Commit Graph

306 Commits

Author SHA1 Message Date
scawful
809282edad remove nonstandard type aliases 2025-01-19 20:16:40 -05:00
scawful
de75cc6850 Update tests 2025-01-19 18:55:01 -05:00
scawful
1c53ba24c5 Refactor PPU and CPU classes by removing Clock dependency and updating constructors 2025-01-18 00:12:12 -05:00
scawful
c8883a1e54 Remove unused includes and clean up header files 2025-01-16 03:44:37 -05:00
scawful
7ad0672e74 Wrap overworld sprite graphics draw in experiment flag 2025-01-06 21:38:42 -05:00
scawful
d38ae7914d Load sprites after overworld maps for current gfx 2025-01-06 21:36:51 -05:00
scawful
4c39f02224 update dungeon header 2025-01-06 15:55:44 -05:00
scawful
9c7f78a228 update z3_dungeon_room public data type internals 2025-01-06 15:48:36 -05:00
scawful
6bf8b62d64 Merge remote-tracking branch 'refs/remotes/origin/master'
Merge changes made on visual studio repo.
2025-01-06 11:13:29 -05:00
Justin Scofield
88198323b3 Refactor ROM handling and update Overworld methods
Updated MessageEditor, RoomEntrance, and Overworld classes to use WriteByte instead of Write for byte values. Refactored ROM class by removing Write and toint16 methods, moving constants, and updating operator[]. Modified Overworld methods to return absl::Status and handle errors. Updated Inventory and OverworldMap methods to use ReadWord instead of toint16.
2025-01-05 21:19:53 -05:00
Justin Scofield
510581ad1f Refactor Overworld loading to use async tasks
Refactored Overworld::LoadSprites to use std::async for concurrent sprite loading, improving efficiency. Modified Overworld::LoadOverworldMaps to wait for all async tasks and check results for errors. Updated Overworld::LoadSpritesFromMap to use mutable_current_graphics() for mutable access to current graphics. Added mutable_current_graphics method to OverworldMap class. Optimized Sprite constructor to take a const reference to avoid unnecessary copying.
2025-01-05 20:57:13 -05:00
Justin Scofield
02a86c41da Refactored EditorManager to consolidate popup drawing methods into a single DrawPopups method and added a DrawMenuBar method. Replaced DrawYazeMenu with DrawHomepage for displaying a welcome message and options for opening a ROM. Introduced a LoadRom method to handle ROM loading and updated related methods to set the current_rom_ pointer. Added settings_editor_ to the list of active editors. 2025-01-05 20:54:02 -05:00
Justin Scofield
2d9f4be91d Refactor and add default values to various structs
- Removed `FindMatchingCharacter` declaration from `message_data.h`
- Added default values to `DictionaryEntry` and `MessageData` members
- Marked several methods in `DictionaryEntry`, `MessageData`, and `TextElement` as `const`
- Updated `TextElement` constructor to take `const std::string&`
- Added string constants for text descriptions in `TextElement`
- Updated `TextCommands` vector to use new string constants
- Declared new function `FindMatchingCommand`
- Included `<array>` header in `message_editor.h`
- Changed `width_array` in `MessageEditor` to `std::array` with default initialization
- Removed `list_of_texts_` and `all_dictionaries_` vectors from `MessageEditor`
- Added default values to `GameEntity` members
- Initialized `sheets` array in `PseudoVram`
- Initialized `map_parent_` and `all_tiles_types_` arrays in `Overworld`
2025-01-04 20:05:46 -05:00
Justin Scofield
fe0dbd3642 Refactor graphics sheet management with singleton class
Refactor the handling of graphics sheets by introducing a singleton class `GraphicsSheetManager`. This centralizes the management of graphics sheets, replacing direct access through the `Rom` object. Key changes include:

