scawful
|
ab7fa2ecac
|
Rename InitializeCocoa to yaze_run_cocoa_app_delegate and update its implementation; streamline Cocoa app delegate handling
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2024-11-13 09:16:46 -05:00 |
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scawful
|
c306b0d20c
|
Fix tile16 editing for dungeon map tiles
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2024-11-13 09:16:31 -05:00 |
|
scawful
|
7798d769a5
|
Refactor bitmap update methods to remove unnecessary parameters; simplify texture updating in Renderer and Bitmap classes
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2024-11-13 09:16:16 -05:00 |
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scawful
|
8e8b3ed2f7
|
Refactor Renderer class to remove inheritance from ExperimentFlags; streamline bitmap rendering and updating methods
|
2024-11-13 08:53:24 -05:00 |
|
scawful
|
b1edd862fc
|
Reorder includes in assembly and dungeon editor files for improved clarity; remove unused headers
|
2024-11-13 08:53:08 -05:00 |
|
scawful
|
e0db021e7c
|
Add input field size constant and improve sprite preview handling; adjust depth and add checks for empty graphics
|
2024-11-13 08:52:55 -05:00 |
|
scawful
|
5677b62b32
|
Update blockset canvas size for improved layout; adjust height to accommodate additional elements
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2024-11-13 08:52:48 -05:00 |
|
scawful
|
d8821c5809
|
Refactor Overworld tile assembly logic for clarity and efficiency; streamline address handling and improve expansion checks
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2024-11-13 08:52:23 -05:00 |
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scawful
|
d13407c8e2
|
Refactor tile structures and functions to use snes_tile8; introduce GraphicsBuffer class for better data management
|
2024-11-13 08:52:12 -05:00 |
|
scawful
|
2fd1b1fe94
|
Refactor includes and formatting in GUI header files for clarity; remove unused headers and improve code style
|
2024-11-13 08:52:02 -05:00 |
|
scawful
|
84f30f45d0
|
Refactor includes in dungeon, music, and overworld files to remove unused headers for clarity
|
2024-11-13 08:51:54 -05:00 |
|
scawful
|
160a9c4c47
|
Refactor bitmap and compression headers to remove unused includes for clarity
|
2024-11-13 08:51:32 -05:00 |
|
scawful
|
8f8727b6c9
|
Update include paths in extension manager files for consistency
|
2024-11-13 08:51:10 -05:00 |
|
scawful
|
c32a158f77
|
Refactor includes in graphics editors for consistency; remove unused headers and improve clarity
|
2024-11-13 08:50:56 -05:00 |
|
scawful
|
bed0443289
|
Refactor sprite and editor context structures to use typedefs for clarity; add bitmap loading function
|
2024-11-10 23:42:58 -05:00 |
|
scawful
|
3601fe4026
|
Refactor Yaze initialization and cleanup functions to use yaze_editor_context
|
2024-11-10 22:50:57 -05:00 |
|
scawful
|
6e7f99f520
|
Refactor dungeon structures to use typedefs for clarity and consistency
|
2024-11-10 22:37:00 -05:00 |
|
scawful
|
0f3fd1fb5d
|
Rename staircase_rooms_vec_ to z3_staircases for clarity and update related usages
|
2024-11-10 22:14:15 -05:00 |
|
scawful
|
c640c0af66
|
Refactor dungeon background enum and update related usages for consistency
|
2024-11-10 22:05:19 -05:00 |
|
scawful
|
089dc4017c
|
Remove unused functions
|
2024-11-10 21:40:22 -05:00 |
|
scawful
|
b40699e81d
|
Refactor dungeon room structures and rename classes for consistency
|
2024-11-10 21:40:06 -05:00 |
|
scawful
|
a70414d803
|
Store converted binary graphics data in ScreenEditor and rename save functions for clarity
|
2024-11-10 17:25:26 -05:00 |
|
scawful
|
996c6c92ee
|
Add flags for expanded tile16 and tile32 saving
|
2024-11-10 17:17:12 -05:00 |
|
scawful
|
0035176f86
|
Add CopyTile8bpp16 function and refactor usage in OverworldMap
|
2024-11-10 17:16:46 -05:00 |
|
scawful
|
42db41ebae
|
Refactor GraphicsEditor tab handling for improved readability and structure
|
2024-11-10 16:58:34 -05:00 |
|
scawful
|
011fa65b4d
