- Remove comprehensive analysis document for ZScream vs YAZE.
- Add new streamlined analysis document focusing on key findings and differences.
- Consolidate findings on expansion detection, coordinate calculations, and data loading.
- Highlight improvements in error handling and entrance expansion detection in YAZE.
- Added RecordingState structure to manage recording session details.
- Implemented SaveRecordingState and LoadRecordingState functions to handle recording state persistence.
- Enhanced HandleTestRecordCommand to support starting and stopping recording sessions with various options.
- Integrated gRPC calls for starting and stopping recordings in GuiAutomationClient.
- Updated ProposalRegistry to include sandbox directory and ROM path in ProposalMetadata.
- Implemented JSON parsing for Tile16Proposal to handle proposal creation from JSON input.
- Updated CMakeLists.txt to ensure proper linking of emulator targets.
- Added option to enable modular build with `YAZE_USE_MODULAR_BUILD`.
- Updated CMake configuration to support modular libraries for core, editor, graphics, GUI, and emulator functionalities.
- Refactored existing libraries to separate concerns and improve build times.
- Introduced new utility library `yaze_util` for low-level utilities.
- Adjusted CI and release workflows to accommodate the new build system.
- Updated various source files to reflect new include paths and modular structure.
- Enhanced YAML configuration handling in the agent component.
- Integrated yaml-cpp library into the project for YAML file parsing.
- Updated ConversationalAgentService to set ROM context in AI services.
- Extended AIService interface with SetRomContext method for context injection.
- Implemented SetRomContext in GeminiAIService and OllamaAIService.
- Enhanced PromptBuilder to load resource catalogues from YAML files.
- Added functions to parse commands, tools, examples, and tile references from YAML.
- Improved error handling for loading YAML files and added search paths for catalogues.
- Updated CMake configuration to fetch yaml-cpp if not found.
- Modified vcpkg.json to include yaml-cpp as a dependency.
- Implemented `overworld-find-tile` command in the agent for searching tiles by ID.
- Updated `README.md` and `AGENT-ROADMAP.md` to reflect new command and usage.
- Enhanced `overworld_inspect` module with tile matching functionality.
- Added `OverworldDescribeMap` command to summarize metadata for a specified overworld map.
- Introduced `OverworldListWarps` command to list overworld entrances and holes with their coordinates.
- Refactored existing `overworld.cc` to utilize new helper functions for parsing and validation.
- Created `overworld_inspect.cc` and `overworld_inspect.h` to encapsulate map and warp-related functionalities.
- Updated `ModernCLI` to register new commands and handle their execution.
- Modified `tool_dispatcher.cc` to support dispatching the new commands.
- Updated CMake configuration to include new source files for the inspection commands.
- Added support for JSON in CMake configuration for AI integrations.
- Implemented new tool commands: resource-list and dungeon-list-sprites.
- Created ToolDispatcher for managing tool command execution.
- Refactored CMake structure to include agent sources and improve build configuration.
- Updated agent roadmap and README documentation to reflect current status and next steps.
- Introduced `ToolDispatcher` class to handle tool calls from the AI agent, allowing for dynamic execution of commands based on user requests.
- Updated `ConversationalAgentService` to integrate tool dispatching, enabling the agent to respond to tool calls and manage execution results.
- Enhanced `AgentResponse` structure to include a list of tool calls, facilitating communication between the AI and the tool dispatcher.
- Modified AI service implementations to parse and include tool calls in responses, improving the agent's interactive capabilities.
This commit significantly enhances the z3ed system's ability to manage and execute tool calls, paving the way for more complex interactions in ROM hacking.
- Added support for AI agent services, including `ConversationalAgentService`, to facilitate user interactions through a chat interface.
- Implemented `ChatTUI` for a terminal-based chat experience, allowing users to send messages and receive responses from the AI agent.
- Updated `EditorManager` to include options for displaying the agent chat widget and performance dashboard.
- Enhanced CMake configurations to include new source files for AI services and chat interface components.
This commit significantly expands the functionality of the z3ed system, paving the way for a more interactive and user-friendly experience in ROM hacking.
- Added `HandleResourceListCommand` to list resources by type and format (table or JSON).
- Introduced `HandleDungeonListSpritesCommand` to retrieve and display sprites from specified dungeon rooms.
- Updated command handling in `agent.cc` to support new subcommands.
- Enhanced error handling for invalid inputs and missing ROM files.
This commit expands the functionality of the z3ed agent, enabling users to interact with game resources and dungeon sprites more effectively.