- Updated various methods across multiple classes to use `GraphicsSheetManager::GetInstance()` for accessing and manipulating graphics sheets.
- Introduced standalone functions `LoadLinkGraphics`, `LoadAllGraphicsData`, and `SaveAllGraphicsData` for loading and saving graphics data.
- Refactored the `Rom` class to remove methods and member variables related to graphics sheet management.
- Updated `OverworldEditor` to use `std::array` for `maps_bmp_` and added error handling for `std::bad_alloc` exceptions.
- Improved code modularity and error handling throughout the application.
2025-01-04 20:04:00 -05:00
scawful
1f5acc66c9 remove unnecessary whitespace and comments in room_object and sprite files 2025-01-02 10:07:15 -05:00
scawful
1e8a6cff90 Refactor tracker: standardize function name casing and remove unnecessary comment separators 2025-01-02 10:06:29 -05:00
scawful
2909809f21 Remove unnecessary screen namespace declarations from dungeon_map, inventory, and title_screen files 2025-01-02 10:06:20 -05:00
scawful
3cbcb61222 Add CalculateRoomSize to Room 2025-01-02 08:37:48 -05:00
scawful
df67e6aaf7 Add LayerMergeType and list of constant types 2025-01-02 08:37:34 -05:00
scawful
72b51376d9 add enums for collision, effects, and tags 2025-01-02 08:35:15 -05:00
scawful
ca702d62e3 refactor overworld: add constants for exits, items, entrances, and map IDs 2025-01-01 19:30:36 -05:00
Justin Scofield
e04fc3d828 housekeeping 2024-12-31 20:43:23 -05:00
scawful
427fd50496 Guard custom overworld loading code with experiment flag 2024-12-31 19:20:32 -05:00
scawful
a54143cbab Refactor Hyrule Magic compression functions to return std::vector<uint8_t> instead of raw pointers for improved memory management 2024-12-31 18:32:25 -05:00
scawful
308eb4b287 Rename Hyrule Magic compression functions; update deprecation notes 2024-12-31 18:20:18 -05:00
scawful
d3eca0f950 Make ExperimentFlags a singleton, remove inheritance relationships 2024-12-31 18:13:53 -05:00
scawful
5e1e2901ff Refactor overworld constants 2024-12-31 17:50:19 -05:00
scawful
aece708513 Refactor overworld entity constants for improved naming consistency and readability 2024-12-31 17:40:15 -05:00
scawful
41c31e3193 Refactor overworld constants to improve naming consistency and readability 2024-12-31 17:39:57 -05:00
scawful
0e67413d55 Refactor logging to use logf function and update log file name 2024-12-31 16:54:44 -05:00
scawful
50e4117230 Add entrance names to common header and update usage in OverworldEditor 2024-12-31 16:40:44 -05:00
scawful
6d2de44b94 Refactor Overworld blockset types and update related function signatures 2024-12-31 16:40:01 -05:00
scawful
19deca88ab Add OverworldEntranceTileTypes and remove EntranceContext boiler plate 2024-12-30 19:04:51 -05:00
scawful
96095969c6 Refactor GfxContext references to use gfx::GfxContext for consistency 2024-12-30 19:04:20 -05:00
Justin Scofield
8b0d12b6c7 DrawSpriteTile 2024-12-30 09:55:50 -05:00
Justin Scofield
75cb615ed6 Breakup conditional for DrawSpriteTile due to MSVC limits 2024-12-30 09:54:12 -05:00
scawful
59e59f8a38 Refactor hex string handling: replace UppercaseHex functions with Hex equivalents 2024-12-30 09:48:19 -05:00
scawful
6699c4e605 Refactor object renderer: update class member types for consistency and clarity 2024-12-30 07:50:46 -05:00
scawful
7e470f2b33 remove dungeon namespace 2024-12-29 16:14:20 -05:00
scawful
8cf16906e6 remove overworld namespace 2024-12-29 16:12:53 -05:00
scawful
54c170373b Change Load2BppGraphics to standalone fn, add mutable_data accessor 2024-12-29 09:58:58 -05:00
scawful
e05e7c35db remove app namespace 2024-12-28 21:28:51 -05:00
scawful
77a6313bb3 Move OverworldEntrance, OverworldExit, OverworldItem to own files 2024-12-28 17:18:19 -05:00
scawful
21314702e8 Add EditorContext, refactor utils, add system managers 2024-11-19 23:10:23 -05:00
Justin Scofield
0b9f7ee6fa Refactor includes for improved organization and clarity 2024-11-18 18:01:14 -05:00
scawful
f54e5bf21c Rename SPC-related structures and methods for consistent casing 2024-11-18 14:05:21 -05:00
scawful
b336d14233 Refactor include paths and remove redundant headers in core and editor modules 2024-11-15 23:38:44 -05:00
scawful
d8821c5809 Refactor Overworld tile assembly logic for clarity and efficiency; streamline address handling and improve expansion checks 2024-11-13 08:52:23 -05:00
scawful
84f30f45d0 Refactor includes in dungeon, music, and overworld files to remove unused headers for clarity 2024-11-13 08:51:54 -05:00
scawful
0f3fd1fb5d Rename staircase_rooms_vec_ to z3_staircases for clarity and update related usages 2024-11-10 22:14:15 -05:00