scawful
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9c7f78a228
|
update z3_dungeon_room public data type internals
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2025-01-06 15:48:36 -05:00 |
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scawful
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3cbcb61222
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Add CalculateRoomSize to Room
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2025-01-02 08:37:48 -05:00 |
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scawful
|
df67e6aaf7
|
Add LayerMergeType and list of constant types
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2025-01-02 08:37:34 -05:00 |
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scawful
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7e470f2b33
|
remove dungeon namespace
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2024-12-29 16:14:20 -05:00 |
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scawful
|
e05e7c35db
|
remove app namespace
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2024-12-28 21:28:51 -05:00 |
|
scawful
|
b336d14233
|
Refactor include paths and remove redundant headers in core and editor modules
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2024-11-15 23:38:44 -05:00 |
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scawful
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84f30f45d0
|
Refactor includes in dungeon, music, and overworld files to remove unused headers for clarity
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2024-11-13 08:51:54 -05:00 |
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scawful
|
0f3fd1fb5d
|
Rename staircase_rooms_vec_ to z3_staircases for clarity and update related usages
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2024-11-10 22:14:15 -05:00 |
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scawful
|
c640c0af66
|
Refactor dungeon background enum and update related usages for consistency
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2024-11-10 22:05:19 -05:00 |
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scawful
|
b40699e81d
|
Refactor dungeon room structures and rename classes for consistency
|
2024-11-10 21:40:06 -05:00 |
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scawful
|
1c8285a498
|
Refactor room handling for consistency and readability by standardizing variable naming and improving code structure
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2024-11-08 00:12:45 -05:00 |
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scawful
|
3be53b9e53
|
add dungeon.h to incl
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2024-10-07 07:59:38 -04:00 |
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scawful
|
ea8a851539
|
clang tidy cleanups
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2024-08-21 00:37:14 -04:00 |
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scawful
|
3b5e4cd791
|
chore: Refactor room object loading and drawing methods
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2024-08-21 00:09:57 -04:00 |
|
scawful
|
7b33313281
|
big cleanup
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2024-08-20 22:10:35 -04:00 |
|
scawful
|
13b588fa75
|
Dungeon Object Renderer updates
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2024-02-03 00:03:06 -05:00 |
|
scawful
|
ee179a5598
|
housekeeping for GfxContext and Room logging
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2024-01-28 12:05:50 -05:00 |
|
scawful
|
53f76460b4
|
Compute room size and room size pointers in Room class
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2024-01-18 20:06:30 -05:00 |
|
scawful
|
08b95df7ad
|
Dungeon Room Object refactor
|
2024-01-10 23:14:49 -05:00 |
|
scawful
|
10785357ef
|
Move DungeonObjectRenderer to its own file
|
2023-12-17 20:59:42 -05:00 |
|
scawful
|
b4820d1d32
|
Housekeeping
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2023-11-30 02:13:31 -05:00 |
|
scawful
|
e93ff212af
|
Dungeon graphics loaded per room
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2023-11-22 00:49:55 -05:00 |
|
Justin Scofield
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7a842d4669
|
Dungeon Room load current graphics experiment
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2023-11-21 23:44:05 -05:00 |
|
scawful
|
bbe76ac83c
|
housekeeping, accessors, gui, etc
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2023-11-20 21:12:02 -05:00 |
|
scawful
|
4ef2540d15
|
cleanup dungeon room constants
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2023-11-20 06:18:28 -05:00 |
|
scawful
|
299770922c
|
Add Debugger interface, RoomObject class
- Log instructions to debugger using experiment flag
- Use BitmapManager for more functionality
- Draw framebuffer and integrated debugger
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2023-11-13 14:51:01 -05:00 |
|
scawful
|
613e26d8ce
|
Remove gfx groups fns from Room class
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2023-11-12 10:17:35 -05:00 |
|
scawful
|
09df21a439
|
Update Room, Add RoomObject, RoomNames
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2023-08-18 17:20:11 -04:00 |
|
Justin Scofield
|
7b2e017bb3
|
Add BitmapCanvasPipeline, more CgxViewer updates
|
2023-08-02 12:53:05 -04:00 |
|
scawful
|
3ada9988aa
|
Begin LoadSprites, LoadChests, housekeeping
|
2023-06-25 10:08:01 -04:00 |
|
scawful
|
5ac7002c88
|
Popout PaletteEditor, general housekeeping
|
2023-05-22 09:16:20 -05:00 |
|
scawful
|
94a61a13ac
|
Add Object selector to DungeonEditor
Loads current room gfx from ROM gfx buffer
|
2023-03-29 00:10:46 -05:00 |
|
scawful
|
9426cd7a87
|
Update ImGui library SDL2 impl
|
2023-03-28 12:29:49 -05:00 |
|
scawful
|
d41c3ca81a
|
Add Room class for Dungeon editing
Loads basic properties from the dungeon room header by the room ID.
|
2023-03-28 12:08:55 -05:00 |
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