Justin Scofield
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b325669ca8
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Refactoring the codebase and moving closer to decompression
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2022-06-12 18:20:32 -04:00 |
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Justin Scofield
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9b905a48e4
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Continuing the Graphics stuff and removed Events bc im not using it
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2022-06-12 12:42:35 -04:00 |
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Justin Scofield
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6bf720e0e6
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Getting very close to loading graphics on the screen... no time to explain
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2022-06-11 22:40:24 -04:00 |
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Justin Scofield
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c11efc1b4c
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Added sneshacking library and started integrating into the code because it's honestly a better idea than refactoring the code and testing it when the code has already been testing so I'll likely be removing my version of it with due time
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2022-06-11 20:05:15 -04:00 |
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Justin Scofield
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b887563407
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Added text editor for ASM files
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2022-06-11 17:36:20 -04:00 |
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Justin Scofield
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0de51934ab
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GUI Improvements with fonts and some underlying palette and bitmap code stuff
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2022-06-11 13:51:02 -04:00 |
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Justin Scofield
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7cb3353736
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Adding OpenGL support to the Bitmap object
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2022-06-10 13:07:15 -04:00 |
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Justin Scofield
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af17086b20
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housekeeping
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2022-06-10 01:09:53 -04:00 |
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scawful
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be515b3f4f
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Added Overworld based on ZScream class of the same name
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2022-06-09 20:02:07 -04:00 |
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scawful
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6f95d72d81
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Update CMakeLists.txt
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2022-06-09 18:00:57 -04:00 |
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scawful
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1fc487c283
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Added ImGuiFileDialog to the project for opening ROMs
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2022-06-08 23:51:21 -04:00 |
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scawful
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43fa10c1fe
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Added yaze CMakeLists.txt
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2022-06-08 23:05:03 -04:00 |
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