant label loading from LoadFromFile when z3_load is true, streamlining the loading process.
2025-05-13 21:00:53 -04:00
scawful
cb2473e656 Refactor LoadAssets method in EditorManager to streamline asset loading 2025-05-05 11:42:37 -04:00
scawful
d6551f84d2 Refactor graphics handling to utilize Arena for graphics sheets management
Update various editors to replace instances of GraphicsSheetManager with gfx::Arena for accessing graphics sheets. This change enhances memory management and performance by centralizing graphics data handling within the Arena class. Clean up related code for improved clarity and maintainability.
2025-05-02 12:06:46 -04:00
scawful
dcd7a81432 Refactor asset loading in EditorManager to iterate over active editors; streamline loading process for better scalability and maintainability. 2025-04-29 13:38:47 -04:00
scawful
d77aa2ab61 Remove CleanupUnusedTextures method from Editor and OverworldEditor classes; eliminate unused texture cleanup logic from EditorManager to streamline performance. 2025-04-29 08:21:11 -04:00
scawful
5c20d867ad Refactor DrawHomepage function in EditorManager to streamline UI elements; update welcome text, enhance recent files display, and improve button layout for better user experience. 2025-04-27 13:29:35 -04:00
scawful
c2a0cd930c Refactor DrawRomSelector method in EditorManager to return absl::Status for improved error handling; update method signature in header file and adjust menu drawing logic accordingly. 2025-04-16 22:34:57 -04:00
scawful
e7f976fcf0 add hyperlink to GitHub in the homepage for easier access to the project 2025-04-16 19:06:01 -04:00
scawful
00d30efbf1 Add short name handling for ROMs in Rom class; update EditorManager to use short names in the ROM selector for improved UI clarity. 2025-04-16 17:33:48 -04:00