|
Add missing include for stdint.h in overworld and snes_color headers
|
2024-11-10 16:58:24 -05:00 |
|
scawful
|
e100423d58
|
Enhance config directory handling and improve platform-specific path management
|
2024-11-10 16:58:19 -05:00 |
|
scawful
|
39308bda5a
|
Update AssembleMap32Tiles and AssembleMap16Tiles for expanded tile handling
|
2024-11-10 16:58:10 -05:00 |
|
scawful
|
8cccbdfd4c
|
Add SaveMap16Expanded and SaveMap32Expanded functions based on ZS
|
2024-11-10 16:49:16 -05:00 |
|
scawful
|
3a2b2e8c37
|
Add ModifyTile16 function to handle composition of Tile16 graphics and update tile information management
|
2024-11-10 15:08:00 -05:00 |
|
scawful
|
f3555b49ba
|
Add SaveDungeonMapTile16 function to handle saving dungeon map tile data and enhance tile editing UI
|
2024-11-10 15:07:52 -05:00 |
|
scawful
|
7bcab06f0b
|
Add InputTileInfo function for tile information input handling in GUI
|
2024-11-10 15:07:33 -05:00 |
|
scawful
|
f5ac6124b0
|
Implement LoadBinaryGfx functionality: Refactor GFX loading from BIN file into a separate method, improve error handling, and update UI button for better user experience
|
2024-11-10 12:31:03 -05:00 |
|
scawful
|
6dd8a36e5c
|
Refactor input handling in Controller: Remove unused key events, streamline window size handling, and improve event processing for better performance and clarity
|
2024-11-10 12:11:17 -05:00 |
|
scawful
|
6d4f7974ae
|
Enhance ScreenEditor: Refactor LoadDungeonMapTile16 to accept gfx data and bin mode, improve variable naming, and add functionality to load graphics from a BIN file
|
2024-11-10 11:29:06 -05:00 |
|
scawful
|
03da9d4eaa
|
Add sheet_offset parameter to ComposeTile16 and update sheet ID validation
|
2024-11-10 11:28:51 -05:00 |
|
scawful
|
89a8e47e9c
|
Fix DungeonMap ScreenEditor gfx bug, update formatting
|
2024-11-10 09:55:07 -05:00 |
|
scawful
|
744ad03be3
|
Refactor bitmap and tilesheet classes: improve variable naming, remove unused methods, and add tile data mirroring functionality for enhanced clarity and maintainability
|
2024-11-10 09:52:58 -05:00 |
|
scawful
|
d118857e2e
|
Add keybinding save and load functionality to CommandManager
|
2024-11-10 09:03:50 -05:00 |
|
scawful
|
d7f62f4fd4
|
Refactor project header and source files: update includes and restore method declarations for improved organization and clarity
|
2024-11-10 09:03:35 -05:00 |
|
scawful
|
cd3540aaa2
|
Add kYazeVersion constant to common.h and remove duplicate definition from constants.h
|
2024-11-10 09:03:11 -05:00 |
|
scawful
|
8555dacdb5
|
Refactor project structure: remove labeling.h and update references to use project.h, enhancing code clarity and maintainability
|
2024-11-09 21:04:39 -05:00 |
|
scawful
|
a1443e8187
|
Refactor user interface management: simplify UI components and remove deprecated classes to enhance maintainability
|
2024-11-09 20:53:13 -05:00 |
|
scawful
|
ba5c86f0ba
|
Refactor recent files management: consolidate RecentFilesManager into project.h and remove redundant recent_files.h
|
2024-11-09 20:38:00 -05:00 |
|
scawful
|
4a9df65ef5
|
Refactor test configuration: remove unused message_test.cc from yaze_test and fix preprocessor directive in rom_test.cc
|
2024-11-09 20:13:23 -05:00 |
|
scawful
|
ef2ddaa74e
|
Refactor memory management: remove unused enums and RomInfo class to simplify memory.h
|
2024-11-09 20:13:08 -05:00 |
|
scawful
|
d9243b26f7
|
Refactor message handling: remove MessageDispatcher, MessageFilter, and related classes to streamline codebase
|
2024-11-09 19:17:36 -05:00 |
|
scawful
|
b06d632ef9
|
Refactor project management: create Project class for handling project file operations and remove message handling code
|
2024-11-09 19:17:24 -05:00 |
|
scawful
|
2098692ab0
|
Refactor cpu_test: update asm_parser include path to improve module organization
|
2024-11-08 21:09:48 -05:00 |
|
scawful
|
3340066415
|
Refactor CPU and memory components: remove logging dependencies and restructure DMA channel definitions
|
2024-11-08 21:09:04 -05:00 |